GeForce GT 650M SLI vs GeForce GTX 460 SE
When choosing between GeForce GT 650M SLI and GeForce GTX 460 SE, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GT 650M SLI and GeForce GTX 460 SE.
GeForce GTX 460 SE
GeForce GT 650M SLI is a Laptop Graphics Card
Note: GeForce GT 650M SLI is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GT 650M SLI here:
Main Specs
GeForce GT 650M SLI | GeForce GTX 460 SE | |
Power consumption (TDP) | 150 Watt | |
Interface | PCIe 2.0 x16 | |
Supplementary power connectors | 6-pin & 6-pin | |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 2x2 GB | 1 GB |
Display Connectors | 2x DVI, 1x mini-HDMI | |
Check Price |
- GeForce GT 650M SLI has 1 GB more memory, than GeForce GTX 460 SE.
- GeForce GT 650M SLI is used in Laptops, and GeForce GTX 460 SE - in Desktops.
- GeForce GT 650M SLI is build with Kepler architecture, and GeForce GTX 460 SE - with Fermi.
- Core clock speed of GeForce GTX 460 SE is 510 MHz higher, than GeForce GT 650M SLI.
- GeForce GT 650M SLI is manufactured by 28 nm process technology, and GeForce GTX 460 SE - by 40 nm process technology.
- Memory clock speed of GeForce GT 650M SLI is 2300 MHz higher, than GeForce GTX 460 SE.
Game benchmarks
high / 1080p | 12−14 | 9−10 |
ultra / 1080p | 7−8 | 5−6 |
QHD / 1440p | 2−3 | 0−1 |
low / 720p | 24−27 | 21−24 |
medium / 1080p | 14−16 | 12−14 |
The average gaming FPS of GeForce GT 650M SLI in Assassin's Creed Odyssey is 25% more, than GeForce GTX 460 SE. | ||
high / 1080p | 20−22 | 16−18 |
ultra / 1080p | 16−18 | 12−14 |
QHD / 1440p | 3−4 | 0−1 |
low / 720p | 40−45 | 30−35 |
medium / 1080p | 21−24 | 16−18 |
The average gaming FPS of GeForce GT 650M SLI in Battlefield 5 is 31% more, than GeForce GTX 460 SE. | ||
low / 768p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GT 650M SLI and GeForce GTX 460 SE have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 180−190 | 160−170 |
medium / 768p | 150−160 | 130−140 |
ultra / 1080p | 80−85 | 65−70 |
QHD / 1440p | 45−50 | 40−45 |
4K / 2160p | 30−33 | 27−30 |
high / 768p | 120−130 | 100−110 |
The average gaming FPS of GeForce GT 650M SLI in Counter-Strike: Global Offensive is 15% more, than GeForce GTX 460 SE. | ||
low / 768p | 55−60 | 55−60 |
ultra / 1080p | 30−35 | 24−27 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GeForce GT 650M SLI in Cyberpunk 2077 is 4% more, than GeForce GTX 460 SE. | ||
low / 768p | 100−110 | 90−95 |
medium / 768p | 80−85 | 70−75 |
ultra / 1080p | 50−55 | 45−50 |
The average gaming FPS of GeForce GT 650M SLI in Dota 2 is 14% more, than GeForce GTX 460 SE. | ||
high / 1080p | 14−16 | 10−12 |
ultra / 1080p | 12−14 | 10−11 |
4K / 2160p | 5−6 | 4−5 |
low / 720p | 30−35 | 24−27 |
medium / 1080p | 14−16 | 12−14 |
The average gaming FPS of GeForce GT 650M SLI in Far Cry 5 is 33% more, than GeForce GTX 460 SE. | ||
high / 1080p | 21−24 | 18−20 |
ultra / 1080p | 16−18 | 12−14 |
low / 720p | 85−90 | 70−75 |
medium / 1080p | 40−45 | 30−35 |
The average gaming FPS of GeForce GT 650M SLI in Fortnite is 23% more, than GeForce GTX 460 SE. | ||
high / 1080p | 21−24 | 16−18 |
ultra / 1080p | 16−18 | 14−16 |
QHD / 1440p | 6−7 | 4−5 |
low / 720p | 40−45 | 35−40 |
medium / 1080p | 21−24 | 18−20 |
The average gaming FPS of GeForce GT 650M SLI in Forza Horizon 4 is 22% more, than GeForce GTX 460 SE. | ||
low / 768p | 75−80 | 65−70 |
medium / 768p | 65−70 | 55−60 |
high / 1080p | 21−24 | 18−20 |
ultra / 1080p | 10−11 | 8−9 |
QHD / 1440p | 1−2 | 0−1 |
The average gaming FPS of GeForce GT 650M SLI in Grand Theft Auto V is 15% more, than GeForce GTX 460 SE. | ||
high / 1080p | 8−9 | 6−7 |
ultra / 1080p | 6−7 | 4−5 |
4K / 2160p | 2−3 | 1−2 |
low / 720p | 21−24 | 18−20 |
medium / 1080p | 10−11 | 8−9 |
The average gaming FPS of GeForce GT 650M SLI in Metro Exodus is 25% more, than GeForce GTX 460 SE. | ||
low / 768p | 100−110 | 100−110 |
ultra / 1080p | 95−100 | 90−95 |
medium / 1080p | 100−110 | 95−100 |
The average gaming FPS of GeForce GT 650M SLI in Minecraft is 4% more, than GeForce GTX 460 SE. | ||
high / 1080p | 20−22 | 18−20 |
ultra / 1080p | 16−18 | 14−16 |
low / 720p | 45−50 | 40−45 |
medium / 1080p | 21−24 | 20−22 |
The average gaming FPS of GeForce GT 650M SLI in PLAYERUNKNOWN'S BATTLEGROUNDS is 12% more, than GeForce GTX 460 SE. | ||
high / 1080p | 12−14 | 12−14 |
ultra / 1080p | 9−10 | 8−9 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 21−24 | 18−20 |
medium / 1080p | 14−16 | 12−14 |
The average gaming FPS of GeForce GT 650M SLI in Red Dead Redemption 2 is 15% more, than GeForce GTX 460 SE. | ||
low / 768p | 40−45 | 35−40 |
medium / 768p | 27−30 | 21−24 |
high / 1080p | 14−16 | 12−14 |
ultra / 1080p | 9−10 | 8−9 |
4K / 2160p | 7−8 | 7−8 |
The average gaming FPS of GeForce GT 650M SLI in The Witcher 3: Wild Hunt is 17% more, than GeForce GTX 460 SE. | ||
low / 768p | 95−100 | 90−95 |
medium / 768p | 55−60 | 50−55 |
ultra / 1080p | 30−33 | 24−27 |
high / 768p | 45−50 | 40−45 |
The average gaming FPS of GeForce GT 650M SLI in World of Tanks is 9% more, than GeForce GTX 460 SE. |
Full Specs
GeForce GT 650M SLI | GeForce GTX 460 SE | |
Architecture | Kepler | Fermi |
Code name | N13E-GE | GF104 |
Type | Laptop | Desktop |
Release date | 22 March 2012 | 15 November 2010 |
Pipelines | 768 | 288 |
Core clock speed | 790 MHz | 1300 MHz |
Boost Clock | 835 MHz | |
Transistor count | 1,950 million | |
Manufacturing process technology | 28 nm | 40 nm |
Texture fill rate | 31.2 billion/sec | |
Floating-point performance | 748.8 gflops | |
Length | 8.25" (210 mm) (21 cm) | |
Memory bus width | 2x 128 Bit | 256 Bit |
Memory clock speed | 4000 MHz | 1700 MHz |
Memory bandwidth | 108.8 GB/s | |
Shared memory | - | |
DirectX | DirectX 11, Shader 5.0 | 12 (11_0) |
Shader Model | 5.1 | |
OpenGL | 4.1 | |
OpenCL | 1.1 | |
Vulkan | N/A | |
CUDA | + | + |
CUDA cores | 288 | |
Bus support | 16x PCI-E 2.0 | |
Height | 4.376" (111 mm) (11.1 cm) | |
SLI options | + | |
Multi monitor support | + | |
HDMI | + | |
Maximum VGA resolution | 2048x1536 | |
Audio input for HDMI | Internal | |
Bitcoin / BTC (SHA256) | 48 Mh/s | |
Laptop size | medium sized | |
Optimus | + | |
Number of display connectors | 2 | |
Check Price |
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