GeForce GTX 460 768MB vs GeForce GTX 950A

In this comparison between GeForce GTX 460 768MB and GeForce GTX 950A you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce GTX 460 768MB will be the best choice, for others GeForce GTX 950A will be their preference. Study the comparison tables below and make your choice.
GeForce GTX 460 768MB
GeForce GTX 950A

Main Specs

  GeForce GTX 460 768MB GeForce GTX 950A
Power consumption (TDP) 75 Watt
Interface MXM-B (3.0)
Memory type GDDR5 DDR3
Maximum RAM amount 2 GB
Display Connectors No outputs
 
  • Both cards are used in Desktops.
  • GeForce GTX 460 768MB is build with Fermi architecture, and GeForce GTX 950A - with Maxwell.
  • Core clock speed of GeForce GTX 950A is 318 MHz higher, than GeForce GTX 460 768MB.
  • Memory clock speed of GeForce GTX 950A is 202 MHz higher, than GeForce GTX 460 768MB.

Game benchmarks

high / 1080p 12−14 12−14
ultra / 1080p 7−8 7−8
QHD / 1440p 2−3 2−3
low / 720p 24−27 24−27
medium / 1080p 14−16 14−16
GeForce GTX 460 768MB and GeForce GTX 950A have the same average FPS in Assassin's Creed Odyssey.

Full Specs

  GeForce GTX 460 768MB GeForce GTX 950A
Architecture Fermi Maxwell
Code name GM107
Type Desktop Desktop
Release date no data 13 March 2015
Pipelines 336 640
Core clock speed 675 MHz 993 MHz
Boost Clock 1124 MHz
Transistor count 1,870 million
Manufacturing process technology 28 nm
Texture fill rate 44.96
Floating-point performance 1,271 gflops
Memory bus width 192 Bit 128 Bit
Memory clock speed 1800 MHz 2002 MHz
Memory bandwidth 32.03 GB/s
DirectX 11 12 (11_0)
Shader Model 5.1
OpenGL 4.6
OpenCL 1.2
Vulkan 1.1.126
CUDA 5.0