GeForce GTX 560 Ti vs Radeon R7 A265

Find out if it is worth upgrading your current GPU setup by comparing GeForce GTX 560 Ti and Radeon R7 A265. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce GTX 560 Ti and Radeon R7 A265. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.

Main Specs

  GeForce GTX 560 Ti Radeon R7 A265
Power consumption (TDP) 170 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x8
Supplementary power connectors 2x 6-pin
Memory type GDDR5 DDR3
Maximum RAM amount 1 GB 2 GB
Display Connectors 2x DVI, 1x mini-HDMI No outputs
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  • GeForce GTX 560 Ti is connected by PCIe 2.0 x16, and Radeon R7 A265 uses PCIe 3.0 x8 interface.
  • Radeon R7 A265 has 1 GB more memory, than GeForce GTX 560 Ti.
  • Both cards are used in Desktops.
  • GeForce GTX 560 Ti is build with Fermi architecture, and Radeon R7 A265 - with GCN 1.0.
  • Core clock speed of GeForce GTX 560 Ti is 97 MHz higher, than Radeon R7 A265.
  • GeForce GTX 560 Ti is manufactured by 40 nm process technology, and Radeon R7 A265 - by 28 nm process technology.
  • Memory clock speed of GeForce GTX 560 Ti is 204 MHz higher, than Radeon R7 A265.

Game benchmarks

high / 1080p 16−18 1−2
ultra / 1080p 9−10 0−1
QHD / 1440p 4−5 0−1
low / 720p 30−35 12−14
medium / 1080p 18−20 3−4
The average gaming FPS of GeForce GTX 560 Ti in Assassin's Creed Odyssey is 266% more, than Radeon R7 A265.

Full Specs

  GeForce GTX 560 Ti Radeon R7 A265
Architecture Fermi GCN 1.0
Code name GF114 Opal
Type Desktop Desktop
Release date 25 January 2011 9 January 2014
Pipelines 384 384
Core clock speed 822 MHz 725 MHz
Boost Clock 825 MHz
Transistor count 1,950 million 950 million
Manufacturing process technology 40 nm 28 nm
Texture fill rate 52.67 19.80
Floating-point performance 1,263.4 gflops 633.6 gflops
Length 229 mm
Memory bus width 256 Bit 128 Bit
Memory clock speed 2004 MHz 1800 MHz
Memory bandwidth 128.3 GB/s 28.8 GB/s
DirectX 12 (11_0) 12 (11_1)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.1 1.2
Vulkan N/A 1.2.131
CUDA 2.1
Bitcoin / BTC (SHA256) 87 Mh/s
Decred / DCR (Decred) 0.39 Gh/s
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