GeForce 930MX vs GeForce GTX 460 768MB

Find out if it is worth upgrading your current GPU setup by comparing GeForce 930MX and GeForce GTX 460 768MB. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce 930MX and GeForce GTX 460 768MB. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
GeForce GTX 460 768MB

GeForce 930MX is a Laptop Graphics Card

Note: GeForce 930MX is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce 930MX here:

Main Specs

  GeForce 930MX GeForce GTX 460 768MB
Power consumption (TDP) 17 Watt
Interface PCIe 3.0 x8
Supplementary power connectors None
Memory type DDR3, GDDR5 GDDR5
Maximum RAM amount 2 GB
Display Connectors No outputs
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  • GeForce 930MX is used in Laptops, and GeForce GTX 460 768MB - in Desktops.
  • GeForce 930MX is build with Maxwell architecture, and GeForce GTX 460 768MB - with Fermi.
  • Core clock speed of GeForce 930MX is 277 MHz higher, than GeForce GTX 460 768MB.
  • Memory clock speed of GeForce 930MX is 200 MHz higher, than GeForce GTX 460 768MB.

Game benchmarks

high / 1080p 4−5 12−14
ultra / 1080p 2−3 7−8
QHD / 1440p 2−3 2−3
low / 720p 14−16 24−27
medium / 1080p 7−8 14−16
The average gaming FPS of GeForce GTX 460 768MB in Assassin's Creed Odyssey is 100% more, than GeForce 930MX.

Full Specs

  GeForce 930MX GeForce GTX 460 768MB
Architecture Maxwell Fermi
Code name N16S-GMR
Type Laptop Desktop
Release date 10 March 2016 no data
Pipelines 384 336
Core clock speed 952 MHz 675 MHz
Boost Clock 1020 MHz
Manufacturing process technology 28 nm
Texture fill rate 24.48
Floating-point performance 783.4 gflops
Memory bus width 64 Bit 192 Bit
Memory clock speed 2000 MHz 1800 MHz
Memory bandwidth 14.4 GB/s
Shared memory -
DirectX 12 (11_0) 11
Shader Model 5.1
OpenGL 4.5
OpenCL 1.2
Vulkan 1.1.126
CUDA +
Bus support PCI Express 3.0
Optimus +
GPU Boost 2.0
GameWorks +
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