GeForce 930A vs GeForce GTX 560 Ti

If you are going to buy a new graphics card and are choosing between GeForce 930A and GeForce GTX 560 Ti, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce 930A stacks up against GeForce GTX 560 Ti, check out specs charts below.

Main Specs

  GeForce 930A GeForce GTX 560 Ti
Power consumption (TDP) 33 Watt 170 Watt
Interface PCIe 3.0 x8 PCIe 2.0 x16
Supplementary power connectors None 2x 6-pin
Memory type DDR3 GDDR5
Maximum RAM amount 2 GB 1 GB
Display Connectors No outputs 2x DVI, 1x mini-HDMI
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  • GeForce GTX 560 Ti has 415% more power consumption, than GeForce 930A.
  • GeForce 930A is connected by PCIe 3.0 x8, and GeForce GTX 560 Ti uses PCIe 2.0 x16 interface.
  • GeForce 930A has 1 GB more memory, than GeForce GTX 560 Ti.
  • Both cards are used in Desktops.
  • GeForce 930A is build with Maxwell architecture, and GeForce GTX 560 Ti - with Fermi.
  • Core clock speed of GeForce 930A is 106 MHz higher, than GeForce GTX 560 Ti.
  • GeForce 930A is manufactured by 28 nm process technology, and GeForce GTX 560 Ti - by 40 nm process technology.
  • Memory clock speed of GeForce GTX 560 Ti is 2 MHz higher, than GeForce 930A.

Game benchmarks

high / 1080p 3−4 16−18
ultra / 1080p 1−2 9−10
QHD / 1440p 0−1 4−5
low / 720p 14−16 30−35
medium / 1080p 5−6 18−20
The average gaming FPS of GeForce GTX 560 Ti in Assassin's Creed Odyssey is 216% more, than GeForce 930A.

Full Specs

  GeForce 930A GeForce GTX 560 Ti
Architecture Maxwell Fermi
Code name GM108 GF114
Type Desktop Desktop
Release date 13 March 2015 25 January 2011
Pipelines 384 384
Core clock speed 928 MHz 822 MHz
Boost Clock 941 MHz
Transistor count 1,950 million
Manufacturing process technology 28 nm 40 nm
Texture fill rate 22.58 52.67
Floating-point performance 722.7 gflops 1,263.4 gflops
Length 229 mm
Memory bus width 64 Bit 256 Bit
Memory clock speed 2002 MHz 2004 MHz
Memory bandwidth 16.02 GB/s 128.3 GB/s
DirectX 12 (11_0) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.1
Vulkan 1.1.126 N/A
CUDA 5.0 2.1
Bitcoin / BTC (SHA256) 87 Mh/s
Decred / DCR (Decred) 0.39 Gh/s
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