GeForce GTX 560 SE vs HD Graphics P630

If you are going to buy a new graphics card and are choosing between GeForce GTX 560 SE and HD Graphics P630, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce GTX 560 SE stacks up against HD Graphics P630, check out specs charts below.

Main Specs

  GeForce GTX 560 SE HD Graphics P630
Power consumption (TDP) 150 Watt 15 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x1
Supplementary power connectors 2x 6-pin
Memory type GDDR5 DDR3L/LPDDR3/DDR4
Maximum RAM amount 1 GB 1740 MB
Display Connectors 2x DVI, 1x mini-HDMI No outputs
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  • GeForce GTX 560 SE has 900% more power consumption, than HD Graphics P630.
  • GeForce GTX 560 SE is connected by PCIe 2.0 x16, and HD Graphics P630 uses PCIe 3.0 x1 interface.
  • HD Graphics P630 has 1739 GB more memory, than GeForce GTX 560 SE.
  • Both cards are used in Desktops.
  • GeForce GTX 560 SE is build with Fermi 2.0 architecture, and HD Graphics P630 - with Gen. 9.5 Kaby Lake.
  • GeForce GTX 560 SE is manufactured by 40 nm process technology, and HD Graphics P630 - by 14 nm process technology.

Game benchmarks

high / 1080p 9−10 3−4
ultra / 1080p 5−6 1−2
QHD / 1440p 0−1 0−1
low / 720p 21−24 14−16
medium / 1080p 10−12 5−6
The average gaming FPS of GeForce GTX 560 SE in Assassin's Creed Odyssey is 100% more, than HD Graphics P630.

Full Specs

  GeForce GTX 560 SE HD Graphics P630
Architecture Fermi 2.0 Gen. 9.5 Kaby Lake
Code name GF114 Kaby-Lake-H-GT2
Type Desktop Desktop
Release date 20 February 2012 5 August 2016
Pipelines 288 24
Core clock speed 736 MHz
Boost Clock 1100 MHz
Transistor count 1,950 million 189 million
Manufacturing process technology 40 nm 14 nm
Texture fill rate 35.33 26.40
Floating-point performance 847.9 gflops
Length 210 mm
Memory bus width 192 Bit 64/128 Bit
Memory clock speed 3828 MHz
Memory bandwidth 91.87 GB/s
Shared memory +
DirectX 12 (11_0) 12 (12_1)
Shader Model 5.1 6.4
OpenGL 4.6 4.6
OpenCL 1.1 2.1
Vulkan N/A 1.1.103
CUDA 2.1
Bitcoin / BTC (SHA256) 54 Mh/s
Quick Sync +
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