GeForce GTX 460 768MB vs GRID K280Q

When comparing GeForce GTX 460 768MB and GRID K280Q, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce GTX 460 768MB and GRID K280Q is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
GeForce GTX 460 768MB
GRID K280Q

Main Specs

  GeForce GTX 460 768MB GRID K280Q
Power consumption (TDP) 225 Watt
Interface PCIe 3.0 x16
Memory type GDDR5 GDDR5
Maximum RAM amount 4 GB
Display Connectors No outputs
 
  • Both cards are used in Desktops.
  • GeForce GTX 460 768MB is build with Fermi architecture, and GRID K280Q - with Kepler.
  • Core clock speed of GRID K280Q is 70 MHz higher, than GeForce GTX 460 768MB.
  • Memory clock speed of GRID K280Q is 3200 MHz higher, than GeForce GTX 460 768MB.

Game benchmarks

high / 1080p 12−14 12−14
ultra / 1080p 7−8 7−8
QHD / 1440p 2−3 1−2
low / 720p 24−27 24−27
medium / 1080p 14−16 14−16
GeForce GTX 460 768MB and GRID K280Q have the same average FPS in Assassin's Creed Odyssey.

Full Specs

  GeForce GTX 460 768MB GRID K280Q
Architecture Fermi Kepler
Code name GK104
Type Desktop Workstation
Release date no data 28 June 2013
Pipelines 336 1536
Core clock speed 675 MHz 745 MHz
Transistor count 3,540 million
Manufacturing process technology 28 nm
Texture fill rate 95.36
Floating-point performance 2,289 gflops
Memory bus width 192 Bit 256 Bit
Memory clock speed 1800 MHz 5000 MHz
Memory bandwidth 160.0 GB/s
DirectX 11 12 (11_0)
Shader Model 5.1
OpenGL 4.6
OpenCL 1.2
Vulkan 1.1.126
CUDA 3.0