GeForce GTX 295 vs Quadro K3000M
When comparing GeForce GTX 295 and Quadro K3000M, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce GTX 295 and Quadro K3000M is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
GeForce GTX 295
Quadro K3000M is a Laptop Graphics Card
Note: Quadro K3000M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Quadro K3000M here:
Main Specs
GeForce GTX 295 | Quadro K3000M | |
Power consumption (TDP) | 289 Watt | 75 Watt |
Interface | PCIe 2.0 x16 | MXM-B (3.0) |
Supplementary power connectors | 6-pin & 8-pin | |
Memory type | GDDR3 | GDDR5 |
Maximum RAM amount | 1792 MB | 4 GB |
Display Connectors | 2x DVI, 1x HDMI | No outputs |
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- GeForce GTX 295 has 285% more power consumption, than Quadro K3000M.
- GeForce GTX 295 is connected by PCIe 2.0 x16, and Quadro K3000M uses MXM-B (3.0) interface.
- GeForce GTX 295 has 1788 GB more memory, than Quadro K3000M.
- GeForce GTX 295 is used in Desktops, and Quadro K3000M - in Mobile workstations.
- GeForce GTX 295 is build with Tesla 2.0 architecture, and Quadro K3000M - with Kepler.
- Core clock speed of GeForce GTX 295 is 588 MHz higher, than Quadro K3000M.
- GeForce GTX 295 is manufactured by 55 nm process technology, and Quadro K3000M - by 28 nm process technology.
- Memory clock speed of Quadro K3000M is 1801 MHz higher, than GeForce GTX 295.
Game benchmarks
high / 1080p | 3−4 | 7−8 |
ultra / 1080p | 2−3 | 4−5 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 14−16 | 18−20 |
medium / 1080p | 5−6 | 9−10 |
The average gaming FPS of Quadro K3000M in Assassin's Creed Odyssey is 66% more, than GeForce GTX 295. | ||
high / 1080p | − | 12−14 |
ultra / 1080p | 7−8 | 10−12 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 18−20 | 27−30 |
medium / 1080p | 8−9 | 14−16 |
The average gaming FPS of Quadro K3000M in Battlefield 5 is 63% more, than GeForce GTX 295. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | 30−35 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Quadro K3000M in Call of Duty: Warzone is 17% more, than GeForce GTX 295. | ||
low / 768p | 120−130 | 140−150 |
medium / 768p | 90−95 | 120−130 |
ultra / 1080p | 40−45 | 55−60 |
QHD / 1440p | 24−27 | 30−35 |
4K / 2160p | 18−20 | 27−30 |
high / 768p | 65−70 | 90−95 |
The average gaming FPS of Quadro K3000M in Counter-Strike: Global Offensive is 29% more, than GeForce GTX 295. | ||
low / 768p | 80−85 | 55−60 |
ultra / 1080p | 14−16 | 21−24 |
medium / 1080p | 40−45 | 45−50 |
The average gaming FPS of GeForce GTX 295 in Cyberpunk 2077 is 9% more, than Quadro K3000M. | ||
low / 768p | 75−80 | 85−90 |
medium / 768p | 50−55 | 65−70 |
ultra / 1080p | 27−30 | 35−40 |
The average gaming FPS of Quadro K3000M in Dota 2 is 23% more, than GeForce GTX 295. | ||
high / 1080p | 5−6 | 9−10 |
ultra / 1080p | − | 8−9 |
4K / 2160p | 2−3 | 4−5 |
low / 720p | 14−16 | 21−24 |
medium / 1080p | 6−7 | 10−11 |
The average gaming FPS of Quadro K3000M in Far Cry 5 is 57% more, than GeForce GTX 295. | ||
high / 1080p | 12−14 | 16−18 |
ultra / 1080p | 7−8 | 10−12 |
low / 720p | 50−55 | 65−70 |
medium / 1080p | 14−16 | 27−30 |
The average gaming FPS of Quadro K3000M in Fortnite is 40% more, than GeForce GTX 295. | ||
high / 1080p | 7−8 | 14−16 |
ultra / 1080p | − | 12−14 |
QHD / 1440p | 0−1 | 2−3 |
low / 720p | 20−22 | 27−30 |
medium / 1080p | 9−10 | 16−18 |
The average gaming FPS of Quadro K3000M in Forza Horizon 4 is 66% more, than GeForce GTX 295. | ||
low / 768p | 45−50 | 55−60 |
medium / 768p | − | 50−55 |
high / 1080p | 8−9 | 14−16 |
ultra / 1080p | 5−6 | 7−8 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 40−45 | − |
The average gaming FPS of Quadro K3000M in Grand Theft Auto V is 30% more, than GeForce GTX 295. | ||
high / 1080p | 3−4 | 5−6 |
ultra / 1080p | 1−2 | 3−4 |
4K / 2160p | 0−1 | 0−1 |
low / 720p | 8−9 | 14−16 |
medium / 1080p | 4−5 | 7−8 |
The average gaming FPS of Quadro K3000M in Metro Exodus is 75% more, than GeForce GTX 295. | ||
low / 768p | 85−90 | 95−100 |
high / 1080p | 85−90 | 90−95 |
ultra / 1080p | 80−85 | 80−85 |
medium / 1080p | 85−90 | 95−100 |
The average gaming FPS of Quadro K3000M in Minecraft is 6% more, than GeForce GTX 295. | ||
high / 1080p | − | 16−18 |
ultra / 1080p | 12−14 | 14−16 |
low / 720p | 27−30 | 35−40 |
medium / 1080p | 14−16 | 18−20 |
The average gaming FPS of Quadro K3000M in PLAYERUNKNOWN'S BATTLEGROUNDS is 27% more, than GeForce GTX 295. | ||
ultra / 1080p | 7−8 | 8−9 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 8−9 | 14−16 |
medium / 1080p | − | 10−12 |
The average gaming FPS of Quadro K3000M in Red Dead Redemption 2 is 37% more, than GeForce GTX 295. | ||
low / 768p | 16−18 | 27−30 |
medium / 768p | 12−14 | 18−20 |
high / 1080p | 6−7 | 10−11 |
ultra / 1080p | 5−6 | 7−8 |
4K / 2160p | − | 6−7 |
The average gaming FPS of Quadro K3000M in The Witcher 3: Wild Hunt is 60% more, than GeForce GTX 295. | ||
low / 768p | 70−75 | 85−90 |
medium / 768p | 35−40 | 45−50 |
ultra / 1080p | 16−18 | 21−24 |
high / 768p | 30−35 | 35−40 |
The average gaming FPS of Quadro K3000M in World of Tanks is 23% more, than GeForce GTX 295. |
Full Specs
GeForce GTX 295 | Quadro K3000M | |
Architecture | Tesla 2.0 | Kepler |
Code name | GT200B | N14E-Q1 |
Type | Desktop | Mobile workstation |
Release date | 8 January 2009 | 1 June 2012 |
Pipelines | 240 | 576 |
Core clock speed | 1242 MHz | 654 MHz |
Transistor count | 1,400 million | 3,540 million |
Manufacturing process technology | 55 nm | 28 nm |
Texture fill rate | 92.2 billion/sec | 31.39 |
Floating-point performance | 2x 596.2 gflops | 753.4 gflops |
Length | 10.5" (267 mm) (26.7 cm) | |
Memory bus width | 896 Bit | 256 Bit |
Memory clock speed | 999 MHz | 2800 MHz |
Memory bandwidth | 223.8 GB/s | 89.6 GB/s |
Shared memory | - | |
DirectX | 11.1 (10_0) | 12 (11_0) |
Shader Model | 4.0 | 5.1 |
OpenGL | 2.1 | 4.6 |
OpenCL | 1.1 | 1.2 |
Vulkan | N/A | 1.1.126 |
CUDA | + | + |
CUDA cores | 480 | |
Height | 4.376" (111 mm) (11.1 cm) | |
SLI options | + | |
Multi monitor support | + | |
HDMI | + | |
Maximum VGA resolution | 2048x1536 | |
Audio input for HDMI | S/PDIF | |
Bitcoin / BTC (SHA256) | 24 Mh/s | |
Laptop size | large | |
Optimus | + | |
CUDA cores per GPU | 240 | |
Standard memory config per GPU | 896 MB | |
Memory interface width per GPU | 448 Bit | |
High Dynamic-Range Lighting (HDRR) | 128bit | |
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