GeForce GTX 460 SE vs Quadro K2000M
In this comparison between GeForce GTX 460 SE and Quadro K2000M you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce GTX 460 SE will be the best choice, for others Quadro K2000M will be their preference. Study the comparison tables below and make your choice.
GeForce GTX 460 SE
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Quadro K2000M is a Laptop Graphics Card
Note: Quadro K2000M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Quadro K2000M here:
Main Specs
GeForce GTX 460 SE | Quadro K2000M | |
Power consumption (TDP) | 150 Watt | 55 Watt |
Interface | PCIe 2.0 x16 | MXM-A (3.0) |
Supplementary power connectors | 6-pin & 6-pin | |
Memory type | GDDR5 | DDR3 |
Maximum RAM amount | 1 GB | 2 GB |
Display Connectors | 2x DVI, 1x mini-HDMI | No outputs |
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- GeForce GTX 460 SE has 172% more power consumption, than Quadro K2000M.
- GeForce GTX 460 SE is connected by PCIe 2.0 x16, and Quadro K2000M uses MXM-A (3.0) interface.
- Quadro K2000M has 1 GB more memory, than GeForce GTX 460 SE.
- GeForce GTX 460 SE is used in Desktops, and Quadro K2000M - in Mobile workstations.
- GeForce GTX 460 SE is build with Fermi architecture, and Quadro K2000M - with Kepler.
- Core clock speed of GeForce GTX 460 SE is 555 MHz higher, than Quadro K2000M.
- GeForce GTX 460 SE is manufactured by 40 nm process technology, and Quadro K2000M - by 28 nm process technology.
- Memory clock speed of Quadro K2000M is 100 MHz higher, than GeForce GTX 460 SE.
Game benchmarks
high / 1080p | 9−10 | 1−2 |
ultra / 1080p | 5−6 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 21−24 | 12−14 |
medium / 1080p | 12−14 | 3−4 |
The average gaming FPS of GeForce GTX 460 SE in Assassin's Creed Odyssey is 150% more, than Quadro K2000M. | ||
high / 1080p | 16−18 | − |
ultra / 1080p | 12−14 | 4−5 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 30−35 | 16−18 |
medium / 1080p | 16−18 | 5−6 |
The average gaming FPS of GeForce GTX 460 SE in Battlefield 5 is 122% more, than Quadro K2000M. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | − | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
medium / 1080p | − | 50−55 |
The average gaming FPS of Quadro K2000M in Call of Duty: Warzone is 10% more, than GeForce GTX 460 SE. | ||
low / 768p | 160−170 | 120−130 |
medium / 768p | 130−140 | 90−95 |
ultra / 1080p | 65−70 | 40−45 |
QHD / 1440p | 40−45 | 21−24 |
4K / 2160p | 27−30 | 18−20 |
high / 768p | 100−110 | 65−70 |
The average gaming FPS of GeForce GTX 460 SE in Counter-Strike: Global Offensive is 47% more, than Quadro K2000M. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 24−27 | 16−18 |
medium / 1080p | 45−50 | 50−55 |
The average gaming FPS of Quadro K2000M in Cyberpunk 2077 is 9% more, than GeForce GTX 460 SE. | ||
low / 768p | 90−95 | 70−75 |
medium / 768p | 70−75 | 45−50 |
ultra / 1080p | 45−50 | 21−24 |
The average gaming FPS of GeForce GTX 460 SE in Dota 2 is 48% more, than Quadro K2000M. | ||
high / 1080p | 10−12 | 2−3 |
ultra / 1080p | 10−11 | 2−3 |
4K / 2160p | 4−5 | 0−1 |
low / 720p | 24−27 | 10−12 |
medium / 1080p | 12−14 | 3−4 |
The average gaming FPS of GeForce GTX 460 SE in Far Cry 5 is 275% more, than Quadro K2000M. | ||
high / 1080p | 18−20 | 10−11 |
ultra / 1080p | 12−14 | 5−6 |
QHD / 1440p | − | 2−3 |
low / 720p | 70−75 | 50−55 |
medium / 1080p | 30−35 | 10−12 |
The average gaming FPS of GeForce GTX 460 SE in Fortnite is 78% more, than Quadro K2000M. | ||
high / 1080p | 16−18 | 5−6 |
ultra / 1080p | 14−16 | 5−6 |
QHD / 1440p | 4−5 | 0−1 |
low / 720p | 35−40 | 16−18 |
medium / 1080p | 18−20 | 8−9 |
The average gaming FPS of GeForce GTX 460 SE in Forza Horizon 4 is 144% more, than Quadro K2000M. | ||
low / 768p | 65−70 | 40−45 |
medium / 768p | 55−60 | − |
high / 1080p | 18−20 | 5−6 |
ultra / 1080p | 8−9 | 2−3 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | − | 35−40 |
The average gaming FPS of GeForce GTX 460 SE in Grand Theft Auto V is 93% more, than Quadro K2000M. | ||
high / 1080p | 6−7 | 1−2 |
ultra / 1080p | 4−5 | 0−1 |
4K / 2160p | 1−2 | 0−1 |
low / 720p | 18−20 | 5−6 |
medium / 1080p | 8−9 | 3−4 |
The average gaming FPS of GeForce GTX 460 SE in Metro Exodus is 266% more, than Quadro K2000M. | ||
low / 768p | 100−110 | 90−95 |
high / 1080p | − | 85−90 |
ultra / 1080p | 90−95 | 70−75 |
medium / 1080p | 95−100 | 90−95 |
The average gaming FPS of GeForce GTX 460 SE in Minecraft is 15% more, than Quadro K2000M. | ||
high / 1080p | 18−20 | − |
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 40−45 | 27−30 |
medium / 1080p | 20−22 | 14−16 |
The average gaming FPS of GeForce GTX 460 SE in PLAYERUNKNOWN'S BATTLEGROUNDS is 44% more, than Quadro K2000M. | ||
high / 1080p | 12−14 | − |
ultra / 1080p | 8−9 | 4−5 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 18−20 | 6−7 |
medium / 1080p | 12−14 | − |
The average gaming FPS of GeForce GTX 460 SE in Red Dead Redemption 2 is 160% more, than Quadro K2000M. | ||
low / 768p | 35−40 | 12−14 |
medium / 768p | 21−24 | 8−9 |
high / 1080p | 12−14 | 4−5 |
ultra / 1080p | 8−9 | 3−4 |
4K / 2160p | 7−8 | 0−1 |
The average gaming FPS of GeForce GTX 460 SE in The Witcher 3: Wild Hunt is 185% more, than Quadro K2000M. | ||
low / 768p | 90−95 | 75−80 |
medium / 768p | 50−55 | 35−40 |
ultra / 1080p | 24−27 | 16−18 |
high / 768p | 40−45 | 30−35 |
The average gaming FPS of GeForce GTX 460 SE in World of Tanks is 29% more, than Quadro K2000M. |
Full Specs
GeForce GTX 460 SE | Quadro K2000M | |
Architecture | Fermi | Kepler |
Code name | GF104 | N14P-Q3 |
Type | Desktop | Mobile workstation |
Release date | 15 November 2010 | 1 June 2012 |
Pipelines | 288 | 384 |
Core clock speed | 1300 MHz | 745 MHz |
Transistor count | 1,950 million | 1,270 million |
Manufacturing process technology | 40 nm | 28 nm |
Texture fill rate | 31.2 billion/sec | 23.84 |
Floating-point performance | 748.8 gflops | 572.2 gflops |
Length | 8.25" (210 mm) (21 cm) | |
Memory bus width | 256 Bit | 128 Bit |
Memory clock speed | 1700 MHz | 1800 MHz |
Memory bandwidth | 108.8 GB/s | 28.8 GB/s |
Shared memory | - | |
DirectX | 12 (11_0) | 12 (11_0) |
Shader Model | 5.1 | 5.1 |
OpenGL | 4.1 | 4.6 |
OpenCL | 1.1 | 1.2 |
Vulkan | N/A | 1.1.126 |
CUDA | + | + |
CUDA cores | 288 | |
Bus support | 16x PCI-E 2.0 | |
Height | 4.376" (111 mm) (11.1 cm) | |
SLI options | + | |
Multi monitor support | + | |
HDMI | + | |
Maximum VGA resolution | 2048x1536 | |
Audio input for HDMI | Internal | |
Bitcoin / BTC (SHA256) | 48 Mh/s | 18 Mh/s |
Laptop size | medium sized | |
Optimus | + | |
Number of display connectors | 2 | |
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