GeForce GTX 295 vs Radeon R7 M380
When comparing GeForce GTX 295 and Radeon R7 M380, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce GTX 295 and Radeon R7 M380 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
GeForce GTX 295
Radeon R7 M380 is a Laptop Graphics Card
Note: Radeon R7 M380 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Radeon R7 M380 here:
Main Specs
GeForce GTX 295 | Radeon R7 M380 | |
Power consumption (TDP) | 289 Watt | |
Interface | PCIe 2.0 x16 | PCIe 3.0 x16 |
Supplementary power connectors | 6-pin & 8-pin | |
Memory type | GDDR3 | DDR3 |
Maximum RAM amount | 1792 MB | 4 GB |
Display Connectors | 2x DVI, 1x HDMI | No outputs |
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- GeForce GTX 295 is connected by PCIe 2.0 x16, and Radeon R7 M380 uses PCIe 3.0 x16 interface.
- GeForce GTX 295 has 1788 GB more memory, than Radeon R7 M380.
- GeForce GTX 295 is used in Desktops, and Radeon R7 M380 - in Laptops.
- GeForce GTX 295 is build with Tesla 2.0 architecture, and Radeon R7 M380 - with GCN.
- Core clock speed of GeForce GTX 295 is 327 MHz higher, than Radeon R7 M380.
- GeForce GTX 295 is manufactured by 55 nm process technology, and Radeon R7 M380 - by 28 nm process technology.
- Memory clock speed of Radeon R7 M380 is 1 MHz higher, than GeForce GTX 295.
Game benchmarks
high / 1080p | 3−4 | 6−7 |
ultra / 1080p | 2−3 | 4−5 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 14−16 | 16−18 |
medium / 1080p | 5−6 | 8−9 |
The average gaming FPS of Radeon R7 M380 in Assassin's Creed Odyssey is 50% more, than GeForce GTX 295. | ||
high / 1080p | − | 10−12 |
ultra / 1080p | 7−8 | 10−11 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 18−20 | 24−27 |
medium / 1080p | 8−9 | 12−14 |
The average gaming FPS of Radeon R7 M380 in Battlefield 5 is 45% more, than GeForce GTX 295. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | 30−35 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Radeon R7 M380 in Call of Duty: Warzone is 17% more, than GeForce GTX 295. | ||
low / 768p | 120−130 | 130−140 |
medium / 768p | 90−95 | 100−110 |
ultra / 1080p | 40−45 | 50−55 |
QHD / 1440p | 24−27 | 27−30 |
4K / 2160p | 18−20 | 27−30 |
high / 768p | 65−70 | 80−85 |
The average gaming FPS of Radeon R7 M380 in Counter-Strike: Global Offensive is 16% more, than GeForce GTX 295. | ||
low / 768p | 80−85 | 55−60 |
ultra / 1080p | 14−16 | 18−20 |
medium / 1080p | 40−45 | 45−50 |
The average gaming FPS of GeForce GTX 295 in Cyberpunk 2077 is 12% more, than Radeon R7 M380. | ||
low / 768p | 75−80 | 75−80 |
medium / 768p | 50−55 | 55−60 |
ultra / 1080p | 27−30 | 30−35 |
The average gaming FPS of Radeon R7 M380 in Dota 2 is 5% more, than GeForce GTX 295. | ||
high / 1080p | 5−6 | 8−9 |
ultra / 1080p | − | 7−8 |
4K / 2160p | 2−3 | 3−4 |
low / 720p | 14−16 | 18−20 |
medium / 1080p | 6−7 | 8−9 |
The average gaming FPS of Radeon R7 M380 in Far Cry 5 is 28% more, than GeForce GTX 295. | ||
high / 1080p | 12−14 | 14−16 |
ultra / 1080p | 7−8 | 10−11 |
low / 720p | 50−55 | 60−65 |
medium / 1080p | 14−16 | 21−24 |
The average gaming FPS of Radeon R7 M380 in Fortnite is 22% more, than GeForce GTX 295. | ||
high / 1080p | 7−8 | 12−14 |
ultra / 1080p | − | 10−12 |
QHD / 1440p | 0−1 | 1−2 |
low / 720p | 20−22 | 24−27 |
medium / 1080p | 9−10 | 12−14 |
The average gaming FPS of Radeon R7 M380 in Forza Horizon 4 is 41% more, than GeForce GTX 295. | ||
low / 768p | 45−50 | 50−55 |
medium / 768p | − | 45−50 |
high / 1080p | 8−9 | 12−14 |
ultra / 1080p | 5−6 | 6−7 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 40−45 | − |
The average gaming FPS of Radeon R7 M380 in Grand Theft Auto V is 20% more, than GeForce GTX 295. | ||
high / 1080p | 3−4 | 4−5 |
ultra / 1080p | 1−2 | 3−4 |
4K / 2160p | 0−1 | 0−1 |
low / 720p | 8−9 | 12−14 |
medium / 1080p | 4−5 | 6−7 |
The average gaming FPS of Radeon R7 M380 in Metro Exodus is 50% more, than GeForce GTX 295. | ||
low / 768p | 85−90 | 90−95 |
high / 1080p | 85−90 | 85−90 |
ultra / 1080p | 80−85 | 80−85 |
medium / 1080p | 85−90 | 90−95 |
The average gaming FPS of Radeon R7 M380 in Minecraft is 2% more, than GeForce GTX 295. | ||
high / 1080p | − | 16−18 |
ultra / 1080p | 12−14 | 14−16 |
low / 720p | 27−30 | 30−35 |
medium / 1080p | 14−16 | 18−20 |
The average gaming FPS of Radeon R7 M380 in PLAYERUNKNOWN'S BATTLEGROUNDS is 22% more, than GeForce GTX 295. | ||
ultra / 1080p | 7−8 | 7−8 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 8−9 | 10−12 |
medium / 1080p | − | 10−12 |
The average gaming FPS of Radeon R7 M380 in Red Dead Redemption 2 is 12% more, than GeForce GTX 295. | ||
low / 768p | 16−18 | 24−27 |
medium / 768p | 12−14 | 16−18 |
high / 1080p | 6−7 | 9−10 |
ultra / 1080p | 5−6 | 6−7 |
The average gaming FPS of Radeon R7 M380 in The Witcher 3: Wild Hunt is 40% more, than GeForce GTX 295. | ||
low / 768p | 70−75 | 85−90 |
medium / 768p | 35−40 | 40−45 |
ultra / 1080p | 16−18 | 18−20 |
high / 768p | 30−35 | 35−40 |
The average gaming FPS of Radeon R7 M380 in World of Tanks is 17% more, than GeForce GTX 295. |
Full Specs
GeForce GTX 295 | Radeon R7 M380 | |
Architecture | Tesla 2.0 | GCN |
Code name | GT200B | Tropo |
Type | Desktop | Laptop |
Release date | 8 January 2009 | 7 May 2015 |
Pipelines | 240 | 640 |
Core clock speed | 1242 MHz | 915 MHz |
Boost Clock | 915 MHz | |
Transistor count | 1,400 million | 1,500 million |
Manufacturing process technology | 55 nm | 28 nm |
Texture fill rate | 92.2 billion/sec | 36.60 |
Floating-point performance | 2x 596.2 gflops | 1,171 gflops |
Length | 10.5" (267 mm) (26.7 cm) | |
Memory bus width | 896 Bit | 128 Bit |
Memory clock speed | 999 MHz | 1000 MHz |
Memory bandwidth | 223.8 GB/s | 32 GB/s |
Shared memory | - | |
DirectX | 11.1 (10_0) | |
Shader Model | 4.0 | 5.1 |
OpenGL | 2.1 | 4.4 |
OpenCL | 1.1 | Not Listed |
Vulkan | N/A | |
CUDA | + | |
FreeSync | + | |
CUDA cores | 480 | |
Bus support | PCIe 3.0 | |
Height | 4.376" (111 mm) (11.1 cm) | |
SLI options | + | |
Multi monitor support | + | |
HDMI | + | |
Maximum VGA resolution | 2048x1536 | |
Audio input for HDMI | S/PDIF | |
Laptop size | medium sized | |
Eyefinity | + | |
HD3D | + | |
PowerTune | + | |
DualGraphics | + | |
ZeroCore | + | |
Switchable graphics | + | |
Mantle | + | |
Compute units | 10 | |
AppAcceleration | + | |
CUDA cores per GPU | 240 | |
Standard memory config per GPU | 896 MB | |
Memory interface width per GPU | 448 Bit | |
High Dynamic-Range Lighting (HDRR) | 128bit | |
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