GeForce GTX 460 768MB vs Radeon R5 430 OEM

When comparing GeForce GTX 460 768MB and Radeon R5 430 OEM, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce GTX 460 768MB and Radeon R5 430 OEM is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
GeForce GTX 460 768MB
Radeon R5 430 OEM

Main Specs

  GeForce GTX 460 768MB Radeon R5 430 OEM
Power consumption (TDP) 50 Watt
Interface PCIe 3.0 x8
Supplementary power connectors None
Memory type GDDR5 GDDR5
Maximum RAM amount 2 GB
Display Connectors 1x DVI, 1x DisplayPort
 
  • Both cards are used in Desktops.
  • GeForce GTX 460 768MB is build with Fermi architecture, and Radeon R5 430 OEM - with GCN 1.0.
  • Core clock speed of Radeon R5 430 OEM is 55 MHz higher, than GeForce GTX 460 768MB.
  • Memory clock speed of Radeon R5 430 OEM is 2800 MHz higher, than GeForce GTX 460 768MB.

Game benchmarks

high / 1080p 12−14 1−2
ultra / 1080p 7−8 0−1
QHD / 1440p 2−3 0−1
low / 720p 24−27 12−14
medium / 1080p 14−16 3−4
The average gaming FPS of GeForce GTX 460 768MB in Assassin's Creed Odyssey is 183% more, than Radeon R5 430 OEM.

Full Specs

  GeForce GTX 460 768MB Radeon R5 430 OEM
Architecture Fermi GCN 1.0
Code name Oland
Type Desktop Desktop
Release date no data 30 June 2016
Pipelines 336 384
Core clock speed 675 MHz 730 MHz
Boost Clock 780 MHz
Transistor count 950 million
Manufacturing process technology 28 nm
Texture fill rate 18.72
Floating-point performance 599.0 gflops
Memory bus width 192 Bit 64 Bit
Memory clock speed 1800 MHz 4600 MHz
Memory bandwidth 36.8 GB/s
DirectX 11 12 (11_1)
Shader Model 5.1
OpenGL 4.6
OpenCL 1.2
Vulkan 1.2.131