FirePro M4150 vs GeForce GTX 465

When choosing between FirePro M4150 and GeForce GTX 465, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between FirePro M4150 and GeForce GTX 465.

Main Specs

  FirePro M4150 GeForce GTX 465
Power consumption (TDP) 200 Watt
Interface PCIe 3.0 x8 PCIe 2.0 x16
Supplementary power connectors Two 6-pins
Memory type GDDR5 GDDR5
Maximum RAM amount 1 GB 1 GB
Display Connectors No outputs 2x DVI, 1x mini-HDMI
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  • FirePro M4150 is connected by PCIe 3.0 x8, and GeForce GTX 465 uses PCIe 2.0 x16 interface.
  • FirePro M4150 and GeForce GTX 465 have maximum RAM of 1 GB.
  • Both cards are used in Desktops.
  • FirePro M4150 is build with GCN 1.0 architecture, and GeForce GTX 465 - with Fermi.
  • Core clock speed of GeForce GTX 465 is 500 MHz higher, than FirePro M4150.
  • FirePro M4150 is manufactured by 28 nm process technology, and GeForce GTX 465 - by 40 nm process technology.
  • Memory clock speed of FirePro M4150 is 2397 MHz higher, than GeForce GTX 465.

Game benchmarks

high / 1080p 2−3 14−16
ultra / 1080p 0−1 8−9
QHD / 1440p 0−1 3−4
low / 720p 12−14 30−33
medium / 1080p 3−4 18−20
The average gaming FPS of GeForce GTX 465 in Assassin's Creed Odyssey is 250% more, than FirePro M4150.

Full Specs

  FirePro M4150 GeForce GTX 465
Architecture GCN 1.0 Fermi
Code name Opal GF100
Type Workstation Desktop
Release date 16 October 2013 31 May 2010
Pipelines 384 352
Core clock speed 715 MHz 1215 MHz
Transistor count 950 million 3,100 million
Manufacturing process technology 28 nm 40 nm
Texture fill rate 17.16 26.7 billion/sec
Floating-point performance 549.1 gflops 855.4 gflops
Length 9.5" (241 mm) (24.1 cm)
Memory bus width 128 Bit 256 Bit
Memory clock speed 4000 MHz 1603 MHz (3206 data rate)
Memory bandwidth 64 GB/s 102.6 GB/s
DirectX 12 (11_1) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.2
OpenCL 1.2 1.1
Vulkan 1.2.131 N/A
CUDA +
CUDA cores 352
Bus support PCI-E 2.0 x 16
Height 4.376" (111 mm) (11.1 cm)
SLI options +
Multi monitor support +
HDMI +
Maximum VGA resolution 2048x1536
Audio input for HDMI Internal
Bitcoin / BTC (SHA256) 64 Mh/s
Compute performance 30x
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