GeForce GTX 485M SLI vs GRID K240Q
Find out if it is worth upgrading your current GPU setup by comparing GeForce GTX 485M SLI and GRID K240Q. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce GTX 485M SLI and GRID K240Q. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
GRID K240Q
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GeForce GTX 485M SLI is a Laptop Graphics Card
Note: GeForce GTX 485M SLI is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 485M SLI here:
Main Specs
GeForce GTX 485M SLI | GRID K240Q | |
Power consumption (TDP) | 100 Watt | 225 Watt |
Interface | PCIe 3.0 x16 | |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 2x2 GB | 1 GB |
Display Connectors | No outputs | |
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- GRID K240Q has 125% more power consumption, than GeForce GTX 485M SLI.
- GeForce GTX 485M SLI has 1 GB more memory, than GRID K240Q.
- GeForce GTX 485M SLI is used in Laptops, and GRID K240Q - in Desktops.
- GeForce GTX 485M SLI is build with Fermi architecture, and GRID K240Q - with Kepler.
- Core clock speed of GRID K240Q is 170 MHz higher, than GeForce GTX 485M SLI.
- GeForce GTX 485M SLI is manufactured by 40 nm process technology, and GRID K240Q - by 28 nm process technology.
- Memory clock speed of GRID K240Q is 3500 MHz higher, than GeForce GTX 485M SLI.
Game benchmarks
high / 1080p | 35−40 | 10−11 |
ultra / 1080p | 21−24 | 6−7 |
QHD / 1440p | 16−18 | 1−2 |
4K / 2160p | 10−11 | − |
low / 720p | 60−65 | 21−24 |
medium / 1080p | 40−45 | 12−14 |
The average gaming FPS of GeForce GTX 485M SLI in Assassin's Creed Odyssey is 260% more, than GRID K240Q. | ||
high / 1080p | 55−60 | 16−18 |
ultra / 1080p | 45−50 | 14−16 |
QHD / 1440p | 35−40 | 0−1 |
4K / 2160p | 18−20 | − |
low / 720p | 100−110 | 35−40 |
medium / 1080p | 60−65 | 18−20 |
The average gaming FPS of GeForce GTX 485M SLI in Battlefield 5 is 209% more, than GRID K240Q. | ||
low / 768p | 50−55 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of GeForce GTX 485M SLI in Call of Duty: Warzone is 10% more, than GRID K240Q. | ||
low / 768p | 250−260 | 170−180 |
medium / 768p | 220−230 | 140−150 |
ultra / 1080p | 180−190 | 75−80 |
QHD / 1440p | 110−120 | 40−45 |
4K / 2160p | 70−75 | 30−33 |
high / 768p | 210−220 | 110−120 |
The average gaming FPS of GeForce GTX 485M SLI in Counter-Strike: Global Offensive is 82% more, than GRID K240Q. | ||
low / 768p | 60−65 | 55−60 |
ultra / 1080p | − | 27−30 |
medium / 1080p | 55−60 | 45−50 |
The average gaming FPS of GeForce GTX 485M SLI in Cyberpunk 2077 is 15% more, than GRID K240Q. | ||
low / 768p | 120−130 | 95−100 |
medium / 768p | 110−120 | 75−80 |
ultra / 1080p | 100−110 | 45−50 |
The average gaming FPS of GeForce GTX 485M SLI in Dota 2 is 55% more, than GRID K240Q. | ||
high / 1080p | 45−50 | 12−14 |
ultra / 1080p | 40−45 | 10−12 |
QHD / 1440p | 27−30 | − |
4K / 2160p | 14−16 | 4−5 |
low / 720p | 80−85 | 27−30 |
medium / 1080p | 45−50 | 12−14 |
The average gaming FPS of GeForce GTX 485M SLI in Far Cry 5 is 235% more, than GRID K240Q. | ||
high / 1080p | 60−65 | 18−20 |
ultra / 1080p | 45−50 | 14−16 |
QHD / 1440p | 27−30 | − |
4K / 2160p | 27−30 | − |
low / 720p | 180−190 | 75−80 |
medium / 1080p | 110−120 | 35−40 |
The average gaming FPS of GeForce GTX 485M SLI in Fortnite is 175% more, than GRID K240Q. | ||
high / 1080p | 60−65 | 18−20 |
ultra / 1080p | 45−50 | 14−16 |
QHD / 1440p | 30−35 | 4−5 |
4K / 2160p | 24−27 | − |
low / 720p | 100−110 | 35−40 |
medium / 1080p | 65−70 | 21−24 |
The average gaming FPS of GeForce GTX 485M SLI in Forza Horizon 4 is 231% more, than GRID K240Q. | ||
low / 768p | 140−150 | 65−70 |
medium / 768p | 120−130 | 60−65 |
high / 1080p | 70−75 | 20−22 |
ultra / 1080p | 30−35 | 9−10 |
QHD / 1440p | 21−24 | 0−1 |
The average gaming FPS of GeForce GTX 485M SLI in Grand Theft Auto V is 132% more, than GRID K240Q. | ||
high / 1080p | 24−27 | 7−8 |
ultra / 1080p | 20−22 | 5−6 |
QHD / 1440p | 16−18 | − |
4K / 2160p | 8−9 | 1−2 |
low / 720p | 65−70 | 20−22 |
medium / 1080p | 30−35 | 9−10 |
The average gaming FPS of GeForce GTX 485M SLI in Metro Exodus is 244% more, than GRID K240Q. | ||
low / 768p | 130−140 | 100−110 |
ultra / 1080p | − | 90−95 |
medium / 1080p | 120−130 | 100−105 |
The average gaming FPS of GeForce GTX 485M SLI in Minecraft is 26% more, than GRID K240Q. | ||
high / 1080p | − | 18−20 |
ultra / 1080p | 14−16 | 16−18 |
low / 720p | 100−110 | 40−45 |
medium / 1080p | 18−20 | 20−22 |
The average gaming FPS of GeForce GTX 485M SLI in PLAYERUNKNOWN'S BATTLEGROUNDS is 76% more, than GRID K240Q. | ||
high / 1080p | 24−27 | 12−14 |
ultra / 1080p | 16−18 | 8−9 |
QHD / 1440p | 10−11 | 0−1 |
4K / 2160p | 7−8 | − |
low / 720p | 65−70 | 20−22 |
medium / 1080p | 35−40 | 12−14 |
The average gaming FPS of GeForce GTX 485M SLI in Red Dead Redemption 2 is 176% more, than GRID K240Q. | ||
low / 768p | 130−140 | 35−40 |
medium / 768p | 85−90 | 24−27 |
high / 1080p | 45−50 | 12−14 |
ultra / 1080p | 24−27 | 8−9 |
4K / 2160p | 16−18 | 7−8 |
The average gaming FPS of GeForce GTX 485M SLI in The Witcher 3: Wild Hunt is 244% more, than GRID K240Q. | ||
low / 768p | 90−95 | 90−95 |
medium / 768p | 60−65 | 50−55 |
ultra / 1080p | 50−55 | 27−30 |
high / 768p | 60−65 | 45−50 |
The average gaming FPS of GeForce GTX 485M SLI in World of Tanks is 21% more, than GRID K240Q. |
Full Specs
GeForce GTX 485M SLI | GRID K240Q | |
Architecture | Fermi | Kepler |
Code name | N11E-GTX-A1 | GK104 |
Type | Laptop | Workstation |
Release date | 6 January 2011 | 28 June 2013 |
Pipelines | 768 | 1536 |
Core clock speed | 575 MHz | 745 MHz |
Transistor count | 3,540 million | |
Manufacturing process technology | 40 nm | 28 nm |
Texture fill rate | 95.36 | |
Floating-point performance | 2,289 gflops | |
Memory bus width | 256 Bit | 256 Bit |
Memory clock speed | 1500 MHz | 5000 MHz |
Memory bandwidth | 160.0 GB/s | |
Shared memory | - | |
DirectX | DirectX 11, Shader 5.0 | 12 (11_0) |
Shader Model | 5.1 | |
OpenGL | 4.6 | |
OpenCL | 1.2 | |
Vulkan | 1.1.126 | |
CUDA | 3.0 | |
Laptop size | large | |
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