FirePro M6000 vs GeForce GTX 480M
When choosing between FirePro M6000 and GeForce GTX 480M, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between FirePro M6000 and GeForce GTX 480M.
FirePro M6000 and GeForce GTX 480M are Laptop Graphics Cards
Note: FirePro M6000 and GeForce GTX 480M are only used in laptop graphics. They have lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with FirePro M6000 or GeForce GTX 480M here:
Main Specs
FirePro M6000
GeForce GTX 480M
Power consumption (TDP)
43 Watt
100 Watt
Interface
MXM-B (3.0)
MXM-B (3.0)
Supplementary power connectors
None
None
Memory type
GDDR5
GDDR5
Maximum RAM amount
2 GB
2 GB
Display Connectors
No outputs
No outputs
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GeForce GTX 480M has 132% more power consumption, than FirePro M6000.
Both video cards are using MXM-B (3.0) interface connection to a motherboard.
FirePro M6000 and GeForce GTX 480M have maximum RAM of 2 GB.
FirePro M6000 is used in Mobile workstations, and GeForce GTX 480M - in Laptops.
FirePro M6000 is build with GCN architecture, and GeForce GTX 480M - with Fermi.
Core clock speed of GeForce GTX 480M is 100 MHz higher, than FirePro M6000.
FirePro M6000 is manufactured by 28 nm process technology, and GeForce GTX 480M - by 40 nm process technology.
Memory clock speed of FirePro M6000 is 3300 MHz higher, than GeForce GTX 480M.
Game benchmarks
Assassin's Creed Odyssey
Battlefield 5
Call of Duty: Warzone
Counter-Strike: Global Offensive
Cyberpunk 2077
Dota 2
Far Cry 5
Fortnite
Forza Horizon 4
Grand Theft Auto V
Metro Exodus
Minecraft
PLAYERUNKNOWN'S BATTLEGROUNDS
Red Dead Redemption 2
The Witcher 3: Wild Hunt
World of Tanks
high / 1080p
8−9
10−11
ultra / 1080p
5−6
6−7
QHD / 1440p
0−1
0−1
low / 720p
20−22
21−24
medium / 1080p
10−12
12−14
The average gaming FPS of GeForce GTX 480M in Assassin's Creed Odyssey is 18% more, than FirePro M6000.
high / 1080p
14−16
16−18
ultra / 1080p
12−14
14−16
QHD / 1440p
0−1
0−1
low / 720p
30−35
35−40
medium / 1080p
16−18
18−20
The average gaming FPS of GeForce GTX 480M in Battlefield 5 is 15% more, than FirePro M6000.
low / 768p
45−50
45−50
high / 1080p
45−50
−
QHD / 1440p
0−1
0−1
FirePro M6000 and GeForce GTX 480M have the same average FPS in Call of Duty: Warzone.
low / 768p
150−160
170−180
medium / 768p
120−130
140−150
ultra / 1080p
65−70
70−75
QHD / 1440p
35−40
40−45
4K / 2160p
27−30
30−33
high / 768p
95−100
100−110
The average gaming FPS of GeForce GTX 480M in Counter-Strike: Global Offensive is 11% more, than FirePro M6000.
low / 768p
55−60
55−60
ultra / 1080p
24−27
27−30
medium / 1080p
45−50
45−50
The average gaming FPS of GeForce GTX 480M in Cyberpunk 2077 is 2% more, than FirePro M6000.
low / 768p
85−90
90−95
medium / 768p
65−70
75−80
ultra / 1080p
40−45
45−50
The average gaming FPS of GeForce GTX 480M in Dota 2 is 10% more, than FirePro M6000.
high / 1080p
10−11
12−14
ultra / 1080p
9−10
10−12
4K / 2160p
4−5
4−5
low / 720p
24−27
27−30
medium / 1080p
10−12
12−14
The average gaming FPS of GeForce GTX 480M in Far Cry 5 is 16% more, than FirePro M6000.
high / 1080p
16−18
18−20
ultra / 1080p
12−14
14−16
low / 720p
70−75
75−80
medium / 1080p
30−33
35−40
The average gaming FPS of GeForce GTX 480M in Fortnite is 12% more, than FirePro M6000.
high / 1080p
14−16
16−18
ultra / 1080p
12−14
14−16
QHD / 1440p
3−4
4−5
low / 720p
30−35
35−40
medium / 1080p
16−18
20−22
The average gaming FPS of GeForce GTX 480M in Forza Horizon 4 is 18% more, than FirePro M6000.
low / 768p
60−65
65−70
medium / 768p
50−55
55−60
high / 1080p
16−18
18−20
ultra / 1080p
7−8
8−9
QHD / 1440p
0−1
0−1
The average gaming FPS of GeForce GTX 480M in Grand Theft Auto V is 11% more, than FirePro M6000.
high / 1080p
6−7
6−7
ultra / 1080p
4−5
5−6
4K / 2160p
1−2
1−2
low / 720p
16−18
18−20
medium / 1080p
8−9
9−10
The average gaming FPS of GeForce GTX 480M in Metro Exodus is 14% more, than FirePro M6000.
low / 768p
95−100
100−110
high / 1080p
95−100
−
ultra / 1080p
85−90
90−95
medium / 1080p
95−100
95−100
The average gaming FPS of GeForce GTX 480M in Minecraft is 4% more, than FirePro M6000.
high / 1080p
18−20
18−20
ultra / 1080p
14−16
14−16
low / 720p
35−40
40−45
medium / 1080p
18−20
20−22
The average gaming FPS of GeForce GTX 480M in PLAYERUNKNOWN'S BATTLEGROUNDS is 9% more, than FirePro M6000.
high / 1080p
12−14
12−14
ultra / 1080p
8−9
8−9
QHD / 1440p
0−1
0−1
low / 720p
16−18
18−20
medium / 1080p
12−14
12−14
The average gaming FPS of GeForce GTX 480M in Red Dead Redemption 2 is 8% more, than FirePro M6000.
low / 768p
30−35
35−40
medium / 768p
21−24
21−24
high / 1080p
10−12
12−14
ultra / 1080p
7−8
8−9
4K / 2160p
6−7
7−8
The average gaming FPS of GeForce GTX 480M in The Witcher 3: Wild Hunt is 6% more, than FirePro M6000.
low / 768p
90−95
90−95
medium / 768p
50−55
50−55
ultra / 1080p
21−24
24−27
high / 768p
40−45
45−50
The average gaming FPS of GeForce GTX 480M in World of Tanks is 3% more, than FirePro M6000.
Full Specs
FirePro M6000
GeForce GTX 480M
Architecture
GCN
Fermi
Code name
Heathrow
N11E-GTX-A3
Type
Mobile workstation
Laptop
Release date
1 July 2012
25 May 2010
Pipelines
640
352
Core clock speed
750 MHz
850 MHz
Transistor count
1,500 million
3,100 million
Manufacturing process technology
28 nm
40 nm
Texture fill rate
32.00
18.7 billion/sec
Floating-point performance
1,024 gflops
598.4 gflops
Memory bus width
128 Bit
256 Bit
Memory clock speed
4500 MHz
1200 MHz
Memory bandwidth
72 GB/s
76.8 GB/s
Shared memory
-
-
DirectX
12 (11_1)
12 API
Shader Model
5.1
5.1
OpenGL
4.6
4.5
OpenCL
1.2
1.1
Vulkan
1.2.131
N/A
CUDA
+
Bus support
n/a
PCI-E 2.0
SLI options
+
Maximum VGA resolution
2048x1536
Laptop size
medium sized
large
Form factor
MXM-B
StereoOutput3D
+
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