GeForce GTX 480M SLI vs GRID K160Q
In this comparison between GeForce GTX 480M SLI and GRID K160Q you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce GTX 480M SLI will be the best choice, for others GRID K160Q will be their preference. Study the comparison tables below and make your choice.
GRID K160Q
GeForce GTX 480M SLI is a Laptop Graphics Card
Note: GeForce GTX 480M SLI is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 480M SLI here:
Main Specs
GeForce GTX 480M SLI | GRID K160Q | |
Power consumption (TDP) | 100 Watt | 130 Watt |
Interface | PCIe 3.0 x16 | |
Memory type | GDDR5 | DDR3 |
Maximum RAM amount | 4 GB | 1 GB |
Display Connectors | No outputs | |
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- GRID K160Q has 30% more power consumption, than GeForce GTX 480M SLI.
- GeForce GTX 480M SLI has 3 GB more memory, than GRID K160Q.
- GeForce GTX 480M SLI is used in Laptops, and GRID K160Q - in Desktops.
- GeForce GTX 480M SLI is build with Fermi architecture, and GRID K160Q - with Kepler.
- Core clock speed of GRID K160Q is 425 MHz higher, than GeForce GTX 480M SLI.
- GeForce GTX 480M SLI is manufactured by 40 nm process technology, and GRID K160Q - by 28 nm process technology.
- Memory clock speed of GRID K160Q is 582 MHz higher, than GeForce GTX 480M SLI.
Game benchmarks
high / 1080p | 16−18 | 0−1 |
ultra / 1080p | 9−10 | 0−1 |
QHD / 1440p | 4−5 | 0−1 |
4K / 2160p | 4−5 | − |
low / 720p | 30−35 | 9−10 |
medium / 1080p | 20−22 | 1−2 |
The average gaming FPS of GeForce GTX 480M SLI in Assassin's Creed Odyssey is 420% more, than GRID K160Q. | ||
high / 1080p | 24−27 | − |
ultra / 1080p | 21−24 | 1−2 |
QHD / 1440p | 9−10 | 0−1 |
4K / 2160p | 6−7 | − |
low / 720p | 55−60 | 8−9 |
medium / 1080p | 27−30 | 2−3 |
The average gaming FPS of GeForce GTX 480M SLI in Battlefield 5 is 800% more, than GRID K160Q. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of GRID K160Q in Call of Duty: Warzone is 10% more, than GeForce GTX 480M SLI. | ||
low / 768p | 210−220 | 100−110 |
medium / 768p | 180−190 | 75−80 |
ultra / 1080p | 100−110 | 30−35 |
QHD / 1440p | 55−60 | − |
4K / 2160p | 30−35 | 9−10 |
high / 768p | 140−150 | 50−55 |
The average gaming FPS of GeForce GTX 480M SLI in Counter-Strike: Global Offensive is 147% more, than GRID K160Q. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 40−45 | 10−12 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GeForce GTX 480M SLI in Cyberpunk 2077 is 13% more, than GRID K160Q. | ||
low / 768p | 110−120 | 65−70 |
medium / 768p | 95−100 | 35−40 |
ultra / 1080p | 65−70 | 14−16 |
The average gaming FPS of GeForce GTX 480M SLI in Dota 2 is 132% more, than GRID K160Q. | ||
high / 1080p | 18−20 | 0−1 |
ultra / 1080p | 16−18 | − |
QHD / 1440p | 16−18 | − |
4K / 2160p | 6−7 | 0−1 |
low / 720p | 40−45 | 6−7 |
medium / 1080p | 21−24 | 1−2 |
The average gaming FPS of GeForce GTX 480M SLI in Far Cry 5 is 700% more, than GRID K160Q. | ||
high / 1080p | 24−27 | − |
ultra / 1080p | 20−22 | − |
QHD / 1440p | 16−18 | 0−1 |
low / 720p | 100−110 | 40−45 |
medium / 1080p | 55−60 | 3−4 |
The average gaming FPS of GeForce GTX 480M SLI in Fortnite is 252% more, than GRID K160Q. | ||
high / 1080p | 27−30 | 0−1 |
ultra / 1080p | 21−24 | − |
QHD / 1440p | 10−11 | 0−1 |
4K / 2160p | 10−11 | − |
low / 720p | 55−60 | 10−12 |
medium / 1080p | 30−35 | 3−4 |
The average gaming FPS of GeForce GTX 480M SLI in Forza Horizon 4 is 542% more, than GRID K160Q. | ||
low / 768p | 90−95 | 35−40 |
medium / 768p | 80−85 | − |
high / 1080p | 30−35 | 0−1 |
ultra / 1080p | 12−14 | − |
QHD / 1440p | 4−5 | 0−1 |
medium / 720p | − | 30−35 |
The average gaming FPS of GeForce GTX 480M SLI in Grand Theft Auto V is 148% more, than GRID K160Q. | ||
high / 1080p | 10−11 | 0−1 |
ultra / 1080p | 8−9 | 0−1 |
4K / 2160p | 3−4 | 0−1 |
low / 720p | 30−35 | 0−1 |
medium / 1080p | 14−16 | − |
low / 768p | 110−120 | 85−90 |
high / 1080p | − | 50−55 |
medium / 1080p | 100−110 | − |
The average gaming FPS of GeForce GTX 480M SLI in Minecraft is 32% more, than GRID K160Q. | ||
high / 1080p | 21−24 | − |
ultra / 1080p | 18−20 | 12−14 |
low / 720p | 60−65 | 21−24 |
medium / 1080p | 24−27 | 14−16 |
The average gaming FPS of GeForce GTX 480M SLI in PLAYERUNKNOWN'S BATTLEGROUNDS is 118% more, than GRID K160Q. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 10−11 | − |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 30−35 | 1−2 |
medium / 1080p | 16−18 | − |
The average gaming FPS of GeForce GTX 480M SLI in Red Dead Redemption 2 is 3100% more, than GRID K160Q. | ||
low / 768p | 55−60 | 3−4 |
medium / 768p | 35−40 | − |
high / 1080p | 20−22 | 2−3 |
ultra / 1080p | 10−12 | − |
4K / 2160p | 8−9 | 0−1 |
The average gaming FPS of GeForce GTX 480M SLI in The Witcher 3: Wild Hunt is 1200% more, than GRID K160Q. | ||
low / 768p | 100−110 | 65−70 |
medium / 768p | 60−65 | 30−35 |
ultra / 1080p | 35−40 | 10−11 |
high / 768p | 55−60 | 27−30 |
The average gaming FPS of GeForce GTX 480M SLI in World of Tanks is 91% more, than GRID K160Q. |
Full Specs
GeForce GTX 480M SLI | GRID K160Q | |
Architecture | Fermi | Kepler |
Code name | N11E-GTX-A3 | GK107 |
Type | Laptop | Workstation |
Release date | 25 May 2010 | 28 June 2013 |
Pipelines | 704 | 192 |
Core clock speed | 425 MHz | 850 MHz |
Transistor count | 6000 Million | 1,270 million |
Manufacturing process technology | 40 nm | 28 nm |
Texture fill rate | 13.60 | |
Floating-point performance | 326.4 gflops | |
Memory bus width | 256 Bit | 128 Bit |
Memory clock speed | 1200 MHz | 1782 MHz |
Memory bandwidth | 28.51 GB/s | |
Shared memory | - | |
DirectX | DirectX 11, Shader 5.0 | 12 (11_0) |
Shader Model | 5.1 | |
OpenGL | 4.6 | |
OpenCL | 1.2 | |
Vulkan | 1.1.126 | |
CUDA | 3.0 | |
Laptop size | large | |
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