GeForce GTX 485M SLI vs HD Graphics 630
Find out if it is worth upgrading your current GPU setup by comparing GeForce GTX 485M SLI and HD Graphics 630. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce GTX 485M SLI and HD Graphics 630. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
HD Graphics 630
GeForce GTX 485M SLI is a Laptop Graphics Card
Note: GeForce GTX 485M SLI is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 485M SLI here:
Main Specs
GeForce GTX 485M SLI | HD Graphics 630 | |
Power consumption (TDP) | 100 Watt | 15 Watt |
Interface | PCIe 3.0 x1 | |
Memory type | GDDR5 | DDR3L/LPDDR3/LPDDR4 |
Maximum RAM amount | 2x2 GB | 64 GB |
Display Connectors | No outputs | |
Check Price |
- GeForce GTX 485M SLI has 566% more power consumption, than HD Graphics 630.
- HD Graphics 630 has 62 GB more memory, than GeForce GTX 485M SLI.
- GeForce GTX 485M SLI is used in Laptops, and HD Graphics 630 - in Desktops.
- GeForce GTX 485M SLI is build with Fermi architecture, and HD Graphics 630 - with Gen. 9.5 Kaby Lake.
- Core clock speed of GeForce GTX 485M SLI is 275 MHz higher, than HD Graphics 630.
- GeForce GTX 485M SLI is manufactured by 40 nm process technology, and HD Graphics 630 - by 14 nm process technology.
Game benchmarks
high / 1080p | 35−40 | 3−4 |
ultra / 1080p | 21−24 | 1−2 |
QHD / 1440p | 16−18 | 0−1 |
4K / 2160p | 10−11 | − |
low / 720p | 60−65 | 14−16 |
medium / 1080p | 40−45 | 5−6 |
The average gaming FPS of GeForce GTX 485M SLI in Assassin's Creed Odyssey is 583% more, than HD Graphics 630. | ||
high / 1080p | 55−60 | 7−8 |
ultra / 1080p | 45−50 | 5−6 |
QHD / 1440p | 35−40 | 0−1 |
4K / 2160p | 18−20 | − |
low / 720p | 100−110 | 18−20 |
medium / 1080p | 60−65 | 8−9 |
The average gaming FPS of GeForce GTX 485M SLI in Battlefield 5 is 580% more, than HD Graphics 630. | ||
low / 768p | 50−55 | 45−50 |
high / 1080p | − | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of GeForce GTX 485M SLI in Call of Duty: Warzone is 10% more, than HD Graphics 630. | ||
low / 768p | 250−260 | 120−130 |
medium / 768p | 220−230 | 95−100 |
ultra / 1080p | 180−190 | 45−50 |
QHD / 1440p | 110−120 | 24−27 |
4K / 2160p | 70−75 | − |
high / 768p | 210−220 | 70−75 |
The average gaming FPS of GeForce GTX 485M SLI in Counter-Strike: Global Offensive is 172% more, than HD Graphics 630. | ||
low / 768p | 60−65 | 70−75 |
ultra / 1080p | − | 20−22 |
medium / 1080p | 55−60 | 40−45 |
The average gaming FPS of GeForce GTX 485M SLI in Cyberpunk 2077 is 5% more, than HD Graphics 630. | ||
low / 768p | 120−130 | 75−80 |
medium / 768p | 110−120 | 55−60 |
ultra / 1080p | 100−110 | 27−30 |
The average gaming FPS of GeForce GTX 485M SLI in Dota 2 is 112% more, than HD Graphics 630. | ||
high / 1080p | 45−50 | 3−4 |
ultra / 1080p | 40−45 | 3−4 |
QHD / 1440p | 27−30 | − |
4K / 2160p | 14−16 | 0−1 |
low / 720p | 80−85 | 14−16 |
medium / 1080p | 45−50 | 5−6 |
The average gaming FPS of GeForce GTX 485M SLI in Far Cry 5 is 816% more, than HD Graphics 630. | ||
high / 1080p | 60−65 | 12−14 |
ultra / 1080p | 45−50 | 7−8 |
QHD / 1440p | 27−30 | 4−5 |
4K / 2160p | 27−30 | − |
low / 720p | 180−190 | 55−60 |
medium / 1080p | 110−120 | 14−16 |
The average gaming FPS of GeForce GTX 485M SLI in Fortnite is 357% more, than HD Graphics 630. | ||
high / 1080p | 60−65 | 6−7 |
ultra / 1080p | 45−50 | 6−7 |
QHD / 1440p | 30−35 | 0−1 |
4K / 2160p | 24−27 | − |
low / 720p | 100−110 | 20−22 |
medium / 1080p | 65−70 | 9−10 |
The average gaming FPS of GeForce GTX 485M SLI in Forza Horizon 4 is 600% more, than HD Graphics 630. | ||
low / 768p | 140−150 | 45−50 |
medium / 768p | 120−130 | − |
high / 1080p | 70−75 | 8−9 |
ultra / 1080p | 30−35 | 3−4 |
QHD / 1440p | 21−24 | 0−1 |
medium / 720p | − | 40−45 |
The average gaming FPS of GeForce GTX 485M SLI in Grand Theft Auto V is 336% more, than HD Graphics 630. | ||
high / 1080p | 24−27 | 2−3 |
ultra / 1080p | 20−22 | 0−1 |
QHD / 1440p | 16−18 | − |
4K / 2160p | 8−9 | 0−1 |
low / 720p | 65−70 | 7−8 |
medium / 1080p | 30−35 | 3−4 |
The average gaming FPS of GeForce GTX 485M SLI in Metro Exodus is 925% more, than HD Graphics 630. | ||
low / 768p | 130−140 | 85−90 |
high / 1080p | − | 65−70 |
medium / 1080p | 120−130 | − |
The average gaming FPS of GeForce GTX 485M SLI in Minecraft is 55% more, than HD Graphics 630. | ||
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 100−110 | 27−30 |
medium / 1080p | 18−20 | 14−16 |
The average gaming FPS of GeForce GTX 485M SLI in PLAYERUNKNOWN'S BATTLEGROUNDS is 155% more, than HD Graphics 630. | ||
high / 1080p | 24−27 | 6−7 |
ultra / 1080p | 16−18 | 4−5 |
QHD / 1440p | 10−11 | 0−1 |
4K / 2160p | 7−8 | − |
low / 720p | 65−70 | 7−8 |
medium / 1080p | 35−40 | − |
The average gaming FPS of GeForce GTX 485M SLI in Red Dead Redemption 2 is 500% more, than HD Graphics 630. | ||
low / 768p | 130−140 | 16−18 |
medium / 768p | 85−90 | 12−14 |
high / 1080p | 45−50 | 6−7 |
ultra / 1080p | 24−27 | 4−5 |
4K / 2160p | 16−18 | 1−2 |
The average gaming FPS of GeForce GTX 485M SLI in The Witcher 3: Wild Hunt is 675% more, than HD Graphics 630. | ||
low / 768p | 90−95 | 70−75 |
medium / 768p | 60−65 | 35−40 |
ultra / 1080p | 50−55 | 16−18 |
high / 768p | 60−65 | 30−35 |
The average gaming FPS of GeForce GTX 485M SLI in World of Tanks is 71% more, than HD Graphics 630. |
Full Specs
GeForce GTX 485M SLI | HD Graphics 630 | |
Architecture | Fermi | Gen. 9.5 Kaby Lake |
Code name | N11E-GTX-A1 | Kaby-Lake-H-GT2 |
Type | Laptop | Desktop |
Release date | 6 January 2011 | 1 January 2017 |
Pipelines | 768 | 24 |
Core clock speed | 575 MHz | 300 MHz |
Boost Clock | 1150 MHz | |
Transistor count | 189 million | |
Manufacturing process technology | 40 nm | 14 nm |
Texture fill rate | 26.40 | |
Floating-point performance | 441.6 gflops | |
Memory bus width | 256 Bit | 64/128 Bit |
Memory clock speed | 1500 MHz | |
Shared memory | - | + |
DirectX | DirectX 11, Shader 5.0 | 12 (12_1) |
Shader Model | 6.4 | |
OpenGL | 4.6 | |
OpenCL | 2.1 | |
Vulkan | 1.1.103 | |
Laptop size | large | |
Quick Sync | + | |
Check Price |
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