GeForce GTX 460 768MB vs Quadro K3000M

Find out if it is worth upgrading your current GPU setup by comparing GeForce GTX 460 768MB and Quadro K3000M. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce GTX 460 768MB and Quadro K3000M. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
GeForce GTX 460 768MB

Quadro K3000M is a Laptop Graphics Card

Note: Quadro K3000M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Quadro K3000M here:

Main Specs

  GeForce GTX 460 768MB Quadro K3000M
Power consumption (TDP) 75 Watt
Interface MXM-B (3.0)
Memory type GDDR5 GDDR5
Maximum RAM amount 4 GB
Display Connectors No outputs
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  • GeForce GTX 460 768MB is used in Desktops, and Quadro K3000M - in Mobile workstations.
  • GeForce GTX 460 768MB is build with Fermi architecture, and Quadro K3000M - with Kepler.
  • Core clock speed of GeForce GTX 460 768MB is 21 MHz higher, than Quadro K3000M.
  • Memory clock speed of Quadro K3000M is 1000 MHz higher, than GeForce GTX 460 768MB.

Game benchmarks

high / 1080p 12−14 7−8
ultra / 1080p 7−8 4−5
QHD / 1440p 2−3 0−1
low / 720p 24−27 18−20
medium / 1080p 14−16 9−10
The average gaming FPS of GeForce GTX 460 768MB in Assassin's Creed Odyssey is 50% more, than Quadro K3000M.

Full Specs

  GeForce GTX 460 768MB Quadro K3000M
Architecture Fermi Kepler
Code name N14E-Q1
Type Desktop Mobile workstation
Release date no data 1 June 2012
Pipelines 336 576
Core clock speed 675 MHz 654 MHz
Transistor count 3,540 million
Manufacturing process technology 28 nm
Texture fill rate 31.39
Floating-point performance 753.4 gflops
Memory bus width 192 Bit 256 Bit
Memory clock speed 1800 MHz 2800 MHz
Memory bandwidth 89.6 GB/s
Shared memory -
DirectX 11 12 (11_0)
Shader Model 5.1
OpenGL 4.6
OpenCL 1.2
Vulkan 1.1.126
CUDA +
Bitcoin / BTC (SHA256) 24 Mh/s
Laptop size large
Optimus +
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