GeForce GTX 465 vs Quadro 2000D

If you are going to buy a new graphics card and are choosing between GeForce GTX 465 and Quadro 2000D, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce GTX 465 stacks up against Quadro 2000D, check out specs charts below.

Main Specs

  GeForce GTX 465 Quadro 2000D
Power consumption (TDP) 200 Watt 62 Watt
Interface PCIe 2.0 x16 PCIe 2.0 x16
Supplementary power connectors Two 6-pins None
Memory type GDDR5 GDDR5
Maximum RAM amount 1 GB 1 GB
Display Connectors 2x DVI, 1x mini-HDMI 2x DVI
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  • GeForce GTX 465 has 222% more power consumption, than Quadro 2000D.
  • Both video cards are using PCIe 2.0 x16 interface connection to a motherboard.
  • GeForce GTX 465 and Quadro 2000D have maximum RAM of 1 GB.
  • Both cards are used in Desktops.
  • GeForce GTX 465 and Quadro 2000D are build with Fermi architecture.
  • Core clock speed of GeForce GTX 465 is 590 MHz higher, than Quadro 2000D.
  • GeForce GTX 465 and Quadro 2000D are manufactured by 40 nm process technology.
  • Quadro 2000D is 169 mm longer, than GeForce GTX 465.
  • Memory clock speed of Quadro 2000D is 997 MHz higher, than GeForce GTX 465.

Game benchmarks

high / 1080p 14−16 2−3
ultra / 1080p 8−9 0−1
QHD / 1440p 3−4 0−1
low / 720p 30−33 12−14
medium / 1080p 18−20 3−4
The average gaming FPS of GeForce GTX 465 in Assassin's Creed Odyssey is 250% more, than Quadro 2000D.

Full Specs

  GeForce GTX 465 Quadro 2000D
Architecture Fermi Fermi
Code name GF100 GF106
Type Desktop Workstation
Release date 31 May 2010 5 October 2011
Pipelines 352 192
Core clock speed 1215 MHz 625 MHz
Transistor count 3,100 million 1,170 million
Manufacturing process technology 40 nm 40 nm
Texture fill rate 26.7 billion/sec 20.00
Floating-point performance 855.4 gflops 480.0 gflops
Length 9.5" (241 mm) (24.1 cm) 178 mm
Memory bus width 256 Bit 128 Bit
Memory clock speed 1603 MHz (3206 data rate) 2600 MHz
Memory bandwidth 102.6 GB/s 41.6 GB/s
DirectX 12 (11_0) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.2 4.6
OpenCL 1.1 1.1
Vulkan N/A N/A
CUDA + 2.1
CUDA cores 352
Bus support PCI-E 2.0 x 16
Height 4.376" (111 mm) (11.1 cm)
SLI options +
Multi monitor support +
HDMI +
Maximum VGA resolution 2048x1536
Audio input for HDMI Internal
Bitcoin / BTC (SHA256) 64 Mh/s 31 Mh/s
Compute performance 30x
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