GeForce GTX 460 768MB vs GeForce GTX 950

When choosing between GeForce GTX 460 768MB and GeForce GTX 950, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GTX 460 768MB and GeForce GTX 950.
GeForce GTX 460 768MB

Main Specs

  GeForce GTX 460 768MB GeForce GTX 950
Power consumption (TDP) 90 Watt
Interface PCIe 3.0 x16
Supplementary power connectors 1x 6-pins
Memory type GDDR5 GDDR5
Maximum RAM amount 2 GB
Display Connectors 1x DVI, 1x HDMI, 3x DisplayPort
Recommended system power (PSU) 350 Watt
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  • Both cards are used in Desktops.
  • GeForce GTX 460 768MB is build with Fermi architecture, and GeForce GTX 950 - with Maxwell.
  • Core clock speed of GeForce GTX 950 is 349 MHz higher, than GeForce GTX 460 768MB.
  • Memory clock speed of GeForce GTX 460 768MB is 1794 MHz higher, than GeForce GTX 950.

Game benchmarks

high / 1080p 12−14 35−40
ultra / 1080p 7−8 21−24
QHD / 1440p 2−3 16−18
4K / 2160p 10−11
low / 720p 24−27 60−65
medium / 1080p 14−16 40−45
The average gaming FPS of GeForce GTX 950 in Assassin's Creed Odyssey is 200% more, than GeForce GTX 460 768MB.

Full Specs

  GeForce GTX 460 768MB GeForce GTX 950
Architecture Fermi Maxwell
Code name GM206
Type Desktop Desktop
Release date no data 20 August 2015
Pipelines 336 768
Core clock speed 675 MHz 1024 MHz
Boost Clock 1188 MHz
Transistor count 2,940 million
Manufacturing process technology 28 nm
Texture fill rate 49.2 billion/sec
Floating-point performance 1,825 gflops
Length 7.938" (20.2 cm)
Memory bus width 192 Bit 128 Bit
Memory clock speed 1800 MHz 6.6 GB/s
Memory bandwidth 105.6 GB/s
Shared memory -
G-SYNC support +
DirectX 11 12 (12_1)
Shader Model 6.4
OpenGL 4.5
OpenCL 1.2
Vulkan 1.1.126
CUDA +
CUDA cores 768
Bus support PCI Express 3.0
Height 4.376" (11.1 cm)
SLI options +
Multi monitor support 4 displays
HDCP +
Maximum VGA resolution 2048x1536
Audio input for HDMI Internal
Bitcoin / BTC (SHA256) 233 Mh/s
Ethereum / ETH (DaggerHashimoto) 9.97 Mh/s
GameStream +
GeForce ShadowPlay +
GPU Boost 2.0
GameWorks +
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