GeForce GTX 465 vs HD Graphics P630

If you are going to buy a new graphics card and are choosing between GeForce GTX 465 and HD Graphics P630, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce GTX 465 stacks up against HD Graphics P630, check out specs charts below.

Main Specs

  GeForce GTX 465 HD Graphics P630
Power consumption (TDP) 200 Watt 15 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x1
Supplementary power connectors Two 6-pins
Memory type GDDR5 DDR3L/LPDDR3/DDR4
Maximum RAM amount 1 GB 1740 MB
Display Connectors 2x DVI, 1x mini-HDMI No outputs
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  • GeForce GTX 465 has 1233% more power consumption, than HD Graphics P630.
  • GeForce GTX 465 is connected by PCIe 2.0 x16, and HD Graphics P630 uses PCIe 3.0 x1 interface.
  • HD Graphics P630 has 1739 GB more memory, than GeForce GTX 465.
  • Both cards are used in Desktops.
  • GeForce GTX 465 is build with Fermi architecture, and HD Graphics P630 - with Gen. 9.5 Kaby Lake.
  • GeForce GTX 465 is manufactured by 40 nm process technology, and HD Graphics P630 - by 14 nm process technology.

Game benchmarks

high / 1080p 14−16 3−4
ultra / 1080p 8−9 1−2
QHD / 1440p 3−4 0−1
low / 720p 30−33 14−16
medium / 1080p 18−20 5−6
The average gaming FPS of GeForce GTX 465 in Assassin's Creed Odyssey is 200% more, than HD Graphics P630.

Full Specs

  GeForce GTX 465 HD Graphics P630
Architecture Fermi Gen. 9.5 Kaby Lake
Code name GF100 Kaby-Lake-H-GT2
Type Desktop Desktop
Release date 31 May 2010 5 August 2016
Pipelines 352 24
Core clock speed 1215 MHz
Boost Clock 1100 MHz
Transistor count 3,100 million 189 million
Manufacturing process technology 40 nm 14 nm
Texture fill rate 26.7 billion/sec 26.40
Floating-point performance 855.4 gflops
Length 9.5" (241 mm) (24.1 cm)
Memory bus width 256 Bit 64/128 Bit
Memory clock speed 1603 MHz (3206 data rate)
Memory bandwidth 102.6 GB/s
Shared memory +
DirectX 12 (11_0) 12 (12_1)
Shader Model 5.1 6.4
OpenGL 4.2 4.6
OpenCL 1.1 2.1
Vulkan N/A 1.1.103
CUDA +
CUDA cores 352
Bus support PCI-E 2.0 x 16
Height 4.376" (111 mm) (11.1 cm)
SLI options +
Multi monitor support +
HDMI +
Maximum VGA resolution 2048x1536
Audio input for HDMI Internal
Bitcoin / BTC (SHA256) 64 Mh/s
Quick Sync +
Compute performance 30x
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