GeForce GTX 485M vs GRID K260Q
In this comparison between GeForce GTX 485M and GRID K260Q you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce GTX 485M will be the best choice, for others GRID K260Q will be their preference. Study the comparison tables below and make your choice.
GRID K260Q
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GeForce GTX 485M is a Laptop Graphics Card
Note: GeForce GTX 485M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 485M here:
Main Specs
GeForce GTX 485M | GRID K260Q | |
Power consumption (TDP) | 100 Watt | 225 Watt |
Interface | MXM-B (3.0) | PCIe 3.0 x16 |
Supplementary power connectors | None | |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 2 GB | 2 GB |
Display Connectors | No outputs | No outputs |
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- GRID K260Q has 125% more power consumption, than GeForce GTX 485M.
- GeForce GTX 485M is connected by MXM-B (3.0), and GRID K260Q uses PCIe 3.0 x16 interface.
- GeForce GTX 485M and GRID K260Q have maximum RAM of 2 GB.
- GeForce GTX 485M is used in Laptops, and GRID K260Q - in Desktops.
- GeForce GTX 485M is build with Fermi architecture, and GRID K260Q - with Kepler.
- Core clock speed of GRID K260Q is 361 MHz higher, than GeForce GTX 485M.
- GeForce GTX 485M is manufactured by 40 nm process technology, and GRID K260Q - by 28 nm process technology.
- Memory clock speed of GRID K260Q is 3500 MHz higher, than GeForce GTX 485M.
Game benchmarks
high / 1080p | 12−14 | 14−16 |
ultra / 1080p | 7−8 | 9−10 |
QHD / 1440p | 2−3 | 3−4 |
low / 720p | 24−27 | 30−35 |
medium / 1080p | 14−16 | 18−20 |
The average gaming FPS of GRID K260Q in Assassin's Creed Odyssey is 25% more, than GeForce GTX 485M. | ||
high / 1080p | 18−20 | 24−27 |
ultra / 1080p | 16−18 | 21−24 |
QHD / 1440p | 3−4 | 7−8 |
4K / 2160p | − | 5−6 |
low / 720p | 40−45 | 50−55 |
medium / 1080p | 21−24 | 27−30 |
The average gaming FPS of GRID K260Q in Battlefield 5 is 35% more, than GeForce GTX 485M. | ||
low / 768p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GTX 485M and GRID K260Q have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 180−190 | 210−220 |
medium / 768p | 150−160 | 180−190 |
ultra / 1080p | 80−85 | 95−100 |
QHD / 1440p | 45−50 | 50−55 |
4K / 2160p | 30−33 | 30−33 |
high / 768p | 120−130 | 140−150 |
The average gaming FPS of GRID K260Q in Counter-Strike: Global Offensive is 16% more, than GeForce GTX 485M. | ||
low / 768p | 55−60 | 55−60 |
ultra / 1080p | 30−35 | 40−45 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GRID K260Q in Cyberpunk 2077 is 8% more, than GeForce GTX 485M. | ||
low / 768p | 100−110 | 110−120 |
medium / 768p | 80−85 | 90−95 |
ultra / 1080p | 50−55 | 60−65 |
The average gaming FPS of GRID K260Q in Dota 2 is 12% more, than GeForce GTX 485M. | ||
high / 1080p | 14−16 | 18−20 |
ultra / 1080p | 12−14 | 16−18 |
4K / 2160p | 5−6 | 6−7 |
low / 720p | 30−35 | 35−40 |
medium / 1080p | 14−16 | 18−20 |
The average gaming FPS of GRID K260Q in Far Cry 5 is 18% more, than GeForce GTX 485M. | ||
high / 1080p | 21−24 | 24−27 |
ultra / 1080p | 16−18 | 18−20 |
QHD / 1440p | − | 16−18 |
low / 720p | 85−90 | 95−100 |
medium / 1080p | 40−45 | 50−55 |
The average gaming FPS of GRID K260Q in Fortnite is 14% more, than GeForce GTX 485M. | ||
high / 1080p | 21−24 | 24−27 |
ultra / 1080p | 16−18 | 20−22 |
QHD / 1440p | 6−7 | 9−10 |
low / 720p | 40−45 | 50−55 |
medium / 1080p | 21−24 | 27−30 |
The average gaming FPS of GRID K260Q in Forza Horizon 4 is 22% more, than GeForce GTX 485M. | ||
low / 768p | 70−75 | 85−90 |
medium / 768p | 65−70 | 75−80 |
high / 1080p | 21−24 | 30−33 |
ultra / 1080p | 10−11 | 12−14 |
QHD / 1440p | 1−2 | 3−4 |
The average gaming FPS of GRID K260Q in Grand Theft Auto V is 23% more, than GeForce GTX 485M. | ||
high / 1080p | 8−9 | 9−10 |
ultra / 1080p | 6−7 | 7−8 |
4K / 2160p | 2−3 | 2−3 |
low / 720p | 21−24 | 27−30 |
medium / 1080p | 10−11 | 12−14 |
The average gaming FPS of GRID K260Q in Metro Exodus is 20% more, than GeForce GTX 485M. | ||
low / 768p | 100−110 | 110−120 |
ultra / 1080p | 95−100 | 100−110 |
medium / 1080p | 100−110 | 100−110 |
The average gaming FPS of GRID K260Q in Minecraft is 5% more, than GeForce GTX 485M. | ||
high / 1080p | 20−22 | 21−24 |
ultra / 1080p | 16−18 | 18−20 |
low / 720p | 45−50 | 55−60 |
medium / 1080p | 21−24 | 24−27 |
The average gaming FPS of GRID K260Q in PLAYERUNKNOWN'S BATTLEGROUNDS is 14% more, than GeForce GTX 485M. | ||
high / 1080p | 12−14 | 14−16 |
ultra / 1080p | 9−10 | 9−10 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 21−24 | 27−30 |
medium / 1080p | 14−16 | 16−18 |
The average gaming FPS of GRID K260Q in Red Dead Redemption 2 is 13% more, than GeForce GTX 485M. | ||
low / 768p | 40−45 | 55−60 |
medium / 768p | 27−30 | 30−35 |
high / 1080p | 14−16 | 18−20 |
ultra / 1080p | 9−10 | 10−12 |
4K / 2160p | 7−8 | 8−9 |
The average gaming FPS of GRID K260Q in The Witcher 3: Wild Hunt is 25% more, than GeForce GTX 485M. | ||
low / 768p | 95−100 | 100−110 |
medium / 768p | 55−60 | 60−65 |
ultra / 1080p | 30−33 | 35−40 |
high / 768p | 45−50 | 50−55 |
The average gaming FPS of GRID K260Q in World of Tanks is 10% more, than GeForce GTX 485M. |
Full Specs
GeForce GTX 485M | GRID K260Q | |
Architecture | Fermi | Kepler |
Code name | N12E-GTX-A1 | GK104 |
Type | Laptop | Workstation |
Release date | 6 January 2010 | 28 June 2013 |
Pipelines | 384 | 1536 |
Core clock speed | 384 | 745 MHz |
Transistor count | 1,950 million | 3,540 million |
Manufacturing process technology | 40 nm | 28 nm |
Texture fill rate | 36.8 billion/sec | 95.36 |
Floating-point performance | 883.2 gflops | 2,289 gflops |
Memory bus width | 256 Bit | 256 Bit |
Memory clock speed | 1500 MHz | 5000 MHz |
Memory bandwidth | 96.0 GB/s | 160.0 GB/s |
Shared memory | - | |
DirectX | 12 (11_0) | 12 (11_0) |
Shader Model | 5.1 | 5.1 |
OpenGL | 4.5 | 4.6 |
OpenCL | 1.1 | 1.2 |
Vulkan | N/A | 1.1.126 |
CUDA | + | 3.0 |
Bus support | PCI-E 2.0 | |
SLI options | + | |
Maximum VGA resolution | 2048x1536 | |
Laptop size | large | |
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