GeForce 830A vs GeForce GTX 460 768MB

If you are going to buy a new graphics card and are choosing between GeForce 830A and GeForce GTX 460 768MB, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce 830A stacks up against GeForce GTX 460 768MB, check out specs charts below.
GeForce 830A
GeForce GTX 460 768MB

Main Specs

  GeForce 830A GeForce GTX 460 768MB
Power consumption (TDP) 33 Watt
Interface PCIe 3.0 x8
Memory type DDR3 GDDR5
Maximum RAM amount 2 GB
Display Connectors No outputs
 
  • Both cards are used in Desktops.
  • GeForce 830A is build with Maxwell architecture, and GeForce GTX 460 768MB - with Fermi.
  • Core clock speed of GeForce 830A is 407 MHz higher, than GeForce GTX 460 768MB.
  • Memory clock speed of GeForce 830A and GeForce GTX 460 768MB is 1800 MHz.

Game benchmarks

high / 1080p 2−3 12−14
ultra / 1080p 0−1 7−8
QHD / 1440p 0−1 2−3
low / 720p 12−14 24−27
medium / 1080p 4−5 14−16
The average gaming FPS of GeForce GTX 460 768MB in Assassin's Creed Odyssey is 183% more, than GeForce 830A.

Full Specs

  GeForce 830A GeForce GTX 460 768MB
Architecture Maxwell Fermi
Code name GM108
Type Desktop Desktop
Release date 22 July 2014 no data
Pipelines 256 336
Core clock speed 1082 MHz 675 MHz
Boost Clock 1150 MHz
Manufacturing process technology 28 nm
Texture fill rate 18.40
Floating-point performance 588.8 gflops
Memory bus width 64 Bit 192 Bit
Memory clock speed 1800 MHz 1800 MHz
Memory bandwidth 14.4 GB/s
DirectX 12 (11_0) 11
Shader Model 5.1
OpenGL 4.6
OpenCL 1.2
Vulkan 1.1.126
CUDA 5.0