GeForce GTX 470M vs UHD Graphics 630
When choosing between GeForce GTX 470M and UHD Graphics 630, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GTX 470M and UHD Graphics 630.
UHD Graphics 630
GeForce GTX 470M is a Laptop Graphics Card
Note: GeForce GTX 470M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 470M here:
Main Specs
GeForce GTX 470M | UHD Graphics 630 | |
Power consumption (TDP) | 75 Watt | 15 Watt |
Interface | MXM-B (3.0) | PCIe 3.0 x1 |
Supplementary power connectors | None | |
Memory type | GDDR5 | System Shared |
Maximum RAM amount | 1536 MB | |
Display Connectors | No outputs | No outputs |
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- GeForce GTX 470M has 400% more power consumption, than UHD Graphics 630.
- GeForce GTX 470M is connected by MXM-B (3.0), and UHD Graphics 630 uses PCIe 3.0 x1 interface.
- GeForce GTX 470M is used in Laptops, and UHD Graphics 630 - in Desktops.
- GeForce GTX 470M is build with Fermi architecture, and UHD Graphics 630 - with Gen. 9.5.
- Core clock speed of GeForce GTX 470M is 800 MHz higher, than UHD Graphics 630.
- GeForce GTX 470M is manufactured by 40 nm process technology, and UHD Graphics 630 - by 14 nm process technology.
Game benchmarks
high / 1080p | 9−10 | 3−4 |
ultra / 1080p | 5−6 | 1−2 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 21−24 | 14−16 |
medium / 1080p | 10−12 | 5−6 |
The average gaming FPS of GeForce GTX 470M in Assassin's Creed Odyssey is 100% more, than UHD Graphics 630. | ||
high / 1080p | 16−18 | 7−8 |
ultra / 1080p | 12−14 | 5−6 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 30−35 | 18−20 |
medium / 1080p | 16−18 | 8−9 |
The average gaming FPS of GeForce GTX 470M in Battlefield 5 is 90% more, than UHD Graphics 630. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | − | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GTX 470M and UHD Graphics 630 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 160−170 | 120−130 |
medium / 768p | 130−140 | 95−100 |
ultra / 1080p | 65−70 | 45−50 |
QHD / 1440p | 35−40 | 24−27 |
4K / 2160p | 27−30 | − |
high / 768p | 100−110 | 70−75 |
The average gaming FPS of GeForce GTX 470M in Counter-Strike: Global Offensive is 39% more, than UHD Graphics 630. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 24−27 | 18−20 |
medium / 1080p | 45−50 | 40−45 |
The average gaming FPS of UHD Graphics 630 in Cyberpunk 2077 is 2% more, than GeForce GTX 470M. | ||
low / 768p | 90−95 | 75−80 |
medium / 768p | 70−75 | 55−60 |
ultra / 1080p | 40−45 | 27−30 |
The average gaming FPS of GeForce GTX 470M in Dota 2 is 27% more, than UHD Graphics 630. | ||
high / 1080p | 10−12 | 3−4 |
ultra / 1080p | 10−11 | 3−4 |
4K / 2160p | 4−5 | 0−1 |
low / 720p | 24−27 | 14−16 |
medium / 1080p | 12−14 | 5−6 |
The average gaming FPS of GeForce GTX 470M in Far Cry 5 is 150% more, than UHD Graphics 630. | ||
high / 1080p | 18−20 | 12−14 |
ultra / 1080p | 12−14 | 7−8 |
QHD / 1440p | − | 4−5 |
low / 720p | 70−75 | 55−60 |
medium / 1080p | 30−35 | 14−16 |
The average gaming FPS of GeForce GTX 470M in Fortnite is 47% more, than UHD Graphics 630. | ||
high / 1080p | 16−18 | 6−7 |
ultra / 1080p | 14−16 | 6−7 |
QHD / 1440p | 3−4 | 0−1 |
low / 720p | 35−40 | 20−22 |
medium / 1080p | 18−20 | 9−10 |
The average gaming FPS of GeForce GTX 470M in Forza Horizon 4 is 120% more, than UHD Graphics 630. | ||
low / 768p | 60−65 | 45−50 |
medium / 768p | 55−60 | − |
high / 1080p | 18−20 | 8−9 |
ultra / 1080p | 8−9 | 3−4 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | − | 40−45 |
The average gaming FPS of GeForce GTX 470M in Grand Theft Auto V is 57% more, than UHD Graphics 630. | ||
high / 1080p | 6−7 | 2−3 |
ultra / 1080p | 4−5 | 0−1 |
4K / 2160p | 1−2 | 0−1 |
low / 720p | 18−20 | 7−8 |
medium / 1080p | 8−9 | 3−4 |
The average gaming FPS of GeForce GTX 470M in Metro Exodus is 175% more, than UHD Graphics 630. | ||
low / 768p | 100−110 | 85−90 |
high / 1080p | − | 65−70 |
ultra / 1080p | 90−95 | − |
medium / 1080p | 95−100 | − |
The average gaming FPS of GeForce GTX 470M in Minecraft is 20% more, than UHD Graphics 630. | ||
high / 1080p | 18−20 | − |
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 40−45 | 27−30 |
medium / 1080p | 20−22 | 14−16 |
The average gaming FPS of GeForce GTX 470M in PLAYERUNKNOWN'S BATTLEGROUNDS is 44% more, than UHD Graphics 630. | ||
high / 1080p | 12−14 | 6−7 |
ultra / 1080p | 8−9 | 4−5 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 16−18 | 7−8 |
medium / 1080p | 12−14 | − |
The average gaming FPS of GeForce GTX 470M in Red Dead Redemption 2 is 100% more, than UHD Graphics 630. | ||
low / 768p | 35−40 | 16−18 |
medium / 768p | 21−24 | 12−14 |
high / 1080p | 12−14 | 6−7 |
ultra / 1080p | 8−9 | 4−5 |
4K / 2160p | 7−8 | 1−2 |
The average gaming FPS of GeForce GTX 470M in The Witcher 3: Wild Hunt is 112% more, than UHD Graphics 630. | ||
low / 768p | 90−95 | 70−75 |
medium / 768p | 50−55 | 35−40 |
ultra / 1080p | 24−27 | 16−18 |
high / 768p | 40−45 | 30−35 |
The average gaming FPS of GeForce GTX 470M in World of Tanks is 35% more, than UHD Graphics 630. |
Full Specs
GeForce GTX 470M | UHD Graphics 630 | |
Architecture | Fermi | Gen. 9.5 |
Code name | N11E-GT | Kaby-Lake-H-GT2 |
Type | Laptop | Desktop |
Release date | 1 November 2010 | 1 October 2017 |
Pipelines | 288 | 24 |
Core clock speed | 1100 MHz | 300 MHz |
Boost Clock | 1150 MHz | |
Transistor count | 1,950 million | 189 million |
Manufacturing process technology | 40 nm | 14 nm |
Texture fill rate | 19.7 billion/sec | 26.45 |
Floating-point performance | 616.3 gflops | 460.8 gflops |
Memory bus width | 192 Bit | 64/128 Bit |
Memory clock speed | 1250 MHz | |
Memory bandwidth | 60.0 GB/s | |
Shared memory | - | + |
DirectX | 12 API | 12 (12_1) |
Shader Model | 5.1 | 6.5 |
OpenGL | 4.5 | 4.6 |
OpenCL | 1.1 | 2.1 |
Vulkan | N/A | 1.1.103 |
CUDA | + | |
SLI options | + | |
Laptop size | large | |
Quick Sync | + | |
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