GeForce GTX 485M SLI vs Quadro FX 4800
Find out if it is worth upgrading your current GPU setup by comparing GeForce GTX 485M SLI and Quadro FX 4800. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce GTX 485M SLI and Quadro FX 4800. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
Quadro FX 4800
GeForce GTX 485M SLI is a Laptop Graphics Card
Note: GeForce GTX 485M SLI is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 485M SLI here:
Main Specs
GeForce GTX 485M SLI | Quadro FX 4800 | |
Power consumption (TDP) | 100 Watt | 150 Watt |
Interface | PCIe 2.0 x16 | |
Supplementary power connectors | 1x 6-pin | |
Memory type | GDDR5 | GDDR3 |
Maximum RAM amount | 2x2 GB | 1536 MB |
Display Connectors | 1x DVI, 2x DisplayPort, 1x S-Video | |
Check Price |
- Quadro FX 4800 has 50% more power consumption, than GeForce GTX 485M SLI.
- Quadro FX 4800 has 1534 GB more memory, than GeForce GTX 485M SLI.
- GeForce GTX 485M SLI is used in Laptops, and Quadro FX 4800 - in Desktops.
- GeForce GTX 485M SLI is build with Fermi architecture, and Quadro FX 4800 - with Tesla 2.0.
- Core clock speed of Quadro FX 4800 is 27 MHz higher, than GeForce GTX 485M SLI.
- GeForce GTX 485M SLI is manufactured by 40 nm process technology, and Quadro FX 4800 - by 55 nm process technology.
- Memory clock speed of Quadro FX 4800 is 100 MHz higher, than GeForce GTX 485M SLI.
Game benchmarks
high / 1080p | 35−40 | 2−3 |
ultra / 1080p | 21−24 | 0−1 |
QHD / 1440p | 16−18 | 0−1 |
4K / 2160p | 10−11 | − |
low / 720p | 60−65 | 12−14 |
medium / 1080p | 40−45 | 3−4 |
The average gaming FPS of GeForce GTX 485M SLI in Assassin's Creed Odyssey is 683% more, than Quadro FX 4800. | ||
high / 1080p | 55−60 | − |
ultra / 1080p | 45−50 | 4−5 |
QHD / 1440p | 35−40 | 0−1 |
4K / 2160p | 18−20 | − |
low / 720p | 100−110 | 14−16 |
medium / 1080p | 60−65 | 5−6 |
The average gaming FPS of GeForce GTX 485M SLI in Battlefield 5 is 787% more, than Quadro FX 4800. | ||
low / 768p | 50−55 | 50−55 |
high / 1080p | − | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GTX 485M SLI and Quadro FX 4800 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 250−260 | 120−130 |
medium / 768p | 220−230 | 90−95 |
ultra / 1080p | 180−190 | 35−40 |
QHD / 1440p | 110−120 | 21−24 |
4K / 2160p | 70−75 | 16−18 |
high / 768p | 210−220 | 65−70 |
The average gaming FPS of GeForce GTX 485M SLI in Counter-Strike: Global Offensive is 195% more, than Quadro FX 4800. | ||
low / 768p | 60−65 | 65−70 |
ultra / 1080p | − | 18−20 |
medium / 1080p | 55−60 | 45−50 |
The average gaming FPS of GeForce GTX 485M SLI in Cyberpunk 2077 is 5% more, than Quadro FX 4800. | ||
low / 768p | 120−130 | 75−80 |
medium / 768p | 110−120 | 45−50 |
ultra / 1080p | 100−110 | 20−22 |
The average gaming FPS of GeForce GTX 485M SLI in Dota 2 is 139% more, than Quadro FX 4800. | ||
high / 1080p | 45−50 | 2−3 |
ultra / 1080p | 40−45 | 2−3 |
QHD / 1440p | 27−30 | − |
4K / 2160p | 14−16 | 2−3 |
low / 720p | 80−85 | 10−11 |
medium / 1080p | 45−50 | 3−4 |
The average gaming FPS of GeForce GTX 485M SLI in Far Cry 5 is 1075% more, than Quadro FX 4800. | ||
high / 1080p | 60−65 | 10−11 |
ultra / 1080p | 45−50 | 5−6 |
QHD / 1440p | 27−30 | 3−4 |
4K / 2160p | 27−30 | − |
low / 720p | 180−190 | 50−55 |
medium / 1080p | 110−120 | 10−11 |
The average gaming FPS of GeForce GTX 485M SLI in Fortnite is 443% more, than Quadro FX 4800. | ||
high / 1080p | 60−65 | 5−6 |
ultra / 1080p | 45−50 | − |
QHD / 1440p | 30−35 | 3−4 |
4K / 2160p | 24−27 | 2−3 |
low / 720p | 100−110 | 16−18 |
medium / 1080p | 65−70 | 8−9 |
The average gaming FPS of GeForce GTX 485M SLI in Forza Horizon 4 is 728% more, than Quadro FX 4800. | ||
low / 768p | 140−150 | 45−50 |
medium / 768p | 120−130 | − |
high / 1080p | 70−75 | 4−5 |
ultra / 1080p | 30−35 | 2−3 |
QHD / 1440p | 21−24 | 0−1 |
medium / 720p | − | 35−40 |
The average gaming FPS of GeForce GTX 485M SLI in Grand Theft Auto V is 361% more, than Quadro FX 4800. | ||
high / 1080p | 24−27 | 1−2 |
ultra / 1080p | 20−22 | 0−1 |
QHD / 1440p | 16−18 | − |
4K / 2160p | 8−9 | 0−1 |
low / 720p | 65−70 | 4−5 |
medium / 1080p | 30−35 | 3−4 |
The average gaming FPS of GeForce GTX 485M SLI in Metro Exodus is 1266% more, than Quadro FX 4800. | ||
low / 768p | 130−140 | 90−95 |
high / 1080p | − | 80−85 |
ultra / 1080p | − | 70−75 |
medium / 1080p | 120−130 | 85−90 |
The average gaming FPS of GeForce GTX 485M SLI in Minecraft is 44% more, than Quadro FX 4800. | ||
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 100−110 | 27−30 |
medium / 1080p | 18−20 | 14−16 |
The average gaming FPS of GeForce GTX 485M SLI in PLAYERUNKNOWN'S BATTLEGROUNDS is 155% more, than Quadro FX 4800. | ||
high / 1080p | 24−27 | − |
ultra / 1080p | 16−18 | − |
QHD / 1440p | 10−11 | − |
4K / 2160p | 7−8 | − |
low / 720p | 65−70 | 6−7 |
medium / 1080p | 35−40 | − |
The average gaming FPS of GeForce GTX 485M SLI in Red Dead Redemption 2 is 1016% more, than Quadro FX 4800. | ||
low / 768p | 130−140 | 9−10 |
medium / 768p | 85−90 | 8−9 |
high / 1080p | 45−50 | 4−5 |
ultra / 1080p | 24−27 | 3−4 |
4K / 2160p | 16−18 | 1−2 |
The average gaming FPS of GeForce GTX 485M SLI in The Witcher 3: Wild Hunt is 1140% more, than Quadro FX 4800. | ||
low / 768p | 90−95 | 70−75 |
medium / 768p | 60−65 | 35−40 |
ultra / 1080p | 50−55 | 12−14 |
high / 768p | 60−65 | 30−35 |
The average gaming FPS of GeForce GTX 485M SLI in World of Tanks is 76% more, than Quadro FX 4800. |
Full Specs
GeForce GTX 485M SLI | Quadro FX 4800 | |
Architecture | Fermi | Tesla 2.0 |
Code name | N11E-GTX-A1 | GT200B |
Type | Laptop | Workstation |
Release date | 6 January 2011 | 11 November 2008 |
Pipelines | 768 | 192 |
Core clock speed | 575 MHz | 602 MHz |
Transistor count | 1,400 million | |
Manufacturing process technology | 40 nm | 55 nm |
Texture fill rate | 38.53 | |
Floating-point performance | 462.3 gflops | |
Length | 267 mm | |
Memory bus width | 256 Bit | 384 Bit |
Memory clock speed | 1500 MHz | 1600 MHz |
Memory bandwidth | 76.8 GB/s | |
Shared memory | - | |
DirectX | DirectX 11, Shader 5.0 | 11.1 (10_0) |
Shader Model | 4.0 | |
OpenGL | 3.3 | |
OpenCL | 1.1 | |
Vulkan | N/A | |
CUDA | 1.3 | |
Laptop size | large | |
Check Price |