FirePro V5800 vs GeForce GTX 460M SLI
In this comparison between FirePro V5800 and GeForce GTX 460M SLI you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people FirePro V5800 will be the best choice, for others GeForce GTX 460M SLI will be their preference. Study the comparison tables below and make your choice.
FirePro V5800
GeForce GTX 460M SLI is a Laptop Graphics Card
Note: GeForce GTX 460M SLI is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 460M SLI here:
Main Specs
FirePro V5800 | GeForce GTX 460M SLI | |
Power consumption (TDP) | 74 Watt | |
Interface | PCIe 2.0 x16 | |
Supplementary power connectors | None | |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 1 GB | 2x1536 MB |
Display Connectors | 1x DVI, 2x DisplayPort | |
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- GeForce GTX 460M SLI has 1 GB more memory, than FirePro V5800.
- FirePro V5800 is used in Desktops, and GeForce GTX 460M SLI - in Laptops.
- FirePro V5800 is build with TeraScale 2 architecture, and GeForce GTX 460M SLI - with Fermi.
- Core clock speed of FirePro V5800 is 15 MHz higher, than GeForce GTX 460M SLI.
- FirePro V5800 and GeForce GTX 460M SLI are manufactured by 40 nm process technology.
- Memory clock speed of FirePro V5800 is 2750 MHz higher, than GeForce GTX 460M SLI.
Game benchmarks
high / 1080p | 6−7 | 12−14 |
ultra / 1080p | 4−5 | 7−8 |
QHD / 1440p | 0−1 | 2−3 |
low / 720p | 16−18 | 27−30 |
medium / 1080p | 7−8 | 16−18 |
The average gaming FPS of GeForce GTX 460M SLI in Assassin's Creed Odyssey is 100% more, than FirePro V5800. | ||
high / 1080p | 10−12 | 21−24 |
ultra / 1080p | 9−10 | 18−20 |
QHD / 1440p | 0−1 | 4−5 |
low / 720p | 21−24 | 45−50 |
medium / 1080p | 10−12 | 21−24 |
The average gaming FPS of GeForce GTX 460M SLI in Battlefield 5 is 107% more, than FirePro V5800. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | 45−50 | − |
QHD / 1440p | 0−1 | 0−1 |
FirePro V5800 and GeForce GTX 460M SLI have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 130−140 | 190−200 |
medium / 768p | 100−110 | 160−170 |
ultra / 1080p | 50−55 | 85−90 |
QHD / 1440p | 27−30 | 50−55 |
4K / 2160p | 27−30 | 30−33 |
high / 768p | 75−80 | 120−130 |
The average gaming FPS of GeForce GTX 460M SLI in Counter-Strike: Global Offensive is 53% more, than FirePro V5800. | ||
low / 768p | 55−60 | 55−60 |
ultra / 1080p | 18−20 | 35−40 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GeForce GTX 460M SLI in Cyberpunk 2077 is 14% more, than FirePro V5800. | ||
low / 768p | 75−80 | 100−110 |
medium / 768p | 55−60 | 85−90 |
ultra / 1080p | 30−35 | 55−60 |
The average gaming FPS of GeForce GTX 460M SLI in Dota 2 is 50% more, than FirePro V5800. | ||
high / 1080p | 7−8 | 14−16 |
ultra / 1080p | 7−8 | 14−16 |
4K / 2160p | 3−4 | 5−6 |
low / 720p | 18−20 | 30−35 |
medium / 1080p | 8−9 | 16−18 |
The average gaming FPS of GeForce GTX 460M SLI in Far Cry 5 is 88% more, than FirePro V5800. | ||
high / 1080p | 14−16 | 21−24 |
ultra / 1080p | 10−11 | 16−18 |
QHD / 1440p | − | 16−18 |
low / 720p | 55−60 | 90−95 |
medium / 1080p | 21−24 | 45−50 |
The average gaming FPS of GeForce GTX 460M SLI in Fortnite is 69% more, than FirePro V5800. | ||
high / 1080p | 10−12 | 21−24 |
ultra / 1080p | 10−11 | 18−20 |
QHD / 1440p | 1−2 | 7−8 |
low / 720p | 24−27 | 45−50 |
medium / 1080p | 12−14 | 24−27 |
The average gaming FPS of GeForce GTX 460M SLI in Forza Horizon 4 is 100% more, than FirePro V5800. | ||
low / 768p | 50−55 | 75−80 |
medium / 768p | 40−45 | 65−70 |
high / 1080p | 10−12 | 24−27 |
ultra / 1080p | 6−7 | 10−12 |
QHD / 1440p | 0−1 | 1−2 |
The average gaming FPS of GeForce GTX 460M SLI in Grand Theft Auto V is 60% more, than FirePro V5800. | ||
high / 1080p | 4−5 | 8−9 |
ultra / 1080p | 3−4 | 6−7 |
4K / 2160p | 0−1 | 2−3 |
low / 720p | 10−12 | 24−27 |
medium / 1080p | 6−7 | 10−12 |
The average gaming FPS of GeForce GTX 460M SLI in Metro Exodus is 100% more, than FirePro V5800. | ||
low / 768p | 90−95 | 100−110 |
high / 1080p | 85−90 | − |
ultra / 1080p | 80−85 | 100−105 |
medium / 1080p | 90−95 | 100−110 |
The average gaming FPS of GeForce GTX 460M SLI in Minecraft is 16% more, than FirePro V5800. | ||
high / 1080p | 16−18 | 21−24 |
ultra / 1080p | 14−16 | 16−18 |
low / 720p | 30−35 | 50−55 |
medium / 1080p | 16−18 | 21−24 |
The average gaming FPS of GeForce GTX 460M SLI in PLAYERUNKNOWN'S BATTLEGROUNDS is 40% more, than FirePro V5800. | ||
high / 1080p | − | 12−14 |
ultra / 1080p | 7−8 | 9−10 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 10−12 | 24−27 |
medium / 1080p | 10−11 | 14−16 |
The average gaming FPS of GeForce GTX 460M SLI in Red Dead Redemption 2 is 77% more, than FirePro V5800. | ||
low / 768p | 21−24 | 45−50 |
medium / 768p | 16−18 | 27−30 |
high / 1080p | 9−10 | 16−18 |
ultra / 1080p | 6−7 | 10−11 |
4K / 2160p | − | 7−8 |
The average gaming FPS of GeForce GTX 460M SLI in The Witcher 3: Wild Hunt is 92% more, than FirePro V5800. | ||
low / 768p | 85−90 | 95−100 |
medium / 768p | 40−45 | 55−60 |
ultra / 1080p | 18−20 | 30−35 |
high / 768p | 35−40 | 50−55 |
The average gaming FPS of GeForce GTX 460M SLI in World of Tanks is 30% more, than FirePro V5800. |
Full Specs
FirePro V5800 | GeForce GTX 460M SLI | |
Architecture | TeraScale 2 | Fermi |
Code name | Juniper | N11E-GS |
Type | Workstation | Laptop |
Release date | 26 April 2010 | 3 September 2010 |
Pipelines | 800 | 384 |
Core clock speed | 690 MHz | 675 MHz |
Transistor count | 1,040 million | |
Manufacturing process technology | 40 nm | 40 nm |
Texture fill rate | 27.60 | |
Floating-point performance | 1,104.0 gflops | |
Length | 229 mm | |
Memory bus width | 128 Bit | 192 Bit |
Memory clock speed | 4000 MHz | 1250 MHz |
Memory bandwidth | 64 GB/s | |
Shared memory | - | |
DirectX | 11.2 (11_0) | DirectX 11, Shader 5.0 |
Shader Model | 5.0 | |
OpenGL | 4.4 | |
OpenCL | 1.2 | |
Vulkan | N/A | |
CUDA | + | |
Laptop size | large | |
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