GeForce GTX 465 vs P104 100

When choosing between GeForce GTX 465 and P104 100, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GTX 465 and P104 100.

Main Specs

  GeForce GTX 465 P104 100
Power consumption (TDP) 200 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x16
Supplementary power connectors Two 6-pins 1x 8-pin
Memory type GDDR5 GDDR5X
Maximum RAM amount 1 GB 4 GB
Display Connectors 2x DVI, 1x mini-HDMI No outputs
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  • GeForce GTX 465 is connected by PCIe 2.0 x16, and P104 100 uses PCIe 3.0 x16 interface.
  • P104 100 has 3 GB more memory, than GeForce GTX 465.
  • Both cards are used in Desktops.
  • GeForce GTX 465 is build with Fermi architecture, and P104 100 - with Pascal.
  • Core clock speed of P104 100 is 392 MHz higher, than GeForce GTX 465.
  • GeForce GTX 465 is manufactured by 40 nm process technology, and P104 100 - by 16 nm process technology.
  • P104 100 is 258 mm longer, than GeForce GTX 465.
  • Memory clock speed of P104 100 is 8405 MHz higher, than GeForce GTX 465.

Game benchmarks

high / 1080p 14−16 35−40
ultra / 1080p 8−9 21−24
QHD / 1440p 3−4 16−18
4K / 2160p 10−11
low / 720p 30−33 60−65
medium / 1080p 18−20 40−45
The average gaming FPS of P104 100 in Assassin's Creed Odyssey is 140% more, than GeForce GTX 465.

Full Specs

  GeForce GTX 465 P104 100
Architecture Fermi Pascal
Code name GF100 GP104
Type Desktop Desktop
Release date 31 May 2010 12 December 2017
Pipelines 352 1920
Core clock speed 1215 MHz 1607 MHz
Boost Clock 1733 MHz
Transistor count 3,100 million 7,200 million
Manufacturing process technology 40 nm 16 nm
Texture fill rate 26.7 billion/sec 208.0
Floating-point performance 855.4 gflops 8,873 gflops
Length 9.5" (241 mm) (24.1 cm) 267 mm
Memory bus width 256 Bit 256 Bit
Memory clock speed 1603 MHz (3206 data rate) 10008 MHz
Memory bandwidth 102.6 GB/s 320.3 GB/s
DirectX 12 (11_0) 12 (12_1)
Shader Model 5.1 6.4
OpenGL 4.2 4.6
OpenCL 1.1 1.2
Vulkan N/A 1.2.131
CUDA + 6.1
CUDA cores 352
Bus support PCI-E 2.0 x 16
Height 4.376" (111 mm) (11.1 cm)
SLI options +
Multi monitor support +
HDMI +
Maximum VGA resolution 2048x1536
Audio input for HDMI Internal
Bitcoin / BTC (SHA256) 64 Mh/s
Compute performance 30x
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