GeForce GTX 460 768MB vs Quadro K2000D

In this comparison between GeForce GTX 460 768MB and Quadro K2000D you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce GTX 460 768MB will be the best choice, for others Quadro K2000D will be their preference. Study the comparison tables below and make your choice.
GeForce GTX 460 768MB

Main Specs

  GeForce GTX 460 768MB Quadro K2000D
Power consumption (TDP) 51 Watt
Interface PCIe 2.0 x16
Supplementary power connectors None
Memory type GDDR5 GDDR5
Maximum RAM amount 2 GB
Display Connectors 2x DVI, 1x mini-DisplayPort
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  • Both cards are used in Desktops.
  • GeForce GTX 460 768MB is build with Fermi architecture, and Quadro K2000D - with Kepler.
  • Core clock speed of Quadro K2000D is 279 MHz higher, than GeForce GTX 460 768MB.
  • Memory clock speed of Quadro K2000D is 2200 MHz higher, than GeForce GTX 460 768MB.

Game benchmarks

high / 1080p 12−14 7−8
ultra / 1080p 7−8 4−5
QHD / 1440p 2−3 0−1
low / 720p 24−27 18−20
medium / 1080p 14−16 9−10
The average gaming FPS of GeForce GTX 460 768MB in Assassin's Creed Odyssey is 50% more, than Quadro K2000D.

Full Specs

  GeForce GTX 460 768MB Quadro K2000D
Architecture Fermi Kepler
Code name GK107
Type Desktop Workstation
Release date no data 1 March 2013
Pipelines 336 384
Core clock speed 675 MHz 954 MHz
Transistor count 1,270 million
Manufacturing process technology 28 nm
Texture fill rate 30.53
Floating-point performance 732.7 gflops
Length 202 mm
Memory bus width 192 Bit 128 Bit
Memory clock speed 1800 MHz 4000 MHz
Memory bandwidth 64 GB/s
DirectX 11 12 (11_0)
Shader Model 5.1
OpenGL 4.6
OpenCL 1.2
Vulkan 1.1.126
CUDA 3.0
Bitcoin / BTC (SHA256) 31 Mh/s
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