GeForce GTX 485M vs UHD Graphics 630
When comparing GeForce GTX 485M and UHD Graphics 630, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce GTX 485M and UHD Graphics 630 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
UHD Graphics 630
GeForce GTX 485M is a Laptop Graphics Card
Note: GeForce GTX 485M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 485M here:
Main Specs
GeForce GTX 485M | UHD Graphics 630 | |
Power consumption (TDP) | 100 Watt | 15 Watt |
Interface | MXM-B (3.0) | PCIe 3.0 x1 |
Supplementary power connectors | None | |
Memory type | GDDR5 | System Shared |
Maximum RAM amount | 2 GB | |
Display Connectors | No outputs | No outputs |
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- GeForce GTX 485M has 566% more power consumption, than UHD Graphics 630.
- GeForce GTX 485M is connected by MXM-B (3.0), and UHD Graphics 630 uses PCIe 3.0 x1 interface.
- GeForce GTX 485M is used in Laptops, and UHD Graphics 630 - in Desktops.
- GeForce GTX 485M is build with Fermi architecture, and UHD Graphics 630 - with Gen. 9.5.
- Core clock speed of GeForce GTX 485M is 84 MHz higher, than UHD Graphics 630.
- GeForce GTX 485M is manufactured by 40 nm process technology, and UHD Graphics 630 - by 14 nm process technology.
Game benchmarks
high / 1080p | 12−14 | 3−4 |
ultra / 1080p | 7−8 | 1−2 |
QHD / 1440p | 2−3 | 0−1 |
low / 720p | 24−27 | 14−16 |
medium / 1080p | 14−16 | 5−6 |
The average gaming FPS of GeForce GTX 485M in Assassin's Creed Odyssey is 150% more, than UHD Graphics 630. | ||
high / 1080p | 18−20 | 7−8 |
ultra / 1080p | 16−18 | 5−6 |
QHD / 1440p | 3−4 | 0−1 |
low / 720p | 40−45 | 18−20 |
medium / 1080p | 21−24 | 8−9 |
The average gaming FPS of GeForce GTX 485M in Battlefield 5 is 150% more, than UHD Graphics 630. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | − | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GTX 485M and UHD Graphics 630 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 180−190 | 120−130 |
medium / 768p | 150−160 | 95−100 |
ultra / 1080p | 80−85 | 45−50 |
QHD / 1440p | 45−50 | 24−27 |
4K / 2160p | 30−33 | − |
high / 768p | 120−130 | 70−75 |
The average gaming FPS of GeForce GTX 485M in Counter-Strike: Global Offensive is 63% more, than UHD Graphics 630. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 30−35 | 18−20 |
medium / 1080p | 45−50 | 40−45 |
The average gaming FPS of GeForce GTX 485M in Cyberpunk 2077 is 2% more, than UHD Graphics 630. | ||
low / 768p | 100−110 | 75−80 |
medium / 768p | 80−85 | 55−60 |
ultra / 1080p | 50−55 | 27−30 |
The average gaming FPS of GeForce GTX 485M in Dota 2 is 48% more, than UHD Graphics 630. | ||
high / 1080p | 14−16 | 3−4 |
ultra / 1080p | 12−14 | 3−4 |
4K / 2160p | 5−6 | 0−1 |
low / 720p | 30−35 | 14−16 |
medium / 1080p | 14−16 | 5−6 |
The average gaming FPS of GeForce GTX 485M in Far Cry 5 is 200% more, than UHD Graphics 630. | ||
high / 1080p | 21−24 | 12−14 |
ultra / 1080p | 16−18 | 7−8 |
QHD / 1440p | − | 4−5 |
low / 720p | 85−90 | 55−60 |
medium / 1080p | 40−45 | 14−16 |
The average gaming FPS of GeForce GTX 485M in Fortnite is 82% more, than UHD Graphics 630. | ||
high / 1080p | 21−24 | 6−7 |
ultra / 1080p | 16−18 | 6−7 |
QHD / 1440p | 6−7 | 0−1 |
low / 720p | 40−45 | 20−22 |
medium / 1080p | 21−24 | 9−10 |
The average gaming FPS of GeForce GTX 485M in Forza Horizon 4 is 160% more, than UHD Graphics 630. | ||
low / 768p | 70−75 | 45−50 |
medium / 768p | 65−70 | − |
high / 1080p | 21−24 | 8−9 |
ultra / 1080p | 10−11 | 3−4 |
QHD / 1440p | 1−2 | 0−1 |
medium / 720p | − | 40−45 |
The average gaming FPS of GeForce GTX 485M in Grand Theft Auto V is 84% more, than UHD Graphics 630. | ||
high / 1080p | 8−9 | 2−3 |
ultra / 1080p | 6−7 | 0−1 |
4K / 2160p | 2−3 | 0−1 |
low / 720p | 21−24 | 7−8 |
medium / 1080p | 10−11 | 3−4 |
The average gaming FPS of GeForce GTX 485M in Metro Exodus is 225% more, than UHD Graphics 630. | ||
low / 768p | 100−110 | 85−90 |
high / 1080p | − | 65−70 |
ultra / 1080p | 95−100 | − |
medium / 1080p | 100−110 | − |
The average gaming FPS of GeForce GTX 485M in Minecraft is 20% more, than UHD Graphics 630. | ||
high / 1080p | 20−22 | − |
ultra / 1080p | 16−18 | 12−14 |
low / 720p | 45−50 | 27−30 |
medium / 1080p | 21−24 | 14−16 |
The average gaming FPS of GeForce GTX 485M in PLAYERUNKNOWN'S BATTLEGROUNDS is 61% more, than UHD Graphics 630. | ||
high / 1080p | 12−14 | 6−7 |
ultra / 1080p | 9−10 | 4−5 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 21−24 | 7−8 |
medium / 1080p | 14−16 | − |
The average gaming FPS of GeForce GTX 485M in Red Dead Redemption 2 is 150% more, than UHD Graphics 630. | ||
low / 768p | 40−45 | 16−18 |
medium / 768p | 27−30 | 12−14 |
high / 1080p | 14−16 | 6−7 |
ultra / 1080p | 9−10 | 4−5 |
4K / 2160p | 7−8 | 1−2 |
The average gaming FPS of GeForce GTX 485M in The Witcher 3: Wild Hunt is 150% more, than UHD Graphics 630. | ||
low / 768p | 95−100 | 70−75 |
medium / 768p | 55−60 | 35−40 |
ultra / 1080p | 30−33 | 16−18 |
high / 768p | 45−50 | 30−35 |
The average gaming FPS of GeForce GTX 485M in World of Tanks is 48% more, than UHD Graphics 630. |
Full Specs
GeForce GTX 485M | UHD Graphics 630 | |
Architecture | Fermi | Gen. 9.5 |
Code name | N12E-GTX-A1 | Kaby-Lake-H-GT2 |
Type | Laptop | Desktop |
Release date | 6 January 2010 | 1 October 2017 |
Pipelines | 384 | 24 |
Core clock speed | 384 | 300 MHz |
Boost Clock | 1150 MHz | |
Transistor count | 1,950 million | 189 million |
Manufacturing process technology | 40 nm | 14 nm |
Texture fill rate | 36.8 billion/sec | 26.45 |
Floating-point performance | 883.2 gflops | 460.8 gflops |
Memory bus width | 256 Bit | 64/128 Bit |
Memory clock speed | 1500 MHz | |
Memory bandwidth | 96.0 GB/s | |
Shared memory | - | + |
DirectX | 12 (11_0) | 12 (12_1) |
Shader Model | 5.1 | 6.5 |
OpenGL | 4.5 | 4.6 |
OpenCL | 1.1 | 2.1 |
Vulkan | N/A | 1.1.103 |
CUDA | + | |
Bus support | PCI-E 2.0 | |
SLI options | + | |
Maximum VGA resolution | 2048x1536 | |
Laptop size | large | |
Quick Sync | + | |
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