GeForce GTX 480M SLI vs Quadro CX
When choosing between GeForce GTX 480M SLI and Quadro CX, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GTX 480M SLI and Quadro CX.
Quadro CX
GeForce GTX 480M SLI is a Laptop Graphics Card
Note: GeForce GTX 480M SLI is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 480M SLI here:
Main Specs
GeForce GTX 480M SLI | Quadro CX | |
Power consumption (TDP) | 100 Watt | 150 Watt |
Interface | PCIe 2.0 x16 | |
Supplementary power connectors | 1x 6-pin | |
Memory type | GDDR5 | GDDR3 |
Maximum RAM amount | 4 GB | 1536 MB |
Display Connectors | 1x DVI, 2x DisplayPort, 1x S-Video | |
Check Price |
- Quadro CX has 50% more power consumption, than GeForce GTX 480M SLI.
- Quadro CX has 1532 GB more memory, than GeForce GTX 480M SLI.
- GeForce GTX 480M SLI is used in Laptops, and Quadro CX - in Desktops.
- GeForce GTX 480M SLI is build with Fermi architecture, and Quadro CX - with Tesla 2.0.
- Core clock speed of Quadro CX is 177 MHz higher, than GeForce GTX 480M SLI.
- GeForce GTX 480M SLI is manufactured by 40 nm process technology, and Quadro CX - by 55 nm process technology.
- Memory clock speed of Quadro CX is 400 MHz higher, than GeForce GTX 480M SLI.
Game benchmarks
high / 1080p | 16−18 | 1−2 |
ultra / 1080p | 9−10 | 0−1 |
QHD / 1440p | 4−5 | 0−1 |
4K / 2160p | 4−5 | − |
low / 720p | 30−35 | 10−12 |
medium / 1080p | 20−22 | 2−3 |
The average gaming FPS of GeForce GTX 480M SLI in Assassin's Creed Odyssey is 360% more, than Quadro CX. | ||
high / 1080p | 24−27 | − |
ultra / 1080p | 21−24 | 3−4 |
QHD / 1440p | 9−10 | 0−1 |
4K / 2160p | 6−7 | − |
low / 720p | 55−60 | 12−14 |
medium / 1080p | 27−30 | 4−5 |
The average gaming FPS of GeForce GTX 480M SLI in Battlefield 5 is 414% more, than Quadro CX. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Quadro CX in Call of Duty: Warzone is 10% more, than GeForce GTX 480M SLI. | ||
low / 768p | 210−220 | 110−120 |
medium / 768p | 180−190 | 85−90 |
ultra / 1080p | 100−110 | 35−40 |
QHD / 1440p | 55−60 | − |
4K / 2160p | 30−35 | 10−11 |
high / 768p | 140−150 | 60−65 |
The average gaming FPS of GeForce GTX 480M SLI in Counter-Strike: Global Offensive is 119% more, than Quadro CX. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 40−45 | 14−16 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GeForce GTX 480M SLI in Cyberpunk 2077 is 8% more, than Quadro CX. | ||
low / 768p | 110−120 | 70−75 |
medium / 768p | 95−100 | 45−50 |
ultra / 1080p | 65−70 | 18−20 |
The average gaming FPS of GeForce GTX 480M SLI in Dota 2 is 102% more, than Quadro CX. | ||
high / 1080p | 18−20 | 2−3 |
ultra / 1080p | 16−18 | 2−3 |
QHD / 1440p | 16−18 | − |
4K / 2160p | 6−7 | 0−1 |
low / 720p | 40−45 | 10−11 |
medium / 1080p | 21−24 | 3−4 |
The average gaming FPS of GeForce GTX 480M SLI in Far Cry 5 is 525% more, than Quadro CX. | ||
high / 1080p | 24−27 | − |
ultra / 1080p | 20−22 | 5−6 |
QHD / 1440p | 16−18 | 1−2 |
low / 720p | 100−110 | 45−50 |
medium / 1080p | 55−60 | 8−9 |
The average gaming FPS of GeForce GTX 480M SLI in Fortnite is 233% more, than Quadro CX. | ||
high / 1080p | 27−30 | 3−4 |
ultra / 1080p | 21−24 | − |
QHD / 1440p | 10−11 | 0−1 |
4K / 2160p | 10−11 | − |
low / 720p | 55−60 | 14−16 |
medium / 1080p | 30−35 | 6−7 |
The average gaming FPS of GeForce GTX 480M SLI in Forza Horizon 4 is 387% more, than Quadro CX. | ||
low / 768p | 90−95 | 40−45 |
medium / 768p | 80−85 | − |
high / 1080p | 30−35 | 3−4 |
ultra / 1080p | 12−14 | 2−3 |
QHD / 1440p | 4−5 | 0−1 |
medium / 720p | − | 35−40 |
The average gaming FPS of GeForce GTX 480M SLI in Grand Theft Auto V is 187% more, than Quadro CX. | ||
high / 1080p | 10−11 | 1−2 |
ultra / 1080p | 8−9 | 0−1 |
4K / 2160p | 3−4 | 0−1 |
low / 720p | 30−35 | 3−4 |
medium / 1080p | 14−16 | 2−3 |
The average gaming FPS of GeForce GTX 480M SLI in Metro Exodus is 850% more, than Quadro CX. | ||
low / 768p | 110−120 | 85−90 |
high / 1080p | − | 55−60 |
medium / 1080p | 100−110 | − |
The average gaming FPS of GeForce GTX 480M SLI in Minecraft is 32% more, than Quadro CX. | ||
high / 1080p | 21−24 | 14−16 |
ultra / 1080p | 18−20 | 12−14 |
low / 720p | 60−65 | 24−27 |
medium / 1080p | 24−27 | 14−16 |
The average gaming FPS of GeForce GTX 480M SLI in PLAYERUNKNOWN'S BATTLEGROUNDS is 88% more, than Quadro CX. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 10−11 | 3−4 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 30−35 | 4−5 |
medium / 1080p | 16−18 | − |
The average gaming FPS of GeForce GTX 480M SLI in Red Dead Redemption 2 is 425% more, than Quadro CX. | ||
low / 768p | 55−60 | 8−9 |
medium / 768p | 35−40 | 7−8 |
high / 1080p | 20−22 | 3−4 |
ultra / 1080p | 10−12 | 3−4 |
4K / 2160p | 8−9 | 0−1 |
The average gaming FPS of GeForce GTX 480M SLI in The Witcher 3: Wild Hunt is 520% more, than Quadro CX. | ||
low / 768p | 100−110 | 70−75 |
medium / 768p | 60−65 | 35−40 |
ultra / 1080p | 35−40 | 12−14 |
high / 768p | 55−60 | 30−33 |
The average gaming FPS of GeForce GTX 480M SLI in World of Tanks is 71% more, than Quadro CX. |
Full Specs
GeForce GTX 480M SLI | Quadro CX | |
Architecture | Fermi | Tesla 2.0 |
Code name | N11E-GTX-A3 | GT200B |
Type | Laptop | Workstation |
Release date | 25 May 2010 | 11 November 2008 |
Pipelines | 704 | 192 |
Core clock speed | 425 MHz | 602 MHz |
Transistor count | 6000 Million | 1,400 million |
Manufacturing process technology | 40 nm | 55 nm |
Texture fill rate | 38.53 | |
Floating-point performance | 462.3 gflops | |
Length | 267 mm | |
Memory bus width | 256 Bit | 384 Bit |
Memory clock speed | 1200 MHz | 1600 MHz |
Memory bandwidth | 76.8 GB/s | |
Shared memory | - | |
DirectX | DirectX 11, Shader 5.0 | 11.1 (10_0) |
Shader Model | 4.0 | |
OpenGL | 3.3 | |
OpenCL | 1.1 | |
Vulkan | N/A | |
CUDA | 1.3 | |
Laptop size | large | |
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