FirePro M4150 vs GeForce GTX 460 768MB

When comparing FirePro M4150 and GeForce GTX 460 768MB, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between FirePro M4150 and GeForce GTX 460 768MB is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
FirePro M4150
GeForce GTX 460 768MB

Main Specs

  FirePro M4150 GeForce GTX 460 768MB
Interface PCIe 3.0 x8
Memory type GDDR5 GDDR5
Maximum RAM amount 1 GB
Display Connectors No outputs
 
  • Both cards are used in Desktops.
  • FirePro M4150 is build with GCN 1.0 architecture, and GeForce GTX 460 768MB - with Fermi.
  • Core clock speed of FirePro M4150 is 40 MHz higher, than GeForce GTX 460 768MB.
  • Memory clock speed of FirePro M4150 is 2200 MHz higher, than GeForce GTX 460 768MB.

Game benchmarks

high / 1080p 2−3 12−14
ultra / 1080p 0−1 7−8
QHD / 1440p 0−1 2−3
low / 720p 12−14 24−27
medium / 1080p 3−4 14−16
The average gaming FPS of GeForce GTX 460 768MB in Assassin's Creed Odyssey is 183% more, than FirePro M4150.

Full Specs

  FirePro M4150 GeForce GTX 460 768MB
Architecture GCN 1.0 Fermi
Code name Opal
Type Workstation Desktop
Release date 16 October 2013 no data
Pipelines 384 336
Core clock speed 715 MHz 675 MHz
Transistor count 950 million
Manufacturing process technology 28 nm
Texture fill rate 17.16
Floating-point performance 549.1 gflops
Memory bus width 128 Bit 192 Bit
Memory clock speed 4000 MHz 1800 MHz
Memory bandwidth 64 GB/s
DirectX 12 (11_1) 11
Shader Model 5.1
OpenGL 4.6
OpenCL 1.2
Vulkan 1.2.131