GeForce GTX 560 SE vs Radeon R9 M360

When comparing GeForce GTX 560 SE and Radeon R9 M360, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce GTX 560 SE and Radeon R9 M360 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.

Main Specs

  GeForce GTX 560 SE Radeon R9 M360
Power consumption (TDP) 150 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x16
Supplementary power connectors 2x 6-pin
Memory type GDDR5 GDDR5
Maximum RAM amount 1 GB 4 GB
Display Connectors 2x DVI, 1x mini-HDMI No outputs
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  • GeForce GTX 560 SE is connected by PCIe 2.0 x16, and Radeon R9 M360 uses PCIe 3.0 x16 interface.
  • Radeon R9 M360 has 3 GB more memory, than GeForce GTX 560 SE.
  • Both cards are used in Desktops.
  • GeForce GTX 560 SE is build with Fermi 2.0 architecture, and Radeon R9 M360 - with GCN 1.0.
  • Core clock speed of Radeon R9 M360 is 164 MHz higher, than GeForce GTX 560 SE.
  • GeForce GTX 560 SE is manufactured by 40 nm process technology, and Radeon R9 M360 - by 28 nm process technology.
  • Memory clock speed of GeForce GTX 560 SE is 2703 MHz higher, than Radeon R9 M360.

Game benchmarks

high / 1080p 9−10 8−9
ultra / 1080p 5−6 4−5
QHD / 1440p 0−1 0−1
low / 720p 21−24 18−20
medium / 1080p 10−12 9−10
The average gaming FPS of GeForce GTX 560 SE in Assassin's Creed Odyssey is 20% more, than Radeon R9 M360.

Full Specs

  GeForce GTX 560 SE Radeon R9 M360
Architecture Fermi 2.0 GCN 1.0
Code name GF114 Tropo
Type Desktop Desktop
Release date 20 February 2012 5 May 2015
Pipelines 288 512
Core clock speed 736 MHz 900 MHz
Boost Clock 925 MHz
Transistor count 1,950 million 1,500 million
Manufacturing process technology 40 nm 28 nm
Texture fill rate 35.33 29.60
Floating-point performance 847.9 gflops 947.2 gflops
Length 210 mm
Memory bus width 192 Bit 128 Bit
Memory clock speed 3828 MHz 1125 MHz
Memory bandwidth 91.87 GB/s 72 GB/s
DirectX 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.4
OpenCL 1.1 Not Listed
Vulkan N/A
CUDA 2.1
FreeSync +
Bus support PCIe 3.0
Bitcoin / BTC (SHA256) 54 Mh/s
Eyefinity +
HD3D +
PowerTune +
DualGraphics +
ZeroCore +
Switchable graphics +
Mantle +
Compute units 8
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