GeForce GTX 460M vs GRID K520
When choosing between GeForce GTX 460M and GRID K520, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GTX 460M and GRID K520.
GRID K520
GeForce GTX 460M is a Laptop Graphics Card
Note: GeForce GTX 460M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 460M here:
Main Specs
GeForce GTX 460M | GRID K520 | |
Power consumption (TDP) | 50 Watt | 225 Watt |
Interface | PCIe 2.0 x16 | PCIe 3.0 x16 |
Supplementary power connectors | 1x 8-pin | |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 1536 MB | 4 GB |
Display Connectors | No outputs | No outputs |
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- GRID K520 has 350% more power consumption, than GeForce GTX 460M.
- GeForce GTX 460M is connected by PCIe 2.0 x16, and GRID K520 uses PCIe 3.0 x16 interface.
- GeForce GTX 460M has 1532 GB more memory, than GRID K520.
- GeForce GTX 460M is used in Laptops, and GRID K520 - in Desktops.
- GeForce GTX 460M is build with Fermi architecture, and GRID K520 - with Kepler.
- Core clock speed of GeForce GTX 460M is 605 MHz higher, than GRID K520.
- GeForce GTX 460M is manufactured by 40 nm process technology, and GRID K520 - by 28 nm process technology.
- Memory clock speed of GRID K520 is 3750 MHz higher, than GeForce GTX 460M.
Game benchmarks
high / 1080p | 2−3 | 16−18 |
ultra / 1080p | 0−1 | 9−10 |
QHD / 1440p | 0−1 | 4−5 |
4K / 2160p | − | 4−5 |
low / 720p | 12−14 | 30−35 |
medium / 1080p | 5−6 | 20−22 |
The average gaming FPS of GRID K520 in Assassin's Creed Odyssey is 228% more, than GeForce GTX 460M. | ||
high / 1080p | 7−8 | 24−27 |
ultra / 1080p | 5−6 | 21−24 |
QHD / 1440p | 0−1 | 9−10 |
4K / 2160p | − | 6−7 |
low / 720p | 18−20 | 55−60 |
medium / 1080p | 7−8 | 27−30 |
The average gaming FPS of GRID K520 in Battlefield 5 is 266% more, than GeForce GTX 460M. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | 40−45 | − |
QHD / 1440p | 0−1 | 0−1 |
GeForce GTX 460M and GRID K520 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 110−120 | 210−220 |
medium / 768p | 90−95 | 180−190 |
ultra / 1080p | 45−50 | 100−110 |
QHD / 1440p | 24−27 | 55−60 |
4K / 2160p | − | 30−35 |
high / 768p | 65−70 | 140−150 |
The average gaming FPS of GRID K520 in Counter-Strike: Global Offensive is 104% more, than GeForce GTX 460M. | ||
low / 768p | 70−75 | 55−60 |
ultra / 1080p | 18−20 | 40−45 |
medium / 1080p | 40−45 | 45−50 |
The average gaming FPS of GRID K520 in Cyberpunk 2077 is 11% more, than GeForce GTX 460M. | ||
low / 768p | 75−80 | 110−120 |
medium / 768p | 50−55 | 95−100 |
ultra / 1080p | 27−30 | 65−70 |
The average gaming FPS of GRID K520 in Dota 2 is 78% more, than GeForce GTX 460M. | ||
high / 1080p | 3−4 | 18−20 |
ultra / 1080p | 3−4 | 18−20 |
QHD / 1440p | − | 16−18 |
4K / 2160p | 0−1 | 6−7 |
low / 720p | 12−14 | 40−45 |
medium / 1080p | 4−5 | 21−24 |
The average gaming FPS of GRID K520 in Far Cry 5 is 316% more, than GeForce GTX 460M. | ||
high / 1080p | 12−14 | 27−30 |
ultra / 1080p | 6−7 | 21−24 |
QHD / 1440p | 4−5 | 16−18 |
low / 720p | 55−60 | 100−110 |
medium / 1080p | 14−16 | 55−60 |
The average gaming FPS of GRID K520 in Fortnite is 142% more, than GeForce GTX 460M. | ||
high / 1080p | 6−7 | 27−30 |
ultra / 1080p | 6−7 | 21−24 |
QHD / 1440p | 0−1 | 10−11 |
4K / 2160p | − | 10−11 |
low / 720p | 18−20 | 55−60 |
medium / 1080p | 8−9 | 30−35 |
The average gaming FPS of GRID K520 in Forza Horizon 4 is 250% more, than GeForce GTX 460M. | ||
low / 768p | 45−50 | 90−95 |
medium / 768p | − | 80−85 |
high / 1080p | 8−9 | 30−35 |
ultra / 1080p | 3−4 | 12−14 |
QHD / 1440p | 0−1 | 4−5 |
medium / 720p | 40−45 | − |
The average gaming FPS of GRID K520 in Grand Theft Auto V is 142% more, than GeForce GTX 460M. | ||
high / 1080p | 1−2 | 10−11 |
ultra / 1080p | 0−1 | 8−9 |
4K / 2160p | 0−1 | 3−4 |
low / 720p | 7−8 | 30−35 |
medium / 1080p | 3−4 | 14−16 |
The average gaming FPS of GRID K520 in Metro Exodus is 375% more, than GeForce GTX 460M. | ||
low / 768p | 85−90 | 110−120 |
high / 1080p | 65−70 | − |
medium / 1080p | − | 100−110 |
The average gaming FPS of GRID K520 in Minecraft is 32% more, than GeForce GTX 460M. | ||
high / 1080p | − | 24−27 |
ultra / 1080p | 12−14 | 18−20 |
low / 720p | 27−30 | 60−65 |
medium / 1080p | 14−16 | 24−27 |
The average gaming FPS of GRID K520 in PLAYERUNKNOWN'S BATTLEGROUNDS is 94% more, than GeForce GTX 460M. | ||
high / 1080p | 6−7 | 14−16 |
ultra / 1080p | 3−4 | 10−11 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 6−7 | 30−35 |
medium / 1080p | − | 16−18 |
The average gaming FPS of GRID K520 in Red Dead Redemption 2 is 280% more, than GeForce GTX 460M. | ||
low / 768p | 16−18 | 60−65 |
medium / 768p | 10−12 | 35−40 |
high / 1080p | 6−7 | 20−22 |
ultra / 1080p | 4−5 | 12−14 |
4K / 2160p | 0−1 | 8−9 |
The average gaming FPS of GRID K520 in The Witcher 3: Wild Hunt is 266% more, than GeForce GTX 460M. | ||
low / 768p | 70−75 | 100−110 |
medium / 768p | 35−40 | 60−65 |
ultra / 1080p | 16−18 | 35−40 |
high / 768p | 30−33 | 55−60 |
The average gaming FPS of GRID K520 in World of Tanks is 66% more, than GeForce GTX 460M. |
Full Specs
GeForce GTX 460M | GRID K520 | |
Architecture | Fermi | Kepler |
Code name | N11E-GS | GK104 |
Type | Laptop | Workstation |
Release date | 3 September 2010 | 23 July 2013 |
Pipelines | 192 | 1536 |
Core clock speed | 1350 MHz | 745 MHz |
Transistor count | 1,170 million | 3,540 million |
Manufacturing process technology | 40 nm | 28 nm |
Texture fill rate | 16.1 billion/sec | 95.36 |
Floating-point performance | 518.4 gflops | 2x 2,448 gflops |
Length | 267 mm | |
Memory bus width | 192 Bit | 256 Bit |
Memory clock speed | 1250 MHz | 5000 MHz |
Memory bandwidth | 60.0 GB/s | 160.0 GB/s |
Shared memory | - | |
DirectX | 12 API with Feature Level 12.1 | 12 (11_0) |
Shader Model | 5.1 | 5.1 |
OpenGL | 4.5 | 4.6 |
OpenCL | 1.1 | 1.2 |
Vulkan | N/A | 1.1.126 |
CUDA | + | 3.0 |
SLI options | + | |
Bitcoin / BTC (SHA256) | 33 Mh/s | 76 Mh/s |
Laptop size | large | |
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