GeForce GTX 460 vs Radeon R7 M270DX

When choosing between GeForce GTX 460 and Radeon R7 M270DX, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GTX 460 and Radeon R7 M270DX.

Main Specs

  GeForce GTX 460 Radeon R7 M270DX
Power consumption (TDP) 160 Watt
Interface PCIe 2.0 x16 IGP
Supplementary power connectors 6-pin & 6-pin
Memory type GDDR5 System Shared
Maximum RAM amount 768 MB
Display Connectors 2x DVI, 1x mini-HDMI No outputs
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  • GeForce GTX 460 is connected by PCIe 2.0 x16, and Radeon R7 M270DX uses IGP interface.
  • Both cards are used in Desktops.
  • GeForce GTX 460 is build with Fermi architecture, and Radeon R7 M270DX - with GCN 3.0.
  • Core clock speed of Radeon R7 M270DX is 225 MHz higher, than GeForce GTX 460.
  • GeForce GTX 460 is manufactured by 40 nm process technology, and Radeon R7 M270DX - by 28 nm process technology.

Game benchmarks

high / 1080p 10−12 2−3
ultra / 1080p 6−7 0−1
QHD / 1440p 1−2 0−1
low / 720p 24−27 12−14
medium / 1080p 14−16 3−4
The average gaming FPS of GeForce GTX 460 in Assassin's Creed Odyssey is 183% more, than Radeon R7 M270DX.

Full Specs

  GeForce GTX 460 Radeon R7 M270DX
Architecture Fermi GCN 3.0
Code name GF104 Topaz
Type Desktop Desktop
Release date 12 July 2010 11 June 2014
Pipelines 336 384
Core clock speed 675 MHz 900 MHz
Boost Clock 940 MHz
Transistor count 1,950 million 1,550 million
Manufacturing process technology 40 nm 28 nm
Texture fill rate 37.80 22.56
Floating-point performance 907.2 gflops
Length 8.25"(210 mm) (21 cm)
Memory bus width 192 Bit
Memory clock speed 3600 MHz
Memory bandwidth 86.4 GB/s
DirectX 12 (11_0) 12 (12_0)
Shader Model 5.1 6.3
OpenGL 4.1 4.6
OpenCL 1.1 2.0
Vulkan N/A 1.2.131
CUDA +
Bus support 16x PCI-E 2.0
Height 4.376"(111 mm) (11.1 cm)
SLI options +
Multi monitor support +
HDMI +
HDCP +
Maximum VGA resolution 2048x1536
Audio input for HDMI Internal
Bitcoin / BTC (SHA256) 66 Mh/s
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