GeForce GTX 560 Ti vs Qualcomm Adreno 680

When choosing between GeForce GTX 560 Ti and Qualcomm Adreno 680, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GTX 560 Ti and Qualcomm Adreno 680.

Qualcomm Adreno 680 is a Laptop Graphics Card

Note: Qualcomm Adreno 680 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Qualcomm Adreno 680 here:

Main Specs

  GeForce GTX 560 Ti Qualcomm Adreno 680
Power consumption (TDP) 170 Watt
Interface PCIe 2.0 x16
Supplementary power connectors 2x 6-pin
Memory type GDDR5
Maximum RAM amount 1 GB
Display Connectors 2x DVI, 1x mini-HDMI
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  • GeForce GTX 560 Ti is used in Desktops, and Qualcomm Adreno 680 - in Laptops.
  • GeForce GTX 560 Ti is manufactured by 40 nm process technology, and Qualcomm Adreno 680 - by 7 nm process technology.

Game benchmarks

high / 1080p 16−18 0−1
ultra / 1080p 9−10
QHD / 1440p 4−5 0−1
low / 720p 30−35 1−2
medium / 1080p 18−20 0−1
The average gaming FPS of GeForce GTX 560 Ti in Assassin's Creed Odyssey is 3100% more, than Qualcomm Adreno 680.

Full Specs

  GeForce GTX 560 Ti Qualcomm Adreno 680
Architecture Fermi
Code name GF114
Type Desktop Laptop
Release date 25 January 2011 6 December 2018
Pipelines 384
Core clock speed 822 MHz
Transistor count 1,950 million
Manufacturing process technology 40 nm 7 nm
Texture fill rate 52.67
Floating-point performance 1,263.4 gflops
Length 229 mm
Memory bus width 256 Bit
Memory clock speed 2004 MHz
Memory bandwidth 128.3 GB/s
Shared memory +
DirectX 12 (11_0) DirectX 12
Shader Model 5.1
OpenGL 4.6
OpenCL 1.1
Vulkan N/A
CUDA 2.1
Bitcoin / BTC (SHA256) 87 Mh/s
Decred / DCR (Decred) 0.39 Gh/s
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