GeForce GTX 560 Ti vs GRID K2

Find out if it is worth upgrading your current GPU setup by comparing GeForce GTX 560 Ti and GRID K2. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce GTX 560 Ti and GRID K2. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.

Main Specs

  GeForce GTX 560 Ti GRID K2
Power consumption (TDP) 170 Watt 225 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x16
Supplementary power connectors 2x 6-pin 1x 8-pin
Memory type GDDR5 GDDR5
Maximum RAM amount 1 GB 4 GB
Display Connectors 2x DVI, 1x mini-HDMI No outputs
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  • GRID K2 has 32% more power consumption, than GeForce GTX 560 Ti.
  • GeForce GTX 560 Ti is connected by PCIe 2.0 x16, and GRID K2 uses PCIe 3.0 x16 interface.
  • GRID K2 has 3 GB more memory, than GeForce GTX 560 Ti.
  • Both cards are used in Desktops.
  • GeForce GTX 560 Ti is build with Fermi architecture, and GRID K2 - with Kepler.
  • Core clock speed of GeForce GTX 560 Ti is 77 MHz higher, than GRID K2.
  • GeForce GTX 560 Ti is manufactured by 40 nm process technology, and GRID K2 - by 28 nm process technology.
  • GRID K2 is 38 mm longer, than GeForce GTX 560 Ti.
  • Memory clock speed of GRID K2 is 2996 MHz higher, than GeForce GTX 560 Ti.

Game benchmarks

high / 1080p 16−18 16−18
ultra / 1080p 9−10 9−10
QHD / 1440p 4−5 4−5
4K / 2160p 4−5
low / 720p 30−35 30−35
medium / 1080p 18−20 20−22
GeForce GTX 560 Ti and GRID K2 have the same average FPS in Assassin's Creed Odyssey.

Full Specs

  GeForce GTX 560 Ti GRID K2
Architecture Fermi Kepler
Code name GF114 GK104
Type Desktop Workstation
Release date 25 January 2011 11 May 2013
Pipelines 384 1536
Core clock speed 822 MHz 745 MHz
Transistor count 1,950 million 3,540 million
Manufacturing process technology 40 nm 28 nm
Texture fill rate 52.67 95.36
Floating-point performance 1,263.4 gflops 2x 2,289 gflops
Length 229 mm 267 mm
Memory bus width 256 Bit 256 Bit
Memory clock speed 2004 MHz 5000 MHz
Memory bandwidth 128.3 GB/s 160.0 GB/s
DirectX 12 (11_0) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.1 1.2
Vulkan N/A 1.1.126
CUDA 2.1 3.0
Bitcoin / BTC (SHA256) 87 Mh/s 114 Mh/s
Decred / DCR (Decred) 0.39 Gh/s
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