GeForce GTX 460 768MB vs Radeon Pro WX 4100

When comparing GeForce GTX 460 768MB and Radeon Pro WX 4100, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce GTX 460 768MB and Radeon Pro WX 4100 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
GeForce GTX 460 768MB

Main Specs

  GeForce GTX 460 768MB Radeon Pro WX 4100
Power consumption (TDP) 50 Watt
Interface PCIe 3.0 x8
Supplementary power connectors None
Memory type GDDR5 GDDR5
Maximum RAM amount 4 GB
Display Connectors 4x mini-DisplayPort
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  • Both cards are used in Desktops.
  • GeForce GTX 460 768MB is build with Fermi architecture, and Radeon Pro WX 4100 - with GCN 4.0.
  • Core clock speed of Radeon Pro WX 4100 is 450 MHz higher, than GeForce GTX 460 768MB.
  • Memory clock speed of Radeon Pro WX 4100 is 4200 MHz higher, than GeForce GTX 460 768MB.

Game benchmarks

high / 1080p 12−14 18−20
ultra / 1080p 7−8 10−12
QHD / 1440p 2−3 5−6
4K / 2160p 4−5
low / 720p 24−27 35−40
medium / 1080p 14−16 21−24
The average gaming FPS of Radeon Pro WX 4100 in Assassin's Creed Odyssey is 58% more, than GeForce GTX 460 768MB.

Full Specs

  GeForce GTX 460 768MB Radeon Pro WX 4100
Architecture Fermi GCN 4.0
Code name Baffin
Type Desktop Workstation
Release date no data 10 November 2016
Pipelines 336 1024
Core clock speed 675 MHz 1125 MHz
Boost Clock 1201 MHz
Transistor count 3,000 million
Manufacturing process technology 14 nm
Texture fill rate 76.86
Floating-point performance 2,460 gflops
Memory bus width 192 Bit 128 Bit
Memory clock speed 1800 MHz 6000 MHz
Memory bandwidth 96 GB/s
DirectX 11 12 (12_0)
Shader Model 6.4
OpenGL 4.6
OpenCL 2.0
Vulkan 1.2.131
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