GeForce GTX 485M SLI vs Radeon R8 M535DX
When choosing between GeForce GTX 485M SLI and Radeon R8 M535DX, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GTX 485M SLI and Radeon R8 M535DX.
Radeon R8 M535DX
GeForce GTX 485M SLI is a Laptop Graphics Card
Note: GeForce GTX 485M SLI is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 485M SLI here:
Main Specs
GeForce GTX 485M SLI | Radeon R8 M535DX | |
Power consumption (TDP) | 100 Watt | |
Interface | IGP | |
Memory type | GDDR5 | System Shared |
Maximum RAM amount | 2x2 GB | |
Display Connectors | No outputs | |
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- GeForce GTX 485M SLI is used in Laptops, and Radeon R8 M535DX - in Desktops.
- GeForce GTX 485M SLI is build with Fermi architecture, and Radeon R8 M535DX - with GCN 3.0.
- Core clock speed of Radeon R8 M535DX is 205 MHz higher, than GeForce GTX 485M SLI.
- GeForce GTX 485M SLI is manufactured by 40 nm process technology, and Radeon R8 M535DX - by 28 nm process technology.
Game benchmarks
high / 1080p | 35−40 | 0−1 |
ultra / 1080p | 21−24 | − |
QHD / 1440p | 16−18 | 0−1 |
4K / 2160p | 10−11 | − |
low / 720p | 60−65 | 1−2 |
medium / 1080p | 40−45 | 0−1 |
The average gaming FPS of GeForce GTX 485M SLI in Assassin's Creed Odyssey is 6100% more, than Radeon R8 M535DX. | ||
high / 1080p | 55−60 | − |
ultra / 1080p | 45−50 | − |
QHD / 1440p | 35−40 | 0−1 |
4K / 2160p | 18−20 | − |
low / 720p | 100−110 | 0−1 |
medium / 1080p | 60−65 | − |
low / 768p | 50−55 | 50−55 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GTX 485M SLI and Radeon R8 M535DX have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 250−260 | 60−65 |
medium / 768p | 220−230 | 27−30 |
ultra / 1080p | 180−190 | 7−8 |
QHD / 1440p | 110−120 | − |
4K / 2160p | 70−75 | − |
high / 768p | 210−220 | 16−18 |
The average gaming FPS of GeForce GTX 485M SLI in Counter-Strike: Global Offensive is 685% more, than Radeon R8 M535DX. | ||
low / 768p | 60−65 | 70−75 |
ultra / 1080p | − | 0−1 |
medium / 1080p | 55−60 | 45−50 |
GeForce GTX 485M SLI and Radeon R8 M535DX have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 120−130 | 45−50 |
medium / 768p | 110−120 | 10−11 |
ultra / 1080p | 100−110 | 0−1 |
The average gaming FPS of GeForce GTX 485M SLI in Dota 2 is 313% more, than Radeon R8 M535DX. | ||
high / 1080p | 45−50 | − |
ultra / 1080p | 40−45 | − |
QHD / 1440p | 27−30 | − |
4K / 2160p | 14−16 | − |
low / 720p | 80−85 | 0−1 |
medium / 1080p | 45−50 | − |
high / 1080p | 60−65 | − |
ultra / 1080p | 45−50 | − |
QHD / 1440p | 27−30 | − |
4K / 2160p | 27−30 | − |
low / 720p | 180−190 | 21−24 |
medium / 1080p | 110−120 | 0−1 |
The average gaming FPS of GeForce GTX 485M SLI in Fortnite is 740% more, than Radeon R8 M535DX. | ||
high / 1080p | 60−65 | 0−1 |
ultra / 1080p | 45−50 | − |
QHD / 1440p | 30−35 | 0−1 |
4K / 2160p | 24−27 | − |
low / 720p | 100−110 | 0−1 |
medium / 1080p | 65−70 | 0−1 |
low / 768p | 140−150 | 18−20 |
medium / 768p | 120−130 | − |
high / 1080p | 70−75 | 0−1 |
ultra / 1080p | 30−35 | − |
QHD / 1440p | 21−24 | 0−1 |
medium / 720p | − | 12−14 |
The average gaming FPS of GeForce GTX 485M SLI in Grand Theft Auto V is 663% more, than Radeon R8 M535DX. | ||
high / 1080p | 24−27 | − |
ultra / 1080p | 20−22 | − |
QHD / 1440p | 16−18 | − |
4K / 2160p | 8−9 | − |
low / 720p | 65−70 | 0−1 |
medium / 1080p | 30−35 | − |
low / 768p | 130−140 | 75−80 |
high / 1080p | − | 27−30 |
medium / 1080p | 120−130 | − |
The average gaming FPS of GeForce GTX 485M SLI in Minecraft is 75% more, than Radeon R8 M535DX. | ||
ultra / 1080p | 14−16 | − |
low / 720p | 100−110 | 8−9 |
medium / 1080p | 18−20 | − |
The average gaming FPS of GeForce GTX 485M SLI in PLAYERUNKNOWN'S BATTLEGROUNDS is 1212% more, than Radeon R8 M535DX. | ||
high / 1080p | 24−27 | − |
ultra / 1080p | 16−18 | − |
QHD / 1440p | 10−11 | − |
4K / 2160p | 7−8 | − |
low / 720p | 65−70 | 0−1 |
medium / 1080p | 35−40 | − |
low / 768p | 130−140 | 0−1 |
medium / 768p | 85−90 | − |
high / 1080p | 45−50 | − |
ultra / 1080p | 24−27 | − |
4K / 2160p | 16−18 | − |
low / 768p | 90−95 | 45−50 |
medium / 768p | 60−65 | 14−16 |
ultra / 1080p | 50−55 | 0−1 |
high / 768p | 60−65 | 12−14 |
The average gaming FPS of GeForce GTX 485M SLI in World of Tanks is 188% more, than Radeon R8 M535DX. |
Full Specs
GeForce GTX 485M SLI | Radeon R8 M535DX | |
Architecture | Fermi | GCN 3.0 |
Code name | N11E-GTX-A1 | Meso |
Type | Laptop | Desktop |
Release date | 6 January 2011 | 18 April 2017 |
Pipelines | 768 | 320 |
Core clock speed | 575 MHz | 780 MHz |
Boost Clock | 891 MHz | |
Transistor count | 1,550 million | |
Manufacturing process technology | 40 nm | 28 nm |
Texture fill rate | 17.82 | |
Memory bus width | 256 Bit | |
Memory clock speed | 1500 MHz | |
Shared memory | - | |
DirectX | DirectX 11, Shader 5.0 | 12 (12_0) |
Shader Model | 6.0 | |
OpenGL | 4.6 | |
OpenCL | 2.0 | |
Vulkan | 1.2.131 | |
Laptop size | large | |
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