GeForce GTX 485M vs Quadro FX 4800
When comparing GeForce GTX 485M and Quadro FX 4800, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce GTX 485M and Quadro FX 4800 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
Quadro FX 4800
GeForce GTX 485M is a Laptop Graphics Card
Note: GeForce GTX 485M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 485M here:
Main Specs
GeForce GTX 485M | Quadro FX 4800 | |
Power consumption (TDP) | 100 Watt | 150 Watt |
Interface | MXM-B (3.0) | PCIe 2.0 x16 |
Supplementary power connectors | None | 1x 6-pin |
Memory type | GDDR5 | GDDR3 |
Maximum RAM amount | 2 GB | 1536 MB |
Display Connectors | No outputs | 1x DVI, 2x DisplayPort, 1x S-Video |
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- Quadro FX 4800 has 50% more power consumption, than GeForce GTX 485M.
- GeForce GTX 485M is connected by MXM-B (3.0), and Quadro FX 4800 uses PCIe 2.0 x16 interface.
- Quadro FX 4800 has 1534 GB more memory, than GeForce GTX 485M.
- GeForce GTX 485M is used in Laptops, and Quadro FX 4800 - in Desktops.
- GeForce GTX 485M is build with Fermi architecture, and Quadro FX 4800 - with Tesla 2.0.
- Core clock speed of Quadro FX 4800 is 218 MHz higher, than GeForce GTX 485M.
- GeForce GTX 485M is manufactured by 40 nm process technology, and Quadro FX 4800 - by 55 nm process technology.
- Memory clock speed of Quadro FX 4800 is 100 MHz higher, than GeForce GTX 485M.
Game benchmarks
high / 1080p | 12−14 | 2−3 |
ultra / 1080p | 7−8 | 0−1 |
QHD / 1440p | 2−3 | 0−1 |
low / 720p | 24−27 | 12−14 |
medium / 1080p | 14−16 | 3−4 |
The average gaming FPS of GeForce GTX 485M in Assassin's Creed Odyssey is 183% more, than Quadro FX 4800. | ||
high / 1080p | 18−20 | − |
ultra / 1080p | 16−18 | 4−5 |
QHD / 1440p | 3−4 | 0−1 |
low / 720p | 40−45 | 14−16 |
medium / 1080p | 21−24 | 5−6 |
The average gaming FPS of GeForce GTX 485M in Battlefield 5 is 237% more, than Quadro FX 4800. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | − | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Quadro FX 4800 in Call of Duty: Warzone is 10% more, than GeForce GTX 485M. | ||
low / 768p | 180−190 | 120−130 |
medium / 768p | 150−160 | 90−95 |
ultra / 1080p | 80−85 | 35−40 |
QHD / 1440p | 45−50 | 21−24 |
4K / 2160p | 30−33 | 16−18 |
high / 768p | 120−130 | 65−70 |
The average gaming FPS of GeForce GTX 485M in Counter-Strike: Global Offensive is 73% more, than Quadro FX 4800. | ||
low / 768p | 55−60 | 65−70 |
ultra / 1080p | 30−35 | 18−20 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GeForce GTX 485M in Cyberpunk 2077 is 2% more, than Quadro FX 4800. | ||
low / 768p | 100−110 | 75−80 |
medium / 768p | 80−85 | 45−50 |
ultra / 1080p | 50−55 | 20−22 |
The average gaming FPS of GeForce GTX 485M in Dota 2 is 66% more, than Quadro FX 4800. | ||
high / 1080p | 14−16 | 2−3 |
ultra / 1080p | 12−14 | 2−3 |
4K / 2160p | 5−6 | 2−3 |
low / 720p | 30−35 | 10−11 |
medium / 1080p | 14−16 | 3−4 |
The average gaming FPS of GeForce GTX 485M in Far Cry 5 is 300% more, than Quadro FX 4800. | ||
high / 1080p | 21−24 | 10−11 |
ultra / 1080p | 16−18 | 5−6 |
QHD / 1440p | − | 3−4 |
low / 720p | 85−90 | 50−55 |
medium / 1080p | 40−45 | 10−11 |
The average gaming FPS of GeForce GTX 485M in Fortnite is 121% more, than Quadro FX 4800. | ||
high / 1080p | 21−24 | 5−6 |
ultra / 1080p | 16−18 | − |
QHD / 1440p | 6−7 | 3−4 |
4K / 2160p | − | 2−3 |
low / 720p | 40−45 | 16−18 |
medium / 1080p | 21−24 | 8−9 |
The average gaming FPS of GeForce GTX 485M in Forza Horizon 4 is 187% more, than Quadro FX 4800. | ||
low / 768p | 70−75 | 45−50 |
medium / 768p | 65−70 | − |
high / 1080p | 21−24 | 4−5 |
ultra / 1080p | 10−11 | 2−3 |
QHD / 1440p | 1−2 | 0−1 |
medium / 720p | − | 35−40 |
The average gaming FPS of GeForce GTX 485M in Grand Theft Auto V is 94% more, than Quadro FX 4800. | ||
high / 1080p | 8−9 | 1−2 |
ultra / 1080p | 6−7 | 0−1 |
4K / 2160p | 2−3 | 0−1 |
low / 720p | 21−24 | 4−5 |
medium / 1080p | 10−11 | 3−4 |
The average gaming FPS of GeForce GTX 485M in Metro Exodus is 333% more, than Quadro FX 4800. | ||
low / 768p | 100−110 | 90−95 |
high / 1080p | − | 80−85 |
ultra / 1080p | 95−100 | 70−75 |
medium / 1080p | 100−110 | 85−90 |
The average gaming FPS of GeForce GTX 485M in Minecraft is 21% more, than Quadro FX 4800. | ||
high / 1080p | 20−22 | − |
ultra / 1080p | 16−18 | 12−14 |
low / 720p | 45−50 | 27−30 |
medium / 1080p | 21−24 | 14−16 |
The average gaming FPS of GeForce GTX 485M in PLAYERUNKNOWN'S BATTLEGROUNDS is 61% more, than Quadro FX 4800. | ||
high / 1080p | 12−14 | − |
ultra / 1080p | 9−10 | − |
QHD / 1440p | 0−1 | − |
low / 720p | 21−24 | 6−7 |
medium / 1080p | 14−16 | − |
The average gaming FPS of GeForce GTX 485M in Red Dead Redemption 2 is 266% more, than Quadro FX 4800. | ||
low / 768p | 40−45 | 9−10 |
medium / 768p | 27−30 | 8−9 |
high / 1080p | 14−16 | 4−5 |
ultra / 1080p | 9−10 | 3−4 |
4K / 2160p | 7−8 | 1−2 |
The average gaming FPS of GeForce GTX 485M in The Witcher 3: Wild Hunt is 300% more, than Quadro FX 4800. | ||
low / 768p | 95−100 | 70−75 |
medium / 768p | 55−60 | 35−40 |
ultra / 1080p | 30−33 | 12−14 |
high / 768p | 45−50 | 30−35 |
The average gaming FPS of GeForce GTX 485M in World of Tanks is 52% more, than Quadro FX 4800. |
Full Specs
GeForce GTX 485M | Quadro FX 4800 | |
Architecture | Fermi | Tesla 2.0 |
Code name | N12E-GTX-A1 | GT200B |
Type | Laptop | Workstation |
Release date | 6 January 2010 | 11 November 2008 |
Pipelines | 384 | 192 |
Core clock speed | 384 | 602 MHz |
Transistor count | 1,950 million | 1,400 million |
Manufacturing process technology | 40 nm | 55 nm |
Texture fill rate | 36.8 billion/sec | 38.53 |
Floating-point performance | 883.2 gflops | 462.3 gflops |
Length | 267 mm | |
Memory bus width | 256 Bit | 384 Bit |
Memory clock speed | 1500 MHz | 1600 MHz |
Memory bandwidth | 96.0 GB/s | 76.8 GB/s |
Shared memory | - | |
DirectX | 12 (11_0) | 11.1 (10_0) |
Shader Model | 5.1 | 4.0 |
OpenGL | 4.5 | 3.3 |
OpenCL | 1.1 | 1.1 |
Vulkan | N/A | N/A |
CUDA | + | 1.3 |
Bus support | PCI-E 2.0 | |
SLI options | + | |
Maximum VGA resolution | 2048x1536 | |
Laptop size | large | |
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