GeForce GTX 560 vs GRID K240Q

Find out if it is worth upgrading your current GPU setup by comparing GeForce GTX 560 and GRID K240Q. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce GTX 560 and GRID K240Q. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.

Main Specs

  GeForce GTX 560 GRID K240Q
Power consumption (TDP) 150 Watt 225 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x16
Supplementary power connectors Two 6-pin
Memory type GDDR5 GDDR5
Maximum RAM amount 1 GB 1 GB
Display Connectors 2x DVI, 1x mini-HDMI No outputs
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  • GRID K240Q has 50% more power consumption, than GeForce GTX 560.
  • GeForce GTX 560 is connected by PCIe 2.0 x16, and GRID K240Q uses PCIe 3.0 x16 interface.
  • GeForce GTX 560 and GRID K240Q have maximum RAM of 1 GB.
  • Both cards are used in Desktops.
  • GeForce GTX 560 is build with Fermi 2.0 architecture, and GRID K240Q - with Kepler.
  • Core clock speed of GeForce GTX 560 is 65 MHz higher, than GRID K240Q.
  • GeForce GTX 560 is manufactured by 40 nm process technology, and GRID K240Q - by 28 nm process technology.
  • Memory clock speed of GRID K240Q is 1000 MHz higher, than GeForce GTX 560.

Game benchmarks

high / 1080p 14−16 10−11
ultra / 1080p 8−9 6−7
QHD / 1440p 3−4 1−2
low / 720p 27−30 21−24
medium / 1080p 16−18 12−14
The average gaming FPS of GeForce GTX 560 in Assassin's Creed Odyssey is 40% more, than GRID K240Q.

Full Specs

  GeForce GTX 560 GRID K240Q
Architecture Fermi 2.0 Kepler
Code name GF114 GK104
Type Desktop Workstation
Release date 17 May 2011 28 June 2013
Pipelines 336 1536
Core clock speed 810 MHz 745 MHz
Transistor count 1,950 million 3,540 million
Manufacturing process technology 40 nm 28 nm
Texture fill rate 45.36 95.36
Floating-point performance 1,088.6 gflops 2,289 gflops
Length 8.25" (21 cm)
Memory bus width 256 Bit 256 Bit
Memory clock speed 4000 MHz 5000 MHz
Memory bandwidth 128.0 GB/s 160.0 GB/s
DirectX 12 (11_0) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.1 4.6
OpenCL 1.1 1.2
Vulkan N/A 1.1.126
CUDA + 3.0
Bus support 16x PCI-E 2.0
Height 4.376" (11.1 cm)
SLI options +
Multi monitor support +
HDMI +
HDCP +
Maximum VGA resolution 2048x1536
Audio input for HDMI Internal
3D Blu-Ray +
3D Gaming +
Bitcoin / BTC (SHA256) 80 Mh/s
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