GeForce GTX 550 Ti vs Radeon R8 M535DX

In this comparison between GeForce GTX 550 Ti and Radeon R8 M535DX you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce GTX 550 Ti will be the best choice, for others Radeon R8 M535DX will be their preference. Study the comparison tables below and make your choice.

Main Specs

  GeForce GTX 550 Ti Radeon R8 M535DX
Power consumption (TDP) 116 Watt
Interface PCIe 2.0 x16 IGP
Supplementary power connectors One 6-pin
Memory type GDDR5 System Shared
Maximum RAM amount 1 GB
Display Connectors 2x DVI, 1x mini-HDMI No outputs
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  • GeForce GTX 550 Ti is connected by PCIe 2.0 x16, and Radeon R8 M535DX uses IGP interface.
  • Both cards are used in Desktops.
  • GeForce GTX 550 Ti is build with Fermi architecture, and Radeon R8 M535DX - with GCN 3.0.
  • Core clock speed of GeForce GTX 550 Ti is 120 MHz higher, than Radeon R8 M535DX.
  • GeForce GTX 550 Ti is manufactured by 40 nm process technology, and Radeon R8 M535DX - by 28 nm process technology.

Game benchmarks

high / 1080p 7−8 0−1
ultra / 1080p 4−5
QHD / 1440p 0−1 0−1
low / 720p 18−20 1−2
medium / 1080p 9−10 0−1
The average gaming FPS of GeForce GTX 550 Ti in Assassin's Creed Odyssey is 1800% more, than Radeon R8 M535DX.

Full Specs

  GeForce GTX 550 Ti Radeon R8 M535DX
Architecture Fermi GCN 3.0
Code name GF116 Meso
Type Desktop Desktop
Release date 15 March 2011 18 April 2017
Pipelines 192 320
Core clock speed 900 MHz 780 MHz
Boost Clock 891 MHz
Transistor count 1,170 million 1,550 million
Manufacturing process technology 40 nm 28 nm
Texture fill rate 28.8 billion/sec 17.82
Floating-point performance 691.2 gflops
Length 8.25" (21 cm)
Memory bus width 192 Bit
Memory clock speed 4.1 GB/s
Memory bandwidth 98.4 GB/s
DirectX 12 (11_0) 12 (12_0)
Shader Model 5.1 6.0
OpenGL 4.2 4.6
OpenCL 1.1 2.0
Vulkan N/A 1.2.131
CUDA +
CUDA cores 192
Bus support 16x PCI-E 2.0
Height 4.376" (11.1 cm)
SLI options +
Multi monitor support +
HDMI +
Maximum VGA resolution 2048x1536
Audio input for HDMI Internal
Bitcoin / BTC (SHA256) 44 Mh/s
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