GeForce GTX 485M vs GRID K520
If you are going to buy a new graphics card and are choosing between GeForce GTX 485M and GRID K520, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce GTX 485M stacks up against GRID K520, check out specs charts below.
GRID K520
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GeForce GTX 485M is a Laptop Graphics Card
Note: GeForce GTX 485M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 485M here:
Main Specs
GeForce GTX 485M | GRID K520 | |
Power consumption (TDP) | 100 Watt | 225 Watt |
Interface | MXM-B (3.0) | PCIe 3.0 x16 |
Supplementary power connectors | None | 1x 8-pin |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 2 GB | 4 GB |
Display Connectors | No outputs | No outputs |
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- GRID K520 has 125% more power consumption, than GeForce GTX 485M.
- GeForce GTX 485M is connected by MXM-B (3.0), and GRID K520 uses PCIe 3.0 x16 interface.
- GRID K520 has 2 GB more memory, than GeForce GTX 485M.
- GeForce GTX 485M is used in Laptops, and GRID K520 - in Desktops.
- GeForce GTX 485M is build with Fermi architecture, and GRID K520 - with Kepler.
- Core clock speed of GRID K520 is 361 MHz higher, than GeForce GTX 485M.
- GeForce GTX 485M is manufactured by 40 nm process technology, and GRID K520 - by 28 nm process technology.
- Memory clock speed of GRID K520 is 3500 MHz higher, than GeForce GTX 485M.
Game benchmarks
high / 1080p | 12−14 | 16−18 |
ultra / 1080p | 7−8 | 9−10 |
QHD / 1440p | 2−3 | 4−5 |
4K / 2160p | − | 4−5 |
low / 720p | 24−27 | 30−35 |
medium / 1080p | 14−16 | 20−22 |
The average gaming FPS of GRID K520 in Assassin's Creed Odyssey is 33% more, than GeForce GTX 485M. | ||
high / 1080p | 18−20 | 24−27 |
ultra / 1080p | 16−18 | 21−24 |
QHD / 1440p | 3−4 | 9−10 |
4K / 2160p | − | 6−7 |
low / 720p | 40−45 | 55−60 |
medium / 1080p | 21−24 | 27−30 |
The average gaming FPS of GRID K520 in Battlefield 5 is 40% more, than GeForce GTX 485M. | ||
low / 768p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GTX 485M and GRID K520 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 180−190 | 210−220 |
medium / 768p | 150−160 | 180−190 |
ultra / 1080p | 80−85 | 100−110 |
QHD / 1440p | 45−50 | 55−60 |
4K / 2160p | 30−33 | 30−35 |
high / 768p | 120−130 | 140−150 |
The average gaming FPS of GRID K520 in Counter-Strike: Global Offensive is 18% more, than GeForce GTX 485M. | ||
low / 768p | 55−60 | 55−60 |
ultra / 1080p | 30−35 | 40−45 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GRID K520 in Cyberpunk 2077 is 8% more, than GeForce GTX 485M. | ||
low / 768p | 100−110 | 110−120 |
medium / 768p | 80−85 | 95−100 |
ultra / 1080p | 50−55 | 65−70 |
The average gaming FPS of GRID K520 in Dota 2 is 16% more, than GeForce GTX 485M. | ||
high / 1080p | 14−16 | 18−20 |
ultra / 1080p | 12−14 | 18−20 |
QHD / 1440p | − | 16−18 |
4K / 2160p | 5−6 | 6−7 |
low / 720p | 30−35 | 40−45 |
medium / 1080p | 14−16 | 21−24 |
The average gaming FPS of GRID K520 in Far Cry 5 is 31% more, than GeForce GTX 485M. | ||
high / 1080p | 21−24 | 27−30 |
ultra / 1080p | 16−18 | 21−24 |
QHD / 1440p | − | 16−18 |
low / 720p | 85−90 | 100−110 |
medium / 1080p | 40−45 | 55−60 |
The average gaming FPS of GRID K520 in Fortnite is 26% more, than GeForce GTX 485M. | ||
high / 1080p | 21−24 | 27−30 |
ultra / 1080p | 16−18 | 21−24 |
QHD / 1440p | 6−7 | 10−11 |
4K / 2160p | − | 10−11 |
low / 720p | 40−45 | 55−60 |
medium / 1080p | 21−24 | 30−35 |
The average gaming FPS of GRID K520 in Forza Horizon 4 is 36% more, than GeForce GTX 485M. | ||
low / 768p | 70−75 | 90−95 |
medium / 768p | 65−70 | 80−85 |
high / 1080p | 21−24 | 30−35 |
ultra / 1080p | 10−11 | 12−14 |
QHD / 1440p | 1−2 | 4−5 |
The average gaming FPS of GRID K520 in Grand Theft Auto V is 32% more, than GeForce GTX 485M. | ||
high / 1080p | 8−9 | 10−11 |
ultra / 1080p | 6−7 | 8−9 |
4K / 2160p | 2−3 | 3−4 |
low / 720p | 21−24 | 30−35 |
medium / 1080p | 10−11 | 14−16 |
The average gaming FPS of GRID K520 in Metro Exodus is 40% more, than GeForce GTX 485M. | ||
low / 768p | 100−110 | 110−120 |
ultra / 1080p | 95−100 | − |
medium / 1080p | 100−110 | 100−110 |
The average gaming FPS of GRID K520 in Minecraft is 4% more, than GeForce GTX 485M. | ||
high / 1080p | 20−22 | 24−27 |
ultra / 1080p | 16−18 | 18−20 |
low / 720p | 45−50 | 60−65 |
medium / 1080p | 21−24 | 24−27 |
The average gaming FPS of GRID K520 in PLAYERUNKNOWN'S BATTLEGROUNDS is 22% more, than GeForce GTX 485M. | ||
high / 1080p | 12−14 | 14−16 |
ultra / 1080p | 9−10 | 10−11 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 21−24 | 30−35 |
medium / 1080p | 14−16 | 16−18 |
The average gaming FPS of GRID K520 in Red Dead Redemption 2 is 20% more, than GeForce GTX 485M. | ||
low / 768p | 40−45 | 60−65 |
medium / 768p | 27−30 | 35−40 |
high / 1080p | 14−16 | 20−22 |
ultra / 1080p | 9−10 | 12−14 |
4K / 2160p | 7−8 | 8−9 |
The average gaming FPS of GRID K520 in The Witcher 3: Wild Hunt is 40% more, than GeForce GTX 485M. | ||
low / 768p | 95−100 | 100−110 |
medium / 768p | 55−60 | 60−65 |
ultra / 1080p | 30−33 | 35−40 |
high / 768p | 45−50 | 55−60 |
The average gaming FPS of GRID K520 in World of Tanks is 12% more, than GeForce GTX 485M. |
Full Specs
GeForce GTX 485M | GRID K520 | |
Architecture | Fermi | Kepler |
Code name | N12E-GTX-A1 | GK104 |
Type | Laptop | Workstation |
Release date | 6 January 2010 | 23 July 2013 |
Pipelines | 384 | 1536 |
Core clock speed | 384 | 745 MHz |
Transistor count | 1,950 million | 3,540 million |
Manufacturing process technology | 40 nm | 28 nm |
Texture fill rate | 36.8 billion/sec | 95.36 |
Floating-point performance | 883.2 gflops | 2x 2,448 gflops |
Length | 267 mm | |
Memory bus width | 256 Bit | 256 Bit |
Memory clock speed | 1500 MHz | 5000 MHz |
Memory bandwidth | 96.0 GB/s | 160.0 GB/s |
Shared memory | - | |
DirectX | 12 (11_0) | 12 (11_0) |
Shader Model | 5.1 | 5.1 |
OpenGL | 4.5 | 4.6 |
OpenCL | 1.1 | 1.2 |
Vulkan | N/A | 1.1.126 |
CUDA | + | 3.0 |
Bus support | PCI-E 2.0 | |
SLI options | + | |
Maximum VGA resolution | 2048x1536 | |
Bitcoin / BTC (SHA256) | 76 Mh/s | |
Laptop size | large | |
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