GeForce GTX 560 Ti vs GeForce MX330
When choosing between GeForce GTX 560 Ti and GeForce MX330, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GTX 560 Ti and GeForce MX330.
GeForce MX330 is a Laptop Graphics Card
Note: GeForce MX330 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce MX330 here:
Main Specs
GeForce GTX 560 Ti
GeForce MX330
Power consumption (TDP)
170 Watt
10 Watt
Interface
PCIe 2.0 x16
PCIe 3.0 x16
Supplementary power connectors
2x 6-pin
None
Memory type
GDDR5
GDDR5
Maximum RAM amount
1 GB
2 GB
Display Connectors
2x DVI, 1x mini-HDMI
No outputs
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GeForce GTX 560 Ti has 1600% more power consumption, than GeForce MX330.
GeForce GTX 560 Ti is connected by PCIe 2.0 x16, and GeForce MX330 uses PCIe 3.0 x16 interface.
GeForce MX330 has 1 GB more memory, than GeForce GTX 560 Ti.
GeForce GTX 560 Ti is used in Desktops, and GeForce MX330 - in Laptops.
GeForce GTX 560 Ti is build with Fermi architecture, and GeForce MX330 - with Pascal.
Core clock speed of GeForce MX330 is 709 MHz higher, than GeForce GTX 560 Ti.
GeForce GTX 560 Ti is manufactured by 40 nm process technology, and GeForce MX330 - by 16 nm process technology.
Memory clock speed of GeForce MX330 is 4996 MHz higher, than GeForce GTX 560 Ti.
Game benchmarks
Assassin's Creed Odyssey
Battlefield 5
Call of Duty: Warzone
Counter-Strike: Global Offensive
Cyberpunk 2077
Dota 2
Far Cry 5
Fortnite
Forza Horizon 4
Grand Theft Auto V
Metro Exodus
Minecraft
PLAYERUNKNOWN'S BATTLEGROUNDS
Red Dead Redemption 2
The Witcher 3: Wild Hunt
World of Tanks
high / 1080p
16−18
14−16
ultra / 1080p
9−10
8−9
QHD / 1440p
4−5
3−4
low / 720p
30−35
27−30
medium / 1080p
18−20
16−18
The average gaming FPS of GeForce GTX 560 Ti in Assassin's Creed Odyssey is 14% more, than GeForce MX330.
high / 1080p
24−27
21−24
ultra / 1080p
21−24
18−20
QHD / 1440p
8−9
5−6
4K / 2160p
6−7
5−6
low / 720p
50−55
45−50
medium / 1080p
27−30
24−27
The average gaming FPS of GeForce GTX 560 Ti in Battlefield 5 is 20% more, than GeForce MX330.
low / 768p
45−50
45−50
QHD / 1440p
0−1
0−1
GeForce GTX 560 Ti and GeForce MX330 have the same average FPS in Call of Duty: Warzone.
low / 768p
210−220
200−210
medium / 768p
180−190
170−180
ultra / 1080p
100−110
90−95
QHD / 1440p
50−55
50−55
4K / 2160p
30−35
30−33
high / 768p
140−150
130−140
The average gaming FPS of GeForce GTX 560 Ti in Counter-Strike: Global Offensive is 6% more, than GeForce MX330.
low / 768p
55−60
55−60
ultra / 1080p
40−45
35−40
medium / 1080p
45−50
45−50
The average gaming FPS of GeForce GTX 560 Ti in Cyberpunk 2077 is 4% more, than GeForce MX330.
low / 768p
110−120
100−110
medium / 768p
95−100
90−95
ultra / 1080p
65−70
60−65
The average gaming FPS of GeForce GTX 560 Ti in Dota 2 is 8% more, than GeForce MX330.
high / 1080p
18−20
16−18
ultra / 1080p
16−18
14−16
QHD / 1440p
16−18
−
4K / 2160p
6−7
5−6
low / 720p
40−45
35−40
medium / 1080p
20−22
16−18
The average gaming FPS of GeForce GTX 560 Ti in Far Cry 5 is 16% more, than GeForce MX330.
high / 1080p
24−27
21−24
ultra / 1080p
20−22
18−20
QHD / 1440p
16−18
16−18
low / 720p
100−110
90−95
medium / 1080p
55−60
45−50
The average gaming FPS of GeForce GTX 560 Ti in Fortnite is 15% more, than GeForce MX330.
high / 1080p
27−30
24−27
ultra / 1080p
21−24
18−20
QHD / 1440p
9−10
8−9
4K / 2160p
9−10
−
low / 720p
55−60
45−50
medium / 1080p
30−33
24−27
The average gaming FPS of GeForce GTX 560 Ti in Forza Horizon 4 is 16% more, than GeForce MX330.
low / 768p
85−90
80−85
medium / 768p
75−80
70−75
high / 1080p
30−35
27−30
ultra / 1080p
12−14
10−12
QHD / 1440p
3−4
2−3
The average gaming FPS of GeForce GTX 560 Ti in Grand Theft Auto V is 7% more, than GeForce MX330.
high / 1080p
10−11
9−10
ultra / 1080p
8−9
7−8
4K / 2160p
3−4
2−3
low / 720p
30−35
27−30
medium / 1080p
12−14
12−14
The average gaming FPS of GeForce GTX 560 Ti in Metro Exodus is 8% more, than GeForce MX330.
low / 768p
110−120
110−120
ultra / 1080p
−
100−110
medium / 1080p
100−110
100−110
GeForce GTX 560 Ti and GeForce MX330 have the same average FPS in Minecraft.
high / 1080p
21−24
21−24
ultra / 1080p
18−20
16−18
low / 720p
55−60
50−55
medium / 1080p
24−27
21−24
The average gaming FPS of GeForce GTX 560 Ti in PLAYERUNKNOWN'S BATTLEGROUNDS is 10% more, than GeForce MX330.
high / 1080p
14−16
14−16
ultra / 1080p
10−11
9−10
QHD / 1440p
0−1
0−1
low / 720p
30−33
24−27
medium / 1080p
16−18
14−16
The average gaming FPS of GeForce GTX 560 Ti in Red Dead Redemption 2 is 12% more, than GeForce MX330.
low / 768p
55−60
50−55
medium / 768p
35−40
30−35
high / 1080p
20−22
16−18
ultra / 1080p
10−12
10−11
4K / 2160p
8−9
8−9
The average gaming FPS of GeForce GTX 560 Ti in The Witcher 3: Wild Hunt is 12% more, than GeForce MX330.
low / 768p
100−110
100−105
medium / 768p
60−65
60−65
ultra / 1080p
35−40
30−35
high / 768p
55−60
50−55
The average gaming FPS of GeForce GTX 560 Ti in World of Tanks is 4% more, than GeForce MX330.
Full Specs
GeForce GTX 560 Ti
GeForce MX330
Architecture
Fermi
Pascal
Code name
GF114
N17S-LP / N17S-G3
Type
Desktop
Laptop
Release date
25 January 2011
20 February 2020
Pipelines
384
384
Core clock speed
822 MHz
1531 MHz
Boost Clock
1594 MHz
Transistor count
1,950 million
1,800 million
Manufacturing process technology
40 nm
16 nm
Texture fill rate
52.67
38.26
Floating-point performance
1,263.4 gflops
Length
229 mm
Memory bus width
256 Bit
64 Bit
Memory clock speed
2004 MHz
7000 MHz
Memory bandwidth
128.3 GB/s
48.06 GB/s
Shared memory
-
DirectX
12 (11_0)
12 (12_1)
Shader Model
5.1
6.4
OpenGL
4.6
4.6
OpenCL
1.1
1.2
Vulkan
N/A
1.2.131
CUDA
2.1
6.1
Bitcoin / BTC (SHA256)
87 Mh/s
Optimus
+
Decred / DCR (Decred)
0.39 Gh/s
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