GeForce GTX 485M SLI vs Quadro 7000
When comparing GeForce GTX 485M SLI and Quadro 7000, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce GTX 485M SLI and Quadro 7000 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
Quadro 7000
GeForce GTX 485M SLI is a Laptop Graphics Card
Note: GeForce GTX 485M SLI is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 485M SLI here:
Main Specs
GeForce GTX 485M SLI | Quadro 7000 | |
Power consumption (TDP) | 100 Watt | 204 Watt |
Interface | PCIe 2.0 x16 | |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 2x2 GB | 6 GB |
Display Connectors | 2x DVI, 1x S-Video | |
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- Quadro 7000 has 104% more power consumption, than GeForce GTX 485M SLI.
- Quadro 7000 has 4 GB more memory, than GeForce GTX 485M SLI.
- GeForce GTX 485M SLI is used in Laptops, and Quadro 7000 - in Desktops.
- GeForce GTX 485M SLI is build with Fermi architecture, and Quadro 7000 - with Fermi 2.0.
- Core clock speed of Quadro 7000 is 76 MHz higher, than GeForce GTX 485M SLI.
- GeForce GTX 485M SLI and Quadro 7000 are manufactured by 40 nm process technology.
- Memory clock speed of Quadro 7000 is 1904 MHz higher, than GeForce GTX 485M SLI.
Game benchmarks
high / 1080p | 35−40 | 18−20 |
ultra / 1080p | 21−24 | 10−11 |
QHD / 1440p | 16−18 | 4−5 |
4K / 2160p | 10−11 | 4−5 |
low / 720p | 60−65 | 35−40 |
medium / 1080p | 40−45 | 21−24 |
The average gaming FPS of GeForce GTX 485M SLI in Assassin's Creed Odyssey is 100% more, than Quadro 7000. | ||
high / 1080p | 55−60 | 27−30 |
ultra / 1080p | 45−50 | 24−27 |
QHD / 1440p | 35−40 | 8−9 |
4K / 2160p | 18−20 | 6−7 |
low / 720p | 100−110 | 60−65 |
medium / 1080p | 60−65 | 30−35 |
The average gaming FPS of GeForce GTX 485M SLI in Battlefield 5 is 100% more, than Quadro 7000. | ||
low / 768p | 50−55 | 50−55 |
high / 1080p | − | 50−55 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GTX 485M SLI and Quadro 7000 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 250−260 | 220−230 |
medium / 768p | 220−230 | 190−200 |
ultra / 1080p | 180−190 | 100−110 |
QHD / 1440p | 110−120 | 70−75 |
4K / 2160p | 70−75 | 35−40 |
high / 768p | 210−220 | 150−160 |
The average gaming FPS of GeForce GTX 485M SLI in Counter-Strike: Global Offensive is 35% more, than Quadro 7000. | ||
low / 768p | 60−65 | 60−65 |
ultra / 1080p | − | 45−50 |
medium / 1080p | 55−60 | 55−60 |
GeForce GTX 485M SLI and Quadro 7000 have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 120−130 | 110−120 |
medium / 768p | 110−120 | 100−110 |
ultra / 1080p | 100−110 | 70−75 |
The average gaming FPS of GeForce GTX 485M SLI in Dota 2 is 18% more, than Quadro 7000. | ||
high / 1080p | 45−50 | 21−24 |
ultra / 1080p | 40−45 | 20−22 |
QHD / 1440p | 27−30 | 18−20 |
4K / 2160p | 14−16 | 6−7 |
low / 720p | 80−85 | 45−50 |
medium / 1080p | 45−50 | 24−27 |
The average gaming FPS of GeForce GTX 485M SLI in Far Cry 5 is 86% more, than Quadro 7000. | ||
high / 1080p | 60−65 | 27−30 |
ultra / 1080p | 45−50 | 21−24 |
QHD / 1440p | 27−30 | 14−16 |
4K / 2160p | 27−30 | − |
low / 720p | 180−190 | 110−120 |
medium / 1080p | 110−120 | 60−65 |
The average gaming FPS of GeForce GTX 485M SLI in Fortnite is 81% more, than Quadro 7000. | ||
high / 1080p | 60−65 | 30−33 |
ultra / 1080p | 45−50 | 21−24 |
QHD / 1440p | 30−35 | 10−12 |
4K / 2160p | 24−27 | − |
low / 720p | 100−110 | 60−65 |
medium / 1080p | 65−70 | 30−35 |
The average gaming FPS of GeForce GTX 485M SLI in Forza Horizon 4 is 96% more, than Quadro 7000. | ||
low / 768p | 140−150 | 95−100 |
medium / 768p | 120−130 | 85−90 |
high / 1080p | 70−75 | 35−40 |
ultra / 1080p | 30−35 | 14−16 |
QHD / 1440p | 21−24 | 5−6 |
The average gaming FPS of GeForce GTX 485M SLI in Grand Theft Auto V is 64% more, than Quadro 7000. | ||
high / 1080p | 24−27 | 10−12 |
ultra / 1080p | 20−22 | 9−10 |
QHD / 1440p | 16−18 | − |
4K / 2160p | 8−9 | 2−3 |
low / 720p | 65−70 | 35−40 |
medium / 1080p | 30−35 | 14−16 |
The average gaming FPS of GeForce GTX 485M SLI in Metro Exodus is 106% more, than Quadro 7000. | ||
low / 768p | 130−140 | 110−120 |
medium / 1080p | 120−130 | 110−120 |
The average gaming FPS of GeForce GTX 485M SLI in Minecraft is 13% more, than Quadro 7000. | ||
ultra / 1080p | 14−16 | 14−16 |
low / 720p | 100−110 | 65−70 |
medium / 1080p | 18−20 | 18−20 |
The average gaming FPS of GeForce GTX 485M SLI in PLAYERUNKNOWN'S BATTLEGROUNDS is 39% more, than Quadro 7000. | ||
high / 1080p | 24−27 | 14−16 |
ultra / 1080p | 16−18 | 9−10 |
QHD / 1440p | 10−11 | 0−1 |
4K / 2160p | 7−8 | − |
low / 720p | 65−70 | 35−40 |
medium / 1080p | 35−40 | 18−20 |
The average gaming FPS of GeForce GTX 485M SLI in Red Dead Redemption 2 is 80% more, than Quadro 7000. | ||
low / 768p | 130−140 | 65−70 |
medium / 768p | 85−90 | 40−45 |
high / 1080p | 45−50 | 21−24 |
ultra / 1080p | 24−27 | 12−14 |
4K / 2160p | 16−18 | 7−8 |
The average gaming FPS of GeForce GTX 485M SLI in The Witcher 3: Wild Hunt is 106% more, than Quadro 7000. | ||
low / 768p | 90−95 | 90−95 |
medium / 768p | 60−65 | 60−65 |
ultra / 1080p | 50−55 | 35−40 |
high / 768p | 60−65 | 55−60 |
The average gaming FPS of GeForce GTX 485M SLI in World of Tanks is 8% more, than Quadro 7000. |
Full Specs
GeForce GTX 485M SLI | Quadro 7000 | |
Architecture | Fermi | Fermi 2.0 |
Code name | N11E-GTX-A1 | GF110 |
Type | Laptop | Workstation |
Release date | 6 January 2011 | 2 May 2012 |
Pipelines | 768 | 512 |
Core clock speed | 575 MHz | 651 MHz |
Transistor count | 3,000 million | |
Manufacturing process technology | 40 nm | 40 nm |
Texture fill rate | 41.66 | |
Floating-point performance | 1,332 gflops | |
Length | 248 mm | |
Memory bus width | 256 Bit | 384 Bit |
Memory clock speed | 1500 MHz | 3404 MHz |
Memory bandwidth | 163.4 GB/s | |
Shared memory | - | |
DirectX | DirectX 11, Shader 5.0 | 12 (11_0) |
Shader Model | 5.1 | |
OpenGL | 4.6 | |
OpenCL | 1.1 | |
Vulkan | N/A | |
CUDA | 2.0 | |
Laptop size | large | |
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