GeForce GTX 480M vs Quadro FX 4800
When choosing between GeForce GTX 480M and Quadro FX 4800, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GTX 480M and Quadro FX 4800.
Quadro FX 4800
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GeForce GTX 480M is a Laptop Graphics Card
Note: GeForce GTX 480M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 480M here:
Main Specs
GeForce GTX 480M | Quadro FX 4800 | |
Power consumption (TDP) | 100 Watt | 150 Watt |
Interface | MXM-B (3.0) | PCIe 2.0 x16 |
Supplementary power connectors | None | 1x 6-pin |
Memory type | GDDR5 | GDDR3 |
Maximum RAM amount | 2 GB | 1536 MB |
Display Connectors | No outputs | 1x DVI, 2x DisplayPort, 1x S-Video |
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- Quadro FX 4800 has 50% more power consumption, than GeForce GTX 480M.
- GeForce GTX 480M is connected by MXM-B (3.0), and Quadro FX 4800 uses PCIe 2.0 x16 interface.
- Quadro FX 4800 has 1534 GB more memory, than GeForce GTX 480M.
- GeForce GTX 480M is used in Laptops, and Quadro FX 4800 - in Desktops.
- GeForce GTX 480M is build with Fermi architecture, and Quadro FX 4800 - with Tesla 2.0.
- Core clock speed of GeForce GTX 480M is 248 MHz higher, than Quadro FX 4800.
- GeForce GTX 480M is manufactured by 40 nm process technology, and Quadro FX 4800 - by 55 nm process technology.
- Memory clock speed of Quadro FX 4800 is 400 MHz higher, than GeForce GTX 480M.
Game benchmarks
high / 1080p | 10−11 | 2−3 |
ultra / 1080p | 6−7 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 21−24 | 12−14 |
medium / 1080p | 12−14 | 3−4 |
The average gaming FPS of GeForce GTX 480M in Assassin's Creed Odyssey is 150% more, than Quadro FX 4800. | ||
high / 1080p | 16−18 | − |
ultra / 1080p | 14−16 | 4−5 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 35−40 | 14−16 |
medium / 1080p | 18−20 | 5−6 |
The average gaming FPS of GeForce GTX 480M in Battlefield 5 is 187% more, than Quadro FX 4800. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | − | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Quadro FX 4800 in Call of Duty: Warzone is 10% more, than GeForce GTX 480M. | ||
low / 768p | 170−180 | 120−130 |
medium / 768p | 140−150 | 90−95 |
ultra / 1080p | 70−75 | 35−40 |
QHD / 1440p | 40−45 | 21−24 |
4K / 2160p | 30−33 | 16−18 |
high / 768p | 100−110 | 65−70 |
The average gaming FPS of GeForce GTX 480M in Counter-Strike: Global Offensive is 58% more, than Quadro FX 4800. | ||
low / 768p | 55−60 | 65−70 |
ultra / 1080p | 27−30 | 18−20 |
medium / 1080p | 45−50 | 45−50 |
GeForce GTX 480M and Quadro FX 4800 have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 90−95 | 75−80 |
medium / 768p | 75−80 | 45−50 |
ultra / 1080p | 45−50 | 20−22 |
The average gaming FPS of GeForce GTX 480M in Dota 2 is 50% more, than Quadro FX 4800. | ||
high / 1080p | 12−14 | 2−3 |
ultra / 1080p | 10−12 | 2−3 |
4K / 2160p | 4−5 | 2−3 |
low / 720p | 27−30 | 10−11 |
medium / 1080p | 12−14 | 3−4 |
The average gaming FPS of GeForce GTX 480M in Far Cry 5 is 250% more, than Quadro FX 4800. | ||
high / 1080p | 18−20 | 10−11 |
ultra / 1080p | 14−16 | 5−6 |
QHD / 1440p | − | 3−4 |
low / 720p | 75−80 | 50−55 |
medium / 1080p | 35−40 | 10−11 |
The average gaming FPS of GeForce GTX 480M in Fortnite is 94% more, than Quadro FX 4800. | ||
high / 1080p | 16−18 | 5−6 |
ultra / 1080p | 14−16 | − |
QHD / 1440p | 4−5 | 3−4 |
4K / 2160p | − | 2−3 |
low / 720p | 35−40 | 16−18 |
medium / 1080p | 20−22 | 8−9 |
The average gaming FPS of GeForce GTX 480M in Forza Horizon 4 is 150% more, than Quadro FX 4800. | ||
low / 768p | 65−70 | 45−50 |
medium / 768p | 55−60 | − |
high / 1080p | 18−20 | 4−5 |
ultra / 1080p | 8−9 | 2−3 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | − | 35−40 |
The average gaming FPS of GeForce GTX 480M in Grand Theft Auto V is 72% more, than Quadro FX 4800. | ||
high / 1080p | 6−7 | 1−2 |
ultra / 1080p | 5−6 | 0−1 |
4K / 2160p | 1−2 | 0−1 |
low / 720p | 18−20 | 4−5 |
medium / 1080p | 9−10 | 3−4 |
The average gaming FPS of GeForce GTX 480M in Metro Exodus is 266% more, than Quadro FX 4800. | ||
low / 768p | 100−110 | 90−95 |
high / 1080p | − | 80−85 |
ultra / 1080p | 90−95 | 70−75 |
medium / 1080p | 95−100 | 85−90 |
The average gaming FPS of GeForce GTX 480M in Minecraft is 16% more, than Quadro FX 4800. | ||
high / 1080p | 18−20 | − |
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 40−45 | 27−30 |
medium / 1080p | 20−22 | 14−16 |
The average gaming FPS of GeForce GTX 480M in PLAYERUNKNOWN'S BATTLEGROUNDS is 44% more, than Quadro FX 4800. | ||
high / 1080p | 12−14 | − |
ultra / 1080p | 8−9 | − |
QHD / 1440p | 0−1 | − |
low / 720p | 18−20 | 6−7 |
medium / 1080p | 12−14 | − |
The average gaming FPS of GeForce GTX 480M in Red Dead Redemption 2 is 216% more, than Quadro FX 4800. | ||
low / 768p | 35−40 | 9−10 |
medium / 768p | 21−24 | 8−9 |
high / 1080p | 12−14 | 4−5 |
ultra / 1080p | 8−9 | 3−4 |
4K / 2160p | 7−8 | 1−2 |
The average gaming FPS of GeForce GTX 480M in The Witcher 3: Wild Hunt is 240% more, than Quadro FX 4800. | ||
low / 768p | 90−95 | 70−75 |
medium / 768p | 50−55 | 35−40 |
ultra / 1080p | 24−27 | 12−14 |
high / 768p | 45−50 | 30−35 |
The average gaming FPS of GeForce GTX 480M in World of Tanks is 42% more, than Quadro FX 4800. |
Full Specs
GeForce GTX 480M | Quadro FX 4800 | |
Architecture | Fermi | Tesla 2.0 |
Code name | N11E-GTX-A3 | GT200B |
Type | Laptop | Workstation |
Release date | 25 May 2010 | 11 November 2008 |
Pipelines | 352 | 192 |
Core clock speed | 850 MHz | 602 MHz |
Transistor count | 3,100 million | 1,400 million |
Manufacturing process technology | 40 nm | 55 nm |
Texture fill rate | 18.7 billion/sec | 38.53 |
Floating-point performance | 598.4 gflops | 462.3 gflops |
Length | 267 mm | |
Memory bus width | 256 Bit | 384 Bit |
Memory clock speed | 1200 MHz | 1600 MHz |
Memory bandwidth | 76.8 GB/s | 76.8 GB/s |
Shared memory | - | |
DirectX | 12 API | 11.1 (10_0) |
Shader Model | 5.1 | 4.0 |
OpenGL | 4.5 | 3.3 |
OpenCL | 1.1 | 1.1 |
Vulkan | N/A | N/A |
CUDA | + | 1.3 |
Bus support | PCI-E 2.0 | |
SLI options | + | |
Maximum VGA resolution | 2048x1536 | |
Laptop size | large | |
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