GeForce GTX 460 768MB vs HD Graphics 4400

When choosing between GeForce GTX 460 768MB and HD Graphics 4400, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GTX 460 768MB and HD Graphics 4400.
GeForce GTX 460 768MB

HD Graphics 4400 is a Laptop Graphics Card

Note: HD Graphics 4400 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with HD Graphics 4400 here:

Main Specs

  GeForce GTX 460 768MB HD Graphics 4400
Power consumption (TDP) 20 Watt
Interface PCIe 1.0 x16
Memory type GDDR5 System Shared
Display Connectors No outputs
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  • GeForce GTX 460 768MB is used in Desktops, and HD Graphics 4400 - in Laptops.
  • GeForce GTX 460 768MB is build with Fermi architecture, and HD Graphics 4400 - with Gen. 7.5 Haswell.
  • Core clock speed of GeForce GTX 460 768MB is 475 MHz higher, than HD Graphics 4400.

Game benchmarks

high / 1080p 12−14 0−1
ultra / 1080p 7−8
QHD / 1440p 2−3 0−1
low / 720p 24−27 2−3
medium / 1080p 14−16 0−1
The average gaming FPS of GeForce GTX 460 768MB in Assassin's Creed Odyssey is 1150% more, than HD Graphics 4400.

Full Specs

  GeForce GTX 460 768MB HD Graphics 4400
Architecture Fermi Gen. 7.5 Haswell
Code name Haswell GT2
Type Desktop Laptop
Release date no data 5 June 2013
Pipelines 336 20
Core clock speed 675 MHz 200 MHz
Boost Clock 1100 MHz
Transistor count 392 million
Manufacturing process technology 22 nm
Texture fill rate 22.00
Floating-point performance 46 gflops
Memory bus width 192 Bit 64/128 Bit
Memory clock speed 1800 MHz
Shared memory +
DirectX 11 12 (11_1)
Shader Model 5.1
OpenGL 4.3
OpenCL 1.2
Vulkan 1.1.80
Quick Sync +
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