GeForce GTX 460 768MB vs UHD Graphics 620

Find out if it is worth upgrading your current GPU setup by comparing GeForce GTX 460 768MB and UHD Graphics 620. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce GTX 460 768MB and UHD Graphics 620. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
GeForce GTX 460 768MB

UHD Graphics 620 is a Laptop Graphics Card

Note: UHD Graphics 620 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with UHD Graphics 620 here:

Main Specs

  GeForce GTX 460 768MB UHD Graphics 620
Power consumption (TDP) 15 Watt
Interface PCIe 3.0 x1
Memory type GDDR5 LPDDR3/DDR4
Maximum RAM amount 32 GB
Display Connectors No outputs
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  • GeForce GTX 460 768MB is used in Desktops, and UHD Graphics 620 - in Laptops.
  • GeForce GTX 460 768MB is build with Fermi architecture, and UHD Graphics 620 - with Gen. 9.5.
  • Core clock speed of GeForce GTX 460 768MB is 375 MHz higher, than UHD Graphics 620.

Game benchmarks

high / 1080p 12−14 2−3
ultra / 1080p 7−8 0−1
QHD / 1440p 2−3 0−1
low / 720p 24−27 12−14
medium / 1080p 14−16 3−4
The average gaming FPS of GeForce GTX 460 768MB in Assassin's Creed Odyssey is 183% more, than UHD Graphics 620.

Full Specs

  GeForce GTX 460 768MB UHD Graphics 620
Architecture Fermi Gen. 9.5
Code name Kaby-Lake-Refresh GT2
Type Desktop Laptop
Release date no data 1 September 2017
Pipelines 336 24
Core clock speed 675 MHz 300 MHz
Boost Clock 1150 MHz
Transistor count 189 million
Manufacturing process technology 14 nm
Texture fill rate 27.60
Memory bus width 192 Bit 64/128 Bit
Memory clock speed 1800 MHz
Shared memory +
DirectX 11 12 (12_1)
Shader Model 6.4
OpenGL 4.6
OpenCL 2.1
Vulkan 1.1.103
Quick Sync +
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