GeForce GTX 460 SE vs Radeon Sky 500
When comparing GeForce GTX 460 SE and Radeon Sky 500, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce GTX 460 SE and Radeon Sky 500 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
GeForce GTX 460 SE
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Radeon Sky 500
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Main Specs
GeForce GTX 460 SE | Radeon Sky 500 | |
Power consumption (TDP) | 150 Watt | 150 Watt |
Interface | PCIe 2.0 x16 | PCIe 3.0 x16 |
Supplementary power connectors | 6-pin & 6-pin | 1x 6-pin |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 1 GB | 4 GB |
Display Connectors | 2x DVI, 1x mini-HDMI | 1x DisplayPort |
- Both graphics cards have the same power consumption of 150 Watt.
- GeForce GTX 460 SE is connected by PCIe 2.0 x16, and Radeon Sky 500 uses PCIe 3.0 x16 interface.
- Radeon Sky 500 has 3 GB more memory, than GeForce GTX 460 SE.
- Both cards are used in Desktops.
- GeForce GTX 460 SE is build with Fermi architecture, and Radeon Sky 500 - with GCN 1.0.
- Core clock speed of GeForce GTX 460 SE is 350 MHz higher, than Radeon Sky 500.
- GeForce GTX 460 SE is manufactured by 40 nm process technology, and Radeon Sky 500 - by 28 nm process technology.
- Radeon Sky 500 is 234 mm longer, than GeForce GTX 460 SE.
- Memory clock speed of Radeon Sky 500 is 3100 MHz higher, than GeForce GTX 460 SE.
Game benchmarks
high / 1080p | 9−10 | 35−40 |
ultra / 1080p | 5−6 | 21−24 |
QHD / 1440p | 0−1 | 16−18 |
4K / 2160p | − | 10−11 |
low / 720p | 21−24 | 60−65 |
medium / 1080p | 12−14 | 40−45 |
The average gaming FPS of Radeon Sky 500 in Assassin's Creed Odyssey is 241% more, than GeForce GTX 460 SE. | ||
high / 1080p | 16−18 | 55−60 |
ultra / 1080p | 12−14 | 45−50 |
QHD / 1440p | 0−1 | 35−40 |
4K / 2160p | − | 18−20 |
low / 720p | 30−35 | 100−110 |
medium / 1080p | 16−18 | 60−65 |
The average gaming FPS of Radeon Sky 500 in Battlefield 5 is 257% more, than GeForce GTX 460 SE. | ||
low / 768p | 45−50 | 50−55 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Radeon Sky 500 in Call of Duty: Warzone is 10% more, than GeForce GTX 460 SE. | ||
low / 768p | 160−170 | 250−260 |
medium / 768p | 130−140 | 220−230 |
ultra / 1080p | 65−70 | 180−190 |
QHD / 1440p | 40−45 | 110−120 |
4K / 2160p | 27−30 | 70−75 |
high / 768p | 100−110 | 210−220 |
The average gaming FPS of Radeon Sky 500 in Counter-Strike: Global Offensive is 96% more, than GeForce GTX 460 SE. | ||
low / 768p | 55−60 | 60−65 |
ultra / 1080p | 24−27 | − |
medium / 1080p | 45−50 | 55−60 |
The average gaming FPS of Radeon Sky 500 in Cyberpunk 2077 is 15% more, than GeForce GTX 460 SE. | ||
low / 768p | 90−95 | 120−130 |
medium / 768p | 70−75 | 110−120 |
ultra / 1080p | 45−50 | 100−110 |
The average gaming FPS of Radeon Sky 500 in Dota 2 is 64% more, than GeForce GTX 460 SE. | ||
high / 1080p | 10−12 | 45−50 |
ultra / 1080p | 10−11 | 40−45 |
QHD / 1440p | − | 27−30 |
4K / 2160p | 4−5 | 14−16 |
low / 720p | 24−27 | 80−85 |
medium / 1080p | 12−14 | 45−50 |
The average gaming FPS of Radeon Sky 500 in Far Cry 5 is 291% more, than GeForce GTX 460 SE. | ||
high / 1080p | 18−20 | 60−65 |
ultra / 1080p | 12−14 | 45−50 |
QHD / 1440p | − | 27−30 |
4K / 2160p | − | 27−30 |
low / 720p | 70−75 | 180−190 |
medium / 1080p | 30−35 | 110−120 |
The average gaming FPS of Radeon Sky 500 in Fortnite is 200% more, than GeForce GTX 460 SE. | ||
high / 1080p | 16−18 | 60−65 |
ultra / 1080p | 14−16 | 45−50 |
QHD / 1440p | 4−5 | 30−35 |
4K / 2160p | − | 24−27 |
low / 720p | 35−40 | 100−110 |
medium / 1080p | 18−20 | 65−70 |
The average gaming FPS of Radeon Sky 500 in Forza Horizon 4 is 250% more, than GeForce GTX 460 SE. | ||
low / 768p | 65−70 | 140−150 |
medium / 768p | 55−60 | 120−130 |
high / 1080p | 18−20 | 70−75 |
ultra / 1080p | 8−9 | 30−35 |
QHD / 1440p | 0−1 | 21−24 |
The average gaming FPS of Radeon Sky 500 in Grand Theft Auto V is 144% more, than GeForce GTX 460 SE. | ||
high / 1080p | 6−7 | 24−27 |
ultra / 1080p | 4−5 | 20−22 |
QHD / 1440p | − | 16−18 |
4K / 2160p | 1−2 | 8−9 |
low / 720p | 18−20 | 65−70 |
medium / 1080p | 8−9 | 30−35 |
The average gaming FPS of Radeon Sky 500 in Metro Exodus is 287% more, than GeForce GTX 460 SE. | ||
low / 768p | 100−110 | 130−140 |
ultra / 1080p | 90−95 | − |
medium / 1080p | 95−100 | 120−130 |
The average gaming FPS of Radeon Sky 500 in Minecraft is 28% more, than GeForce GTX 460 SE. | ||
high / 1080p | 18−20 | − |
ultra / 1080p | 14−16 | 14−16 |
low / 720p | 40−45 | 100−110 |
medium / 1080p | 20−22 | 18−20 |
The average gaming FPS of Radeon Sky 500 in PLAYERUNKNOWN'S BATTLEGROUNDS is 76% more, than GeForce GTX 460 SE. | ||
high / 1080p | 12−14 | 24−27 |
ultra / 1080p | 8−9 | 16−18 |
QHD / 1440p | 0−1 | 10−11 |
4K / 2160p | − | 7−8 |
low / 720p | 18−20 | 65−70 |
medium / 1080p | 12−14 | 35−40 |
The average gaming FPS of Radeon Sky 500 in Red Dead Redemption 2 is 176% more, than GeForce GTX 460 SE. | ||
low / 768p | 35−40 | 130−140 |
medium / 768p | 21−24 | 85−90 |
high / 1080p | 12−14 | 45−50 |
ultra / 1080p | 8−9 | 24−27 |
4K / 2160p | 7−8 | 16−18 |
The average gaming FPS of Radeon Sky 500 in The Witcher 3: Wild Hunt is 264% more, than GeForce GTX 460 SE. | ||
low / 768p | 90−95 | 90−95 |
medium / 768p | 50−55 | 60−65 |
ultra / 1080p | 24−27 | 50−55 |
high / 768p | 40−45 | 60−65 |
The average gaming FPS of Radeon Sky 500 in World of Tanks is 26% more, than GeForce GTX 460 SE. |
Full Specs
GeForce GTX 460 SE | Radeon Sky 500 | |
Architecture | Fermi | GCN 1.0 |
Code name | GF104 | Pitcairn |
Type | Desktop | Desktop |
Release date | 15 November 2010 | 27 March 2013 |
Pipelines | 288 | 1280 |
Core clock speed | 1300 MHz | 950 MHz |
Transistor count | 1,950 million | 2,800 million |
Manufacturing process technology | 40 nm | 28 nm |
Texture fill rate | 31.2 billion/sec | 76.00 |
Floating-point performance | 748.8 gflops | 2,432 gflops |
Length | 8.25" (210 mm) (21 cm) | 242 mm |
Memory bus width | 256 Bit | 256 Bit |
Memory clock speed | 1700 MHz | 4800 MHz |
Memory bandwidth | 108.8 GB/s | 154 GB/s |
DirectX | 12 (11_0) | 12 (11_1) |
Shader Model | 5.1 | 5.1 |
OpenGL | 4.1 | 4.6 |
OpenCL | 1.1 | 1.2 |
Vulkan | N/A | 1.2.131 |
CUDA | + | |
CUDA cores | 288 | |
Bus support | 16x PCI-E 2.0 | PCIe 3.0 |
Height | 4.376" (111 mm) (11.1 cm) | |
SLI options | + | |
Multi monitor support | + | |
HDMI | + | |
Maximum VGA resolution | 2048x1536 | |
Audio input for HDMI | Internal | |
Bitcoin / BTC (SHA256) | 48 Mh/s | |
Form factor | full height / full length | |
DisplayPort count | 1 | |
Dual-link DVI support | + | |
Number of display connectors | 2 | |