GeForce GTX 485M SLI vs Radeon E6760
Find out if it is worth upgrading your current GPU setup by comparing GeForce GTX 485M SLI and Radeon E6760. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce GTX 485M SLI and Radeon E6760. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
Radeon E6760
GeForce GTX 485M SLI is a Laptop Graphics Card
Note: GeForce GTX 485M SLI is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 485M SLI here:
Main Specs
GeForce GTX 485M SLI | Radeon E6760 | |
Power consumption (TDP) | 100 Watt | 45 Watt |
Interface | MXM-A (3.0) | |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 2x2 GB | 1 GB |
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- GeForce GTX 485M SLI has 122% more power consumption, than Radeon E6760.
- GeForce GTX 485M SLI has 1 GB more memory, than Radeon E6760.
- GeForce GTX 485M SLI is used in Laptops, and Radeon E6760 - in Desktops.
- GeForce GTX 485M SLI is build with Fermi architecture, and Radeon E6760 - with TeraScale 2.
- Core clock speed of Radeon E6760 is 25 MHz higher, than GeForce GTX 485M SLI.
- GeForce GTX 485M SLI and Radeon E6760 are manufactured by 40 nm process technology.
- Memory clock speed of Radeon E6760 is 1700 MHz higher, than GeForce GTX 485M SLI.
Game benchmarks
high / 1080p | 35−40 | 2−3 |
ultra / 1080p | 21−24 | 0−1 |
QHD / 1440p | 16−18 | 0−1 |
4K / 2160p | 10−11 | − |
low / 720p | 60−65 | 12−14 |
medium / 1080p | 40−45 | 3−4 |
The average gaming FPS of GeForce GTX 485M SLI in Assassin's Creed Odyssey is 683% more, than Radeon E6760. | ||
high / 1080p | 55−60 | − |
ultra / 1080p | 45−50 | 4−5 |
QHD / 1440p | 35−40 | 0−1 |
4K / 2160p | 18−20 | − |
low / 720p | 100−110 | 14−16 |
medium / 1080p | 60−65 | 6−7 |
The average gaming FPS of GeForce GTX 485M SLI in Battlefield 5 is 787% more, than Radeon E6760. | ||
low / 768p | 50−55 | 50−55 |
high / 1080p | − | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GTX 485M SLI and Radeon E6760 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 250−260 | 120−130 |
medium / 768p | 220−230 | 90−95 |
ultra / 1080p | 180−190 | 35−40 |
QHD / 1440p | 110−120 | 21−24 |
4K / 2160p | 70−75 | 16−18 |
high / 768p | 210−220 | 65−70 |
The average gaming FPS of GeForce GTX 485M SLI in Counter-Strike: Global Offensive is 195% more, than Radeon E6760. | ||
low / 768p | 60−65 | 65−70 |
ultra / 1080p | − | 18−20 |
medium / 1080p | 55−60 | 45−50 |
The average gaming FPS of GeForce GTX 485M SLI in Cyberpunk 2077 is 5% more, than Radeon E6760. | ||
low / 768p | 120−130 | 75−80 |
medium / 768p | 110−120 | 45−50 |
ultra / 1080p | 100−110 | 20−22 |
The average gaming FPS of GeForce GTX 485M SLI in Dota 2 is 139% more, than Radeon E6760. | ||
high / 1080p | 45−50 | 2−3 |
ultra / 1080p | 40−45 | 2−3 |
QHD / 1440p | 27−30 | − |
4K / 2160p | 14−16 | 2−3 |
low / 720p | 80−85 | 10−12 |
medium / 1080p | 45−50 | 3−4 |
The average gaming FPS of GeForce GTX 485M SLI in Far Cry 5 is 1075% more, than Radeon E6760. | ||
high / 1080p | 60−65 | 10−11 |
ultra / 1080p | 45−50 | 5−6 |
QHD / 1440p | 27−30 | 3−4 |
4K / 2160p | 27−30 | − |
low / 720p | 180−190 | 50−55 |
medium / 1080p | 110−120 | 10−11 |
The average gaming FPS of GeForce GTX 485M SLI in Fortnite is 443% more, than Radeon E6760. | ||
high / 1080p | 60−65 | 5−6 |
ultra / 1080p | 45−50 | − |
QHD / 1440p | 30−35 | 3−4 |
4K / 2160p | 24−27 | 2−3 |
low / 720p | 100−110 | 16−18 |
medium / 1080p | 65−70 | 8−9 |
The average gaming FPS of GeForce GTX 485M SLI in Forza Horizon 4 is 728% more, than Radeon E6760. | ||
low / 768p | 140−150 | 45−50 |
medium / 768p | 120−130 | − |
high / 1080p | 70−75 | 4−5 |
ultra / 1080p | 30−35 | 2−3 |
QHD / 1440p | 21−24 | 0−1 |
medium / 720p | − | 35−40 |
The average gaming FPS of GeForce GTX 485M SLI in Grand Theft Auto V is 361% more, than Radeon E6760. | ||
high / 1080p | 24−27 | 1−2 |
ultra / 1080p | 20−22 | 0−1 |
QHD / 1440p | 16−18 | − |
4K / 2160p | 8−9 | 0−1 |
low / 720p | 65−70 | 4−5 |
medium / 1080p | 30−35 | 3−4 |
The average gaming FPS of GeForce GTX 485M SLI in Metro Exodus is 1266% more, than Radeon E6760. | ||
low / 768p | 130−140 | 90−95 |
high / 1080p | − | 80−85 |
ultra / 1080p | − | 70−75 |
medium / 1080p | 120−130 | 85−90 |
The average gaming FPS of GeForce GTX 485M SLI in Minecraft is 44% more, than Radeon E6760. | ||
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 100−110 | 27−30 |
medium / 1080p | 18−20 | 14−16 |
The average gaming FPS of GeForce GTX 485M SLI in PLAYERUNKNOWN'S BATTLEGROUNDS is 155% more, than Radeon E6760. | ||
high / 1080p | 24−27 | − |
ultra / 1080p | 16−18 | − |
QHD / 1440p | 10−11 | − |
4K / 2160p | 7−8 | − |
low / 720p | 65−70 | 6−7 |
medium / 1080p | 35−40 | − |
The average gaming FPS of GeForce GTX 485M SLI in Red Dead Redemption 2 is 1016% more, than Radeon E6760. | ||
low / 768p | 130−140 | 9−10 |
medium / 768p | 85−90 | 8−9 |
high / 1080p | 45−50 | 4−5 |
ultra / 1080p | 24−27 | 3−4 |
4K / 2160p | 16−18 | 1−2 |
The average gaming FPS of GeForce GTX 485M SLI in The Witcher 3: Wild Hunt is 1140% more, than Radeon E6760. | ||
low / 768p | 90−95 | 70−75 |
medium / 768p | 60−65 | 35−40 |
ultra / 1080p | 50−55 | 12−14 |
high / 768p | 60−65 | 30−35 |
The average gaming FPS of GeForce GTX 485M SLI in World of Tanks is 76% more, than Radeon E6760. |
Full Specs
GeForce GTX 485M SLI | Radeon E6760 | |
Architecture | Fermi | TeraScale 2 |
Code name | N11E-GTX-A1 | Turks |
Type | Laptop | Desktop |
Release date | 6 January 2011 | 2 May 2011 |
Pipelines | 768 | 480 |
Core clock speed | 575 MHz | 600 MHz |
Transistor count | 716 million | |
Manufacturing process technology | 40 nm | 40 nm |
Texture fill rate | 14.40 | |
Floating-point performance | 576.0 gflops | |
Memory bus width | 256 Bit | 128 Bit |
Memory clock speed | 1500 MHz | 3200 MHz |
Memory bandwidth | 51.2 GB/s | |
Shared memory | - | |
DirectX | DirectX 11, Shader 5.0 | 11.0 |
Shader Model | 5.0 | |
OpenGL | 4.3 | |
OpenCL | 1.2 | |
Bitcoin / BTC (SHA256) | 52 Mh/s | |
Laptop size | large | |
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