GeForce GTX 560M SLI vs Radeon R5 M435
When choosing between GeForce GTX 560M SLI and Radeon R5 M435, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GTX 560M SLI and Radeon R5 M435.
Radeon R5 M435
GeForce GTX 560M SLI is a Laptop Graphics Card
Note: GeForce GTX 560M SLI is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 560M SLI here:
Main Specs
GeForce GTX 560M SLI | Radeon R5 M435 | |
Power consumption (TDP) | 100 Watt | |
Interface | PCIe 3.0 x8 | |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 2 GB | |
Display Connectors | No outputs | |
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- GeForce GTX 560M SLI is used in Laptops, and Radeon R5 M435 - in Desktops.
- GeForce GTX 560M SLI is build with Fermi architecture, and Radeon R5 M435 - with GCN 1.0.
- Core clock speed of Radeon R5 M435 is 5 MHz higher, than GeForce GTX 560M SLI.
- GeForce GTX 560M SLI is manufactured by 40 nm process technology, and Radeon R5 M435 - by 28 nm process technology.
- Memory clock speed of Radeon R5 M435 is 3250 MHz higher, than GeForce GTX 560M SLI.
Game benchmarks
high / 1080p | 16−18 | 0−1 |
ultra / 1080p | 9−10 | 0−1 |
QHD / 1440p | 4−5 | 0−1 |
4K / 2160p | 4−5 | − |
low / 720p | 30−35 | 10−12 |
medium / 1080p | 20−22 | 2−3 |
The average gaming FPS of GeForce GTX 560M SLI in Assassin's Creed Odyssey is 333% more, than Radeon R5 M435. | ||
high / 1080p | 24−27 | − |
ultra / 1080p | 21−24 | 2−3 |
QHD / 1440p | 9−10 | 0−1 |
4K / 2160p | 6−7 | − |
low / 720p | 55−60 | 10−12 |
medium / 1080p | 27−30 | 4−5 |
The average gaming FPS of GeForce GTX 560M SLI in Battlefield 5 is 500% more, than Radeon R5 M435. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Radeon R5 M435 in Call of Duty: Warzone is 10% more, than GeForce GTX 560M SLI. | ||
low / 768p | 210−220 | 110−120 |
medium / 768p | 180−190 | 80−85 |
ultra / 1080p | 100−110 | 35−40 |
QHD / 1440p | 55−60 | − |
4K / 2160p | 30−35 | 9−10 |
high / 768p | 140−150 | 55−60 |
The average gaming FPS of GeForce GTX 560M SLI in Counter-Strike: Global Offensive is 126% more, than Radeon R5 M435. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 40−45 | 12−14 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GeForce GTX 560M SLI in Cyberpunk 2077 is 11% more, than Radeon R5 M435. | ||
low / 768p | 110−120 | 70−75 |
medium / 768p | 95−100 | 40−45 |
ultra / 1080p | 65−70 | 16−18 |
The average gaming FPS of GeForce GTX 560M SLI in Dota 2 is 111% more, than Radeon R5 M435. | ||
high / 1080p | 18−20 | 1−2 |
ultra / 1080p | 16−18 | − |
QHD / 1440p | 16−18 | − |
4K / 2160p | 6−7 | 0−1 |
low / 720p | 40−45 | 9−10 |
medium / 1080p | 21−24 | 2−3 |
The average gaming FPS of GeForce GTX 560M SLI in Far Cry 5 is 600% more, than Radeon R5 M435. | ||
high / 1080p | 24−27 | − |
ultra / 1080p | 20−22 | 5−6 |
QHD / 1440p | 16−18 | 1−2 |
low / 720p | 100−110 | 45−50 |
medium / 1080p | 55−60 | 6−7 |
The average gaming FPS of GeForce GTX 560M SLI in Fortnite is 233% more, than Radeon R5 M435. | ||
high / 1080p | 27−30 | 2−3 |
ultra / 1080p | 21−24 | − |
QHD / 1440p | 10−11 | 0−1 |
4K / 2160p | 10−11 | − |
low / 720p | 55−60 | 14−16 |
medium / 1080p | 30−35 | 5−6 |
The average gaming FPS of GeForce GTX 560M SLI in Forza Horizon 4 is 457% more, than Radeon R5 M435. | ||
low / 768p | 90−95 | 40−45 |
medium / 768p | 80−85 | − |
high / 1080p | 30−35 | 2−3 |
ultra / 1080p | 12−14 | 2−3 |
QHD / 1440p | 4−5 | 0−1 |
medium / 720p | − | 30−35 |
The average gaming FPS of GeForce GTX 560M SLI in Grand Theft Auto V is 206% more, than Radeon R5 M435. | ||
high / 1080p | 10−11 | 1−2 |
ultra / 1080p | 8−9 | 0−1 |
4K / 2160p | 3−4 | 0−1 |
low / 720p | 30−35 | 2−3 |
medium / 1080p | 14−16 | − |
The average gaming FPS of GeForce GTX 560M SLI in Metro Exodus is 950% more, than Radeon R5 M435. | ||
low / 768p | 110−120 | 85−90 |
high / 1080p | − | 55−60 |
medium / 1080p | 100−110 | − |
The average gaming FPS of GeForce GTX 560M SLI in Minecraft is 32% more, than Radeon R5 M435. | ||
high / 1080p | 21−24 | 14−16 |
ultra / 1080p | 18−20 | 12−14 |
low / 720p | 60−65 | 24−27 |
medium / 1080p | 24−27 | 14−16 |
The average gaming FPS of GeForce GTX 560M SLI in PLAYERUNKNOWN'S BATTLEGROUNDS is 88% more, than Radeon R5 M435. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 10−11 | 3−4 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 30−35 | 3−4 |
medium / 1080p | 16−18 | − |
The average gaming FPS of GeForce GTX 560M SLI in Red Dead Redemption 2 is 600% more, than Radeon R5 M435. | ||
low / 768p | 55−60 | 6−7 |
medium / 768p | 35−40 | 6−7 |
high / 1080p | 20−22 | 3−4 |
ultra / 1080p | 10−12 | − |
4K / 2160p | 8−9 | 0−1 |
The average gaming FPS of GeForce GTX 560M SLI in The Witcher 3: Wild Hunt is 660% more, than Radeon R5 M435. | ||
low / 768p | 100−110 | 70−75 |
medium / 768p | 60−65 | 35−40 |
ultra / 1080p | 35−40 | 12−14 |
high / 768p | 55−60 | 27−30 |
The average gaming FPS of GeForce GTX 560M SLI in World of Tanks is 75% more, than Radeon R5 M435. |
Full Specs
GeForce GTX 560M SLI | Radeon R5 M435 | |
Architecture | Fermi | GCN 1.0 |
Code name | N12E-GS | Jet |
Type | Laptop | Desktop |
Release date | 6 January 2011 | 15 May 2016 |
Pipelines | 384 | 320 |
Core clock speed | 775 MHz | 780 MHz |
Boost Clock | 1030 MHz | |
Transistor count | 690 million | |
Manufacturing process technology | 40 nm | 28 nm |
Texture fill rate | 20.60 | |
Floating-point performance | 547.2 gflops | |
Memory bus width | 192 Bit | 64 Bit |
Memory clock speed | 1250 MHz | 4500 MHz |
Memory bandwidth | 36 GB/s | |
Shared memory | - | |
DirectX | DirectX 11, Shader 5.0 | 12 (11_1) |
Shader Model | 5.1 | |
OpenGL | 4.6 | |
OpenCL | 1.2 | |
Vulkan | 1.2.131 | |
Laptop size | large | |
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