FirePro S7150 vs GeForce GTX 485M SLI
In this comparison between FirePro S7150 and GeForce GTX 485M SLI you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people FirePro S7150 will be the best choice, for others GeForce GTX 485M SLI will be their preference. Study the comparison tables below and make your choice.
FirePro S7150
GeForce GTX 485M SLI is a Laptop Graphics Card
Note: GeForce GTX 485M SLI is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 485M SLI here:
Main Specs
FirePro S7150 | GeForce GTX 485M SLI | |
Power consumption (TDP) | 150 Watt | 100 Watt |
Interface | PCIe 3.0 x16 | |
Supplementary power connectors | 1x 6-pin | |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 8 GB | 2x2 GB |
Display Connectors | No outputs | |
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- FirePro S7150 has 50% more power consumption, than GeForce GTX 485M SLI.
- FirePro S7150 has 6 GB more memory, than GeForce GTX 485M SLI.
- FirePro S7150 is used in Desktops, and GeForce GTX 485M SLI - in Laptops.
- FirePro S7150 is build with GCN 3.0 architecture, and GeForce GTX 485M SLI - with Fermi.
- Core clock speed of FirePro S7150 is 345 MHz higher, than GeForce GTX 485M SLI.
- FirePro S7150 is manufactured by 28 nm process technology, and GeForce GTX 485M SLI - by 40 nm process technology.
- Memory clock speed of FirePro S7150 is 3500 MHz higher, than GeForce GTX 485M SLI.
Game benchmarks
high / 1080p | 35−40 | 35−40 |
ultra / 1080p | 21−24 | 21−24 |
QHD / 1440p | 16−18 | 16−18 |
4K / 2160p | 10−11 | 10−11 |
low / 720p | 60−65 | 60−65 |
medium / 1080p | 40−45 | 40−45 |
FirePro S7150 and GeForce GTX 485M SLI have the same average FPS in Assassin's Creed Odyssey. | ||
high / 1080p | 55−60 | 55−60 |
ultra / 1080p | 45−50 | 45−50 |
QHD / 1440p | 35−40 | 35−40 |
4K / 2160p | 18−20 | 18−20 |
low / 720p | 100−110 | 100−110 |
medium / 1080p | 60−65 | 60−65 |
FirePro S7150 and GeForce GTX 485M SLI have the same average FPS in Battlefield 5. | ||
low / 768p | 50−55 | 50−55 |
QHD / 1440p | 0−1 | 0−1 |
FirePro S7150 and GeForce GTX 485M SLI have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 250−260 | 250−260 |
medium / 768p | 220−230 | 220−230 |
ultra / 1080p | 180−190 | 180−190 |
QHD / 1440p | 110−120 | 110−120 |
4K / 2160p | 70−75 | 70−75 |
high / 768p | 210−220 | 210−220 |
FirePro S7150 and GeForce GTX 485M SLI have the same average FPS in Counter-Strike: Global Offensive. | ||
low / 768p | 60−65 | 60−65 |
medium / 1080p | 55−60 | 55−60 |
FirePro S7150 and GeForce GTX 485M SLI have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 120−130 | 120−130 |
medium / 768p | 110−120 | 110−120 |
ultra / 1080p | 100−110 | 100−110 |
FirePro S7150 and GeForce GTX 485M SLI have the same average FPS in Dota 2. | ||
high / 1080p | 45−50 | 45−50 |
ultra / 1080p | 40−45 | 40−45 |
QHD / 1440p | 27−30 | 27−30 |
4K / 2160p | 14−16 | 14−16 |
low / 720p | 80−85 | 80−85 |
medium / 1080p | 45−50 | 45−50 |
FirePro S7150 and GeForce GTX 485M SLI have the same average FPS in Far Cry 5. | ||
high / 1080p | 60−65 | 60−65 |
ultra / 1080p | 45−50 | 45−50 |
QHD / 1440p | 27−30 | 27−30 |
4K / 2160p | 27−30 | 27−30 |
low / 720p | 180−190 | 180−190 |
medium / 1080p | 110−120 | 110−120 |
FirePro S7150 and GeForce GTX 485M SLI have the same average FPS in Fortnite. | ||
high / 1080p | 60−65 | 60−65 |
ultra / 1080p | 45−50 | 45−50 |
QHD / 1440p | 30−35 | 30−35 |
4K / 2160p | 24−27 | 24−27 |
low / 720p | 100−110 | 100−110 |
medium / 1080p | 65−70 | 65−70 |
FirePro S7150 and GeForce GTX 485M SLI have the same average FPS in Forza Horizon 4. | ||
low / 768p | 140−150 | 140−150 |
medium / 768p | 120−130 | 120−130 |
high / 1080p | 70−75 | 70−75 |
ultra / 1080p | 30−35 | 30−35 |
QHD / 1440p | 21−24 | 21−24 |
FirePro S7150 and GeForce GTX 485M SLI have the same average FPS in Grand Theft Auto V. | ||
high / 1080p | 24−27 | 24−27 |
ultra / 1080p | 20−22 | 20−22 |
QHD / 1440p | 16−18 | 16−18 |
4K / 2160p | 8−9 | 8−9 |
low / 720p | 65−70 | 65−70 |
medium / 1080p | 30−35 | 30−35 |
FirePro S7150 and GeForce GTX 485M SLI have the same average FPS in Metro Exodus. | ||
low / 768p | 130−140 | 130−140 |
medium / 1080p | 120−130 | 120−130 |
FirePro S7150 and GeForce GTX 485M SLI have the same average FPS in Minecraft. | ||
ultra / 1080p | 14−16 | 14−16 |
low / 720p | 100−110 | 100−110 |
medium / 1080p | 18−20 | 18−20 |
FirePro S7150 and GeForce GTX 485M SLI have the same average FPS in PLAYERUNKNOWN'S BATTLEGROUNDS. | ||
high / 1080p | 24−27 | 24−27 |
ultra / 1080p | 16−18 | 16−18 |
QHD / 1440p | 10−11 | 10−11 |
4K / 2160p | 7−8 | 7−8 |
low / 720p | 65−70 | 65−70 |
medium / 1080p | 35−40 | 35−40 |
FirePro S7150 and GeForce GTX 485M SLI have the same average FPS in Red Dead Redemption 2. | ||
low / 768p | 130−140 | 130−140 |
medium / 768p | 85−90 | 85−90 |
high / 1080p | 45−50 | 45−50 |
ultra / 1080p | 24−27 | 24−27 |
4K / 2160p | 16−18 | 16−18 |
FirePro S7150 and GeForce GTX 485M SLI have the same average FPS in The Witcher 3: Wild Hunt. | ||
low / 768p | 90−95 | 90−95 |
medium / 768p | 60−65 | 60−65 |
ultra / 1080p | 50−55 | 50−55 |
high / 768p | 60−65 | 60−65 |
FirePro S7150 and GeForce GTX 485M SLI have the same average FPS in World of Tanks. |
Full Specs
FirePro S7150 | GeForce GTX 485M SLI | |
Architecture | GCN 3.0 | Fermi |
Code name | Tonga | N11E-GTX-A1 |
Type | Workstation | Laptop |
Release date | 1 February 2016 | 6 January 2011 |
Pipelines | 2048 | 768 |
Core clock speed | 920 MHz | 575 MHz |
Transistor count | 5,000 million | |
Manufacturing process technology | 28 nm | 40 nm |
Texture fill rate | 117.8 | |
Floating-point performance | 3,763 gflops | |
Length | 241 mm | |
Memory bus width | 256 Bit | 256 Bit |
Memory clock speed | 5000 MHz | 1500 MHz |
Memory bandwidth | 160.0 GB/s | |
Shared memory | - | |
DirectX | 12 (12_0) | DirectX 11, Shader 5.0 |
Shader Model | 6.3 | |
OpenGL | 4.6 | |
OpenCL | 2.0 | |
Vulkan | 1.2.131 | |
Laptop size | large | |
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